1,399 research outputs found

    Neuro-fuzzy techniques to optimize an FPGA embedded controller for robot navigation

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    This paper describes how low-cost embedded controllers for robot navigation can be obtained by using a small number of if-then rules (exploiting the connection in cascade of rule bases) that apply Takagi-Sugeno fuzzy inference method and employ fuzzy sets represented by normalized triangular functions. The rules comprise heuristic and fuzzy knowledge together with numerical data obtained from a geometric analysis of the control problem that considers the kinematic and dynamic constraints of the robot. Numerical data allow tuning the fuzzy symbols used in the rules to optimize the controller performance. From the implementation point of view, very few computational and memory resources are required: standard logical, addition, and multiplication operations and a few data that can be represented by integer values. This is illustrated with the design of a controller for the safe navigation of an autonomous car-like robot among possible obstacles toward a goal configuration. Implementation results of an FPGA embedded system based on a general-purpose soft processor confirm that percentage reduction in clock cycles is drastic thanks to applying the proposed neuro-fuzzy techniques. Simulation and experimental results obtained with the robot confirm the efficiency of the controller designed. Design methodology has been supported by the CAD tools of the environment Xfuzzy 3 and by the Embedded System Tools from Xilinx. © 2014 Elsevier B.V.Peer Reviewe

    Transputer Neuro-Fuzzy Controlled Behaviour-Based Mobile Robotics System

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    Neuro-Fuzzy Algorithm Implemented In Altera’s FPGA For Mobile Robot’s Obstacle Avoidance Mission.

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    This paper presents the designed obstacle avoidance program for mobile robot that incorporates a neuro-fuzzy algorithm using Altera™ Field Programmable Gate Array (FPGA) development DE2 board

    Intelligent Robotics Navigation System: Problems, Methods, and Algorithm

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    This paper set out to supplement new studies with a brief and comprehensible review of the advanced development in the area of the navigation system, starting from a single robot, multi-robot, and swarm robots from a particular perspective by taking insights from these biological systems. The inspiration is taken from nature by observing the human and the social animal that is believed to be very beneficial for this purpose. The intelligent navigation system is developed based on an individual characteristic or a social animal biological structure. The discussion of this paper will focus on how simple agent’s structure utilizes flexible and potential outcomes in order to navigate in a productive and unorganized surrounding. The combination of the navigation system and biologically inspired approach has attracted considerable attention, which makes it an important research area in the intelligent robotic system. Overall, this paper explores the implementation, which is resulted from the simulation performed by the embodiment of robots operating in real environments

    Obstacle Avoidance Based on Stereo Vision Navigation System for Omni-directional Robot

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    This paper addresses the problem of obstacle avoidance in mobile robot navigation systems. The navigation system is considered very important because the robot must be able to be controlled from its initial position to its destination without experiencing a collision. The robot must be able to avoid obstacles and arrive at its destination. Several previous studies have focused more on predetermined stationary obstacles. This has resulted in research results being difficult to apply in real environmental conditions, whereas in real conditions, obstacles can be stationary or moving caused by changes in the walking environment. The objective of this study is to address the robot’s navigation behaviors to avoid obstacles. In dealing with complex problems as previously described, a control system is designed using Neuro-Fuzzy so that the robot can avoid obstacles when the robot moves toward the destination. This paper uses ANFIS for obstacle avoidance control. The learning model used is offline learning. Mapping the input and output data is used in the initial step. Then the data is trained to produce a very small error. To support the movement of the robot so that it is more flexible and smoother in avoiding obstacles and can identify objects in real-time, a three wheels omnidirectional robot is used equipped with a stereo vision sensor. The contribution is to advance state of the art in obstacle avoidance for robot navigation systems by exploiting ANFIS with target-and-obstacles detection based on stereo vision sensors. This study tested the proposed control method by using 15 experiments with different obstacle setup positions. These scenarios were chosen to test the ability to avoid moving obstacles that may come from the front, the right, or the left of the robot. The robot moved to the left or right of the obstacles depending on the given Vy speed. After several tests with different obstacle positions, the robot managed to avoid the obstacle when the obstacle distance ranged from 173 – 150 cm with an average speed of Vy 274 mm/s. In the process of avoiding obstacles, the robot still calculates the direction in which the robot is facing the target until the target angle is 0

    Control structure for a car-like robot using artificial neural networks and genetic algorithms

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    The idea of improving human’s life quality by making life more comfortable and easy is nowadays possible using current technologies and techniques to solve complex daily problems. The presented idea in this work proposes a control strategy for autonomous robotic systems, specifically car-like robots. The main objective of this work is the development of a reactive navigation controller by means of obstacles avoidance and position control to reach a desired position in an unknown environment. This research goal was achieved by the integration of potential fields and neuroevolution controllers. The neuro-evolutionary controller was designed using the (NEAT) algorithm “Neuroevolution of Augmented Topologies” and trained using a designed training environment. The methodology used allowed the vehicle to reach a certain level of autonomy, obtaining a stable controller that includes kinematic and dynamic considerations. The obtained results showed significant improvements compared to the comparison workCONSELHO NACIONAL DE DESENVOLVIMENTO CIENTÍFICO E TECNOLÓGICO - CNPQNão te
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