3,242 research outputs found
Service Platform for Converged Interactive Broadband Broadcast and Cellular Wireless
A converged broadcast and telecommunication
service platform is presented that is able to create, deliver, and
manage interactive, multimedia content and services for consumption
on three different terminal types. The motivations of
service providers for designing converged interactive multimedia
services, which are crafted for their individual requirements, are
investigated. The overall design of the system is presented with
particular emphasis placed on the operational features of each
of the sub-systems, the flows of media and metadata through the
sub-systems and the formats and protocols required for inter-communication
between them. The key features of tools required for
creating converged interactive multimedia content for a range of
different end-user terminal types are examined. Finally possible
enhancements to this system are discussed. This study is of particular
interest to those organizations currently conducting trials
and commercial launches of DVB-H services because it provides
them with an insight of the various additional functions required
in the service provisioning platforms to provide fully interactive
services to a range of different mobile terminal types
Genetic Programming for Smart Phone Personalisation
Personalisation in smart phones requires adaptability to dynamic context
based on user mobility, application usage and sensor inputs. Current
personalisation approaches, which rely on static logic that is developed a
priori, do not provide sufficient adaptability to dynamic and unexpected
context. This paper proposes genetic programming (GP), which can evolve program
logic in realtime, as an online learning method to deal with the highly dynamic
context in smart phone personalisation. We introduce the concept of
collaborative smart phone personalisation through the GP Island Model, in order
to exploit shared context among co-located phone users and reduce convergence
time. We implement these concepts on real smartphones to demonstrate the
capability of personalisation through GP and to explore the benefits of the
Island Model. Our empirical evaluations on two example applications confirm
that the Island Model can reduce convergence time by up to two-thirds over
standalone GP personalisation.Comment: 43 pages, 11 figure
Future Open Mobile Services
The major barriers for the success of mobile data services are the lack of comprehensible mobile service architectures, their confusing business models and the complexity combined with the inconsistency of the technology enablers. This paper attempts to present a more structured and comprehensive analysis of the current mobile service architectures and their technology enablers. The paper starts with a thorough study of the evolution of mobile services and their business models, and a collection of expectations of the different actors, including the end-user. Next, starting from the original mobile services architecture and environment, an attempt to place the different technology enablers in relation to each other and in relation to their position in the mobile system, will be carried out. Each technology enabler together with their contribution in the enhancement of mobile services are then summarised in a complete and comprehensive way. The paper concludes with a recapitulation of the achievement of the state-of-the-art technology enablers and an identification of future improvements
Telecommunication Services Engineering- Definitions, Architectures and Tools
This paper introduces telecommunication services engineering through a definition of services, of network architectures that run services, and of methods, techniques and tools used to develop services. We emphasize the Intelligent Network (IN), the Telecommunication Management Network (TMN) and TINA architecture
Pre-paid Petrol Refill Smart Card for Petronas Stations
This document represents the final dissertation for the Final Year Project. The purpose
of the dissertation is to present the documentation ofthe project.
The title in question is Prepaid Petrol Refill Smartcard for Petronas Stations. The title
itselfexplains the general idea behind the project is to provide an advanced stored value
of money in electronic card for paying petrol refilling at Petronas stations. It is also to
promote a cashless environment at all Petronas stations.
In the problem statement section, discussion will be concerning problem identification
and the significance of the project, which is to provide a more efficient and reliable
payment system for petrol refilling.
The scope of study will focus on smartcard technologies and its realization into a
prepaid system. With that in hand it is hopeful that a workable prototype will be able to
be produced to demonstrate its usefulness in a real world environment.
Methodology will be based on the Waterfall model which consists of five steps which
are planning, analysis, design, and implementation and testing.
Findings and its relevancy to the objectives of the project will conclude the report based
on the discussions mentioned above. Also, additional information will be included where
seemed appropriate.
In Results and Discussion, topics will be about the critical segments of a smartcard
technology implementation and some of the issues in using smartcard in today's
electronic commerce.
i
Distributed control of reconfigurable mobile network agents for resource coordination
Includes abstract.Includes bibliographical references.Considering the tremendous growth of internet applications and network resource federation proposed towards future open access network (FOAN), the need to analyze the robustness of the classical signalling mechanisms across multiple network operators cannot be over-emphasized. It is envisaged, there will be additional challenges in meeting the bandwidth requirements and network management...The first objective of this project is to describe the networking environment based on the support for heterogeneity of network components..
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