154 research outputs found

    A Generic Network and System Management Framework

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    Networks and distributed systems have formed the basis of an ongoing communications revolution that has led to the genesis of a wide variety of services. The constantly increasing size and complexity of these systems does not come without problems. In some organisations, the deployment of Information Technology has reached a state where the benefits from downsizing and rightsizing by adding new services are undermined by the effort required to keep the system running. Management of networks and distributed systems in general has a straightforward goal: to provide a productive environment in which work can be performed effectively. The work required for management should be a small fraction of the total effort. Most IT systems are still managed in an ad hoc style without any carefully elaborated plan. In such an environment the success of management decisions depends totally on the qualification and knowledge of the administrator. The thesis provides an analysis of the state of the art in the area of Network and System Management and identifies the key requirements that must be addressed for the provisioning of Integrated Management Services. These include the integration of the different management related aspects (i.e. integration of heterogeneous Network, System and Service Management). The thesis then proposes a new framework, INSMware, for the provision of Management Services. It provides a fundamental basis for the realisation of a new approach to Network and System Management. It is argued that Management Systems can be derived from a set of pre-fabricated and reusable Building Blocks that break up the required functionality into a number of separate entities rather than being developed from scratch. It proposes a high-level logical model in order to accommodate the range of requirements and environments applicable to Integrated Network and System Management that can be used as a reference model. A development methodology is introduced that reflects principles of the proposed approach, and provides guidelines to structure the analysis, design and implementation phases of a management system. The INSMware approach can further be combined with the componentware paradigm for the implementation of the management system. Based on these principles, a prototype for the management of SNMP systems has been implemented using industry standard middleware technologies. It is argued that development of a management system based on Componentware principles can offer a number of benefits. INSMware Components may be re-used and system solutions will become more modular and thereby easier to construct and maintain

    Service composition based on SIP peer-to-peer networks

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    Today the telecommunication market is faced with the situation that customers are requesting for new telecommunication services, especially value added services. The concept of Next Generation Networks (NGN) seems to be a solution for this, so this concept finds its way into the telecommunication area. These customer expectations have emerged in the context of NGN and the associated migration of the telecommunication networks from traditional circuit-switched towards packet-switched networks. One fundamental aspect of the NGN concept is to outsource the intelligence of services from the switching plane onto separated Service Delivery Platforms using SIP (Session Initiation Protocol) to provide the required signalling functionality. Caused by this migration process towards NGN SIP has appeared as the major signalling protocol for IP (Internet Protocol) based NGN. This will lead in contrast to ISDN (Integrated Services Digital Network) and IN (Intelligent Network) to significantly lower dependences among the network and services and enables to implement new services much easier and faster. In addition, further concepts from the IT (Information Technology) namely SOA (Service-Oriented Architecture) have largely influenced the telecommunication sector forced by amalgamation of IT and telecommunications. The benefit of applying SOA in telecommunication services is the acceleration of service creation and delivery. Main features of the SOA are that services are reusable, discoverable combinable and independently accessible from any location. Integration of those features offers a broader flexibility and efficiency for varying demands on services. This thesis proposes a novel framework for service provisioning and composition in SIP-based peer-to-peer networks applying the principles of SOA. One key contribution of the framework is the approach to enable the provisioning and composition of services which is performed by applying SIP. Based on this, the framework provides a flexible and fast way to request the creation for composite services. Furthermore the framework enables to request and combine multimodal value-added services, which means that they are no longer limited regarding media types such as audio, video and text. The proposed framework has been validated by a prototype implementation

    Delivering Live Multimedia Streams to Mobile Hosts in a Wireless Internet with Multiple Content Aggregators

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    We consider the distribution of channels of live multimedia content (e.g., radio or TV broadcasts) via multiple content aggregators. In our work, an aggregator receives channels from content sources and redistributes them to a potentially large number of mobile hosts. Each aggregator can offer a channel in various configurations to cater for different wireless links, mobile hosts, and user preferences. As a result, a mobile host can generally choose from different configurations of the same channel offered by multiple alternative aggregators, which may be available through different interfaces (e.g., in a hotspot). A mobile host may need to handoff to another aggregator once it receives a channel. To prevent service disruption, a mobile host may for instance need to handoff to another aggregator when it leaves the subnets that make up its current aggregator�s service area (e.g., a hotspot or a cellular network).\ud In this paper, we present the design of a system that enables (multi-homed) mobile hosts to seamlessly handoff from one aggregator to another so that they can continue to receive a channel wherever they go. We concentrate on handoffs between aggregators as a result of a mobile host crossing a subnet boundary. As part of the system, we discuss a lightweight application-level protocol that enables mobile hosts to select the aggregator that provides the �best� configuration of a channel. The protocol comes into play when a mobile host begins to receive a channel and when it crosses a subnet boundary while receiving the channel. We show how our protocol can be implemented using the standard IETF session control and description protocols SIP and SDP. The implementation combines SIP and SDP�s offer-answer model in a novel way

    Dynamic Quality-of-Service Management Under Software-Defined Networking Architectures

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    The Internet is facing new challenges emerging from new trends in Information and Communication Technologies (ICT) for example, cloud services, Big Data, increased mobile usage etc. Traditional IP networks rely in two design principles that, despite serving as an effective solution in the last decades, have become deprecated and not well fit for the new challenges. First, the control and data plane are tightly embedded in the networking devices and second, the structure is highly decentralized with no centralized point of management. This static and rigid architecture leaves no space for innovation with a consequence lack of scalability. Also, it leads to high management and operation costs. The SDN paradigm provides a more dynamic, manageable, cost-effective and adaptable architecture that is ready for the dynamic nature of today's applications. The goal of this thesis is a novel SDN-enabled solution that provides dynamic Quality of Service management for real-time and multimedia applications. This solution will be tested and implemented over a real, not-simulated testbed, composed by OpenFlow-enabled devices, the ONOS SDN controller and client terminals that produced/consume data streams. Furthermore, it is also expected to characterize and evaluate the benefits of the SDN-based solution against a traditional usage of the network (non-SDN)

    On the Design of a SIP-Based Binding Middleware for Next Generation Home Network Services

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    Abstract. This paper proposes a two-layer component-based middleware frame-work that copes with the complexity of managing and constructing efficient and useful SIP-based home services. In the first layer, the device integration frame-work overcomes the heterogeneity of media home devices by providing protocol-independent components that reify the underlying devices. At the second layer, the binding framework allows constructing open mobile media bindings between SIP and non SIP communication protocol endpoints including media home de-vices. The openness of our framework is motivated by the need of constructing highly flexible home services such as context aware adaptation, session mobility, media session enrichment and QoS. Our framework is implemented as part of a context-aware adaptive middleware on top of the OSGi platform and an illustra-tive use case is shown.

    Architectures and technologies for quality of service provisioning in next generation networks

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    A NGN is a telecommunication network that differs from classical dedicated networks because of its capability to provide voice, video, data and cellular services on the same infrastructure (Quadruple-Play). The ITU-T standardization body has defined the NGN architecture in three different and well-defined strata: the transport stratum which takes care of maintaining end-to-end connectivity, the service stratum that is responsible for enabling the creation and the delivery of services, and finally the application stratum where applications can be created and executed. The most important separation in this architecture is relative to transport and service stratum. The aim is to enable the flexibility to add, maintain and remove services without any impact on the transport layer; to enable the flexibility to add, maintain and remove transport technologies without any impact on the access to service, application, content and information; and finally the efficient cohesistence of multiple terminals, access technologies and core transport technologies. The Service Oriented Architecture (SOA) is a paradigm often used in systems deployment and integration for organizing and utilizing distributed capabilities under the control of different ownership domains. In this thesis, the SOA technologies in network architetures are surveyed following the NGN functional architecture as defined by the ITU-T. Within each stratum, the main logical functions that have been the subject of investigation according to a service-oriented approach have been highlighted. Moreover, a new definition of the NGN transport stratum functionalities according to the SOA paradigm is proposed; an implementation of the relevant services interfaces to analyze this approach with experimental results shows some insight on the potentialities of the proposed strategy. Within NGN architectures research topic, especially in IP-based network architectures, Traffic Engineering (TE) is referred to as a set of policies and algorithms aimed at balancing network traffic load so as to improve network resource utilization and guarantee the service specific end-to-end QoS. DS-TE technology extends TE functionalities to a per-class basis implementation by introducing a higher level of traffic classification which associates to each class type (CT) a constraint on bandwidth utilization. These constraints are set by defining and configuring a bandwidth constraint (BC) model whih drives resource utilization aiming to higher load balancing, higher QoS performance and lower call blocking rate. Default TE implementations relies on a centralized approach to bandwidth and routing management, that require external management entities which periodically collect network status information and provide management actions. However, due to increasing network complexity, it is desiderable that nodes automatically discover their environment, self-configure and update to adapt to changes. In this thesis the bandwidth management problem is approached adopting an autonomic and distributed approach. Each node has a self-management module, which monitors the unreserved bandwidth in adjacent nodes and adjusts the local bandwidth constraints so as to reduce the differences in the unreserved bandwidth of neighbor nodes. With this distributed and autonomic algorithm, BC are dinamically modified to drive routing decision toward the traffic balancing respecting the QoS constraints for each class-type traffic requests. Finally, Video on Demand (VoD) is a service that provides a video whenever the customer requests it. Realizing a VoD system by means of the Internet network requires architectures tailored to video features such as guaranteed bandwidths and constrained transmission delays: these are hard to be provided in the traditional Internet architecture that is not designed to provide an adequate quality of service (QoS) and quality of experience (QoE) to the final user. Typical VoD solutions can be grouped in four categories: centralized, proxy-based, Content Delivery Network(CDN) and Hybrid architectures. Hybrid architectures combine the employment of a centralized server with that of a Peer-to-peer (P2P) network. This approach can effectively reduce the server load and avoid network congestions close to the server site because the peers support the delivery of the video to other peers using a cache-and-relay strategy making use of their upload bandwidth. Anyway, in a peer-to-peer network each peer is free to join and leave the network without notice, bringing to the phenomena of peer churns. These dynamics are dangerous for VoD architectures, affecting the integrity and retainability of the service. In this thesis, a study aimed to evaluate the impact of the peer churn on the system performance is proposed. Starting from important relationships between system parameters such as playback buffer length, peer request rate, peer average lifetime and server upload rate, four different analytic models are proposed

    Architectures and technologies for quality of service provisioning in next generation networks

    Get PDF
    A NGN is a telecommunication network that differs from classical dedicated networks because of its capability to provide voice, video, data and cellular services on the same infrastructure (Quadruple-Play). The ITU-T standardization body has defined the NGN architecture in three different and well-defined strata: the transport stratum which takes care of maintaining end-to-end connectivity, the service stratum that is responsible for enabling the creation and the delivery of services, and finally the application stratum where applications can be created and executed. The most important separation in this architecture is relative to transport and service stratum. The aim is to enable the flexibility to add, maintain and remove services without any impact on the transport layer; to enable the flexibility to add, maintain and remove transport technologies without any impact on the access to service, application, content and information; and finally the efficient cohesistence of multiple terminals, access technologies and core transport technologies. The Service Oriented Architecture (SOA) is a paradigm often used in systems deployment and integration for organizing and utilizing distributed capabilities under the control of different ownership domains. In this thesis, the SOA technologies in network architetures are surveyed following the NGN functional architecture as defined by the ITU-T. Within each stratum, the main logical functions that have been the subject of investigation according to a service-oriented approach have been highlighted. Moreover, a new definition of the NGN transport stratum functionalities according to the SOA paradigm is proposed; an implementation of the relevant services interfaces to analyze this approach with experimental results shows some insight on the potentialities of the proposed strategy. Within NGN architectures research topic, especially in IP-based network architectures, Traffic Engineering (TE) is referred to as a set of policies and algorithms aimed at balancing network traffic load so as to improve network resource utilization and guarantee the service specific end-to-end QoS. DS-TE technology extends TE functionalities to a per-class basis implementation by introducing a higher level of traffic classification which associates to each class type (CT) a constraint on bandwidth utilization. These constraints are set by defining and configuring a bandwidth constraint (BC) model whih drives resource utilization aiming to higher load balancing, higher QoS performance and lower call blocking rate. Default TE implementations relies on a centralized approach to bandwidth and routing management, that require external management entities which periodically collect network status information and provide management actions. However, due to increasing network complexity, it is desiderable that nodes automatically discover their environment, self-configure and update to adapt to changes. In this thesis the bandwidth management problem is approached adopting an autonomic and distributed approach. Each node has a self-management module, which monitors the unreserved bandwidth in adjacent nodes and adjusts the local bandwidth constraints so as to reduce the differences in the unreserved bandwidth of neighbor nodes. With this distributed and autonomic algorithm, BC are dinamically modified to drive routing decision toward the traffic balancing respecting the QoS constraints for each class-type traffic requests. Finally, Video on Demand (VoD) is a service that provides a video whenever the customer requests it. Realizing a VoD system by means of the Internet network requires architectures tailored to video features such as guaranteed bandwidths and constrained transmission delays: these are hard to be provided in the traditional Internet architecture that is not designed to provide an adequate quality of service (QoS) and quality of experience (QoE) to the final user. Typical VoD solutions can be grouped in four categories: centralized, proxy-based, Content Delivery Network(CDN) and Hybrid architectures. Hybrid architectures combine the employment of a centralized server with that of a Peer-to-peer (P2P) network. This approach can effectively reduce the server load and avoid network congestions close to the server site because the peers support the delivery of the video to other peers using a cache-and-relay strategy making use of their upload bandwidth. Anyway, in a peer-to-peer network each peer is free to join and leave the network without notice, bringing to the phenomena of peer churns. These dynamics are dangerous for VoD architectures, affecting the integrity and retainability of the service. In this thesis, a study aimed to evaluate the impact of the peer churn on the system performance is proposed. Starting from important relationships between system parameters such as playback buffer length, peer request rate, peer average lifetime and server upload rate, four different analytic models are proposed

    Design and Implementation of a Communication Protocol to Improve Multimedia QoS and QoE in Wireless Ad Hoc Networks

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    [EN] This dissertation addresses the problem of multimedia delivery over multi-hop ad hoc wireless networks, and especially over wireless sensor networks. Due to their characteristics of low power consumption, low processing capacity and low memory capacity, they have major difficulties in achieving optimal quality levels demanded by end users in such communications. In the first part of this work, it has been carried out a study to determine the behavior of a variety of multimedia streams and how they are affected by the network conditions when they are transmitted over topologies formed by devices of different technologies in multi hop wireless ad hoc mode. To achieve this goal, we have performed experimental tests using a test bench, which combine the main codecs used in audio and video streaming over IP networks with different sound and video captures representing the characteristic patterns of multimedia services such as phone calls, video communications, IPTV and video on demand (VOD). With the information gathered in the laboratory, we have been able to establish the correlation between the induced changes in the physical and logical topology and the network parameters that measure the quality of service (QoS) of a multimedia transmission, such as latency, jitter or packet loss. At this stage of the investigation, a study was performed to determine the state of the art of the proposed protocols, algorithms, and practical implementations that have been explicitly developed to optimize the multimedia transmission over wireless ad hoc networks, especially in ad hoc networks using clusters of nodes distributed over a geographic area and wireless sensor networks. Next step of this research was the development of an algorithm focused on the logical organization of clusters formed by nodes capable of adapting to the circumstances of real-time traffic. The stated goal was to achieve the maximum utilization of the resources offered by the set of nodes that forms the network, allowing simultaneously sending reliably and efficiently all types of content through them, and mixing conventional IP data traffic with multimedia traffic with stringent QoS and QoE requirements. Using the information gathered in the previous phase, we have developed a network architecture that improves overall network performance and multimedia streaming. In parallel, it has been designed and programmed a communication protocol that allows implementing the proposal and testing its operation on real network infrastructures. In the last phase of this thesis we have focused our work on sending multimedia in wireless sensor networks (WSN). Based on the above results, we have adapted both the architecture and the communication protocol for this particular type of network, whose use has been growing hugely in recent years.[ES] Esta tesis doctoral aborda el problema de la distribución de contenidos multimedia a través de redes inalámbricas ad hoc multisalto, especialmente las redes inalámbricas de sensores que, debido a sus características de bajo consumo energético, baja capacidad de procesamiento y baja capacidad de memoria, plantean grandes dificultades para alcanzar los niveles de calidad óptimos que exigen los usuarios finales en dicho tipo de comunicaciones. En la primera parte de este trabajo se ha llevado a cabo un estudio para determinar el comportamiento de una gran variedad de flujos multimedia y como se ven afectados por las condiciones de la red cuando son transmitidos a través topologías formadas por dispositivos de diferentes tecnologías que se comunican en modo ad hoc multisalto inalámbrico. Para ello, se han realizado pruebas experimentales sobre una maqueta de laboratorio, combinando los principales códecs empleados en la transmisión de audio y video a través de redes IP con diversas capturas de sonido y video que representan patrones característicos de servicios multimedia tales como las llamadas telefónicas, videoconferencias, IPTV o video bajo demanda (VOD). Con la información reunida en el laboratorio se ha podido establecer la correlación entre los cambios inducidos en la topología física y lógica de la red con los parámetros que miden la calidad de servicio (QoS) de una transmisión multimedia, tales como la latencia el jitter o la pérdida de paquetes. En esta fase de la investigación se realiza un estudio para determinar el estado del arte de las propuestas de desarrollo e implementación de protocolos y algoritmos que se han generado de forma explícita para optimizar la transmisión de tráfico multimedia sobre redes ad hoc inalámbricas, especialmente en las redes inalámbricas de sensores y redes ad hoc utilizando clústeres de nodos distribuidos en un espacio geográfico. El siguiente paso en la investigación ha consistido en el desarrollo de un algoritmo propio para la organización lógica de clústeres formados por nodos capaces de adaptarse a las circunstancias del tráfico en tiempo real. El objetivo planteado es conseguir un aprovechamiento máximo de los recursos ofrecidos por el conjunto de nodos que forman la red, permitiendo de forma simultánea el envío de todo tipo de contenidos a través de ellos de forma confiable y eficiente, permitiendo la convivencia de tráfico de datos IP convencional con tráfico multimedia con requisitos exigentes de QoS y QoE. A partir de la información conseguida en la fase anterior, se ha desarrollado una arquitectura de red que mejora el rendimiento general de la red y el de las transmisiones multimedia de audio y video en particular. De forma paralela, se ha diseñado y programado un protocolo de comunicación que permite implementar el modelo y testear su funcionamiento sobre infraestructuras de red reales. En la última fase de esta tesis se ha dirigido la atención hacia la transmisión multimedia en las redes de sensores inalámbricos (WSN). Partiendo de los resultados anteriores, se ha adaptado tanto la arquitectura como el protocolo de comunicaciones para este tipo concreto de red, cuyo uso se ha extendido en los últimos años de forma considerable[CA] Esta tesi doctoral aborda el problema de la distribució de continguts multimèdia a través de xarxes sense fil ad hoc multi salt, especialment les xarxes sense fil de sensors que, a causa de les seues característiques de baix consum energètic, baixa capacitat de processament i baixa capacitat de memòria, plantegen grans dificultats per a aconseguir els nivells de qualitat òptims que exigixen els usuaris finals en eixos tipus de comunicacions. En la primera part d'este treball s'ha dut a terme un estudi per a determinar el comportament d'una gran varietat de fluxos multimèdia i com es veuen afectats per les condicions de la xarxa quan són transmesos a través topologies formades per dispositius de diferents tecnologies que es comuniquen en mode ad hoc multi salt sense fil. Per a això, s'han realitzat proves experimentals sobre una maqueta de laboratori, combinant els principals códecs empleats en la transmissió d'àudio i vídeo a través de xarxes IP amb diverses captures de so i vídeo que representen patrons característics de serveis multimèdia com son les cridades telefòniques, videoconferències, IPTV o vídeo baix demanda (VOD). Amb la informació reunida en el laboratori s'ha pogut establir la correlació entre els canvis induïts en la topologia física i lògica de la xarxa amb els paràmetres que mesuren la qualitat de servei (QoS) d'una transmissió multimèdia, com la latència el jitter o la pèrdua de paquets. En esta fase de la investigació es realitza un estudi per a determinar l'estat de l'art de les propostes de desenvolupament i implementació de protocols i algoritmes que s'han generat de forma explícita per a optimitzar la transmissió de tràfic multimèdia sobre xarxes ad hoc sense fil, especialment en les xarxes sense fil de sensors and xarxes ad hoc utilitzant clusters de nodes distribuïts en un espai geogràfic. El següent pas en la investigació ha consistit en el desenvolupament d'un algoritme propi per a l'organització lògica de clusters formats per nodes capaços d'adaptar-se a les circumstàncies del tràfic en temps real. L'objectiu plantejat és aconseguir un aprofitament màxim dels recursos oferits pel conjunt de nodes que formen la xarxa, permetent de forma simultània l'enviament de qualsevol tipus de continguts a través d'ells de forma confiable i eficient, permetent la convivència de tràfic de dades IP convencional amb tràfic multimèdia amb requisits exigents de QoS i QoE. A partir de la informació aconseguida en la fase anterior, s'ha desenvolupat una arquitectura de xarxa que millora el rendiment general de la xarxa i el de les transmissions multimèdia d'àudio i vídeo en particular. De forma paral¿lela, s'ha dissenyat i programat un protocol de comunicació que permet implementar el model i testejar el seu funcionament sobre infraestructures de xarxa reals. En l'última fase d'esta tesi s'ha dirigit l'atenció cap a la transmissió multimèdia en les xarxes de sensors sense fil (WSN). Partint dels resultats anteriors, s'ha adaptat tant l'arquitectura com el protocol de comunicacions per a aquest tipus concret de xarxa, l'ús del qual s'ha estés en els últims anys de forma considerable.Díaz Santos, JR. (2016). Design and Implementation of a Communication Protocol to Improve Multimedia QoS and QoE in Wireless Ad Hoc Networks [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/62162TESI
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