227 research outputs found

    DCT Implementation on GPU

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    There has been a great progress in the field of graphics processors. Since, there is no rise in the speed of the normal CPU processors; Designers are coming up with multi-core, parallel processors. Because of their popularity in parallel processing, GPUs are becoming more and more attractive for many applications. With the increasing demand in utilizing GPUs, there is a great need to develop operating systems that handle the GPU to full capacity. GPUs offer a very efficient environment for many image processing applications. This thesis explores the processing power of GPUs for digital image compression using Discrete cosine transform

    Reconfigurable Computing For Video Coding

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    Video coding is widely used in our daily life. Due to its high computational complexity, hardware implementation is usually preferred. In this research, we investigate both ASIC hardware design approach and reconfigurable hardware design approach for video coding applications. First, we present a unified architecture that can perform Discrete Cosine Transform (DCT), Inverse Discrete Cosine Transform (IDCT), DCT domain motion estimation and compensation (DCT-ME/MC). Our proposed architecture is a Wavefront Array-based Processor with a highly modular structure consisting of 8*8 Processing Elements (PEs). By utilizing statistical properties and arithmetic operations, it can be used as a high performance hardware accelerator for video transcoding applications. We show how different core algorithms can be mapped onto the same hardware fabric and can be executed through the pre-defined PEs. In addition to the simplified design process of the proposed architecture and savings of the hardware resources, we also demonstrate that high throughput rate can be achieved for IDCT and DCT-MC by fully utilizing the sparseness property of DCT coefficient matrix. Compared to fixed hardware architecture using ASIC design approach, reconfigurable hardware design approach has higher flexibility, lower cost, and faster time-to-market. We propose a self-reconfigurable platform which can reconfigure the architecture of DCT computations during run-time using dynamic partial reconfiguration. The scalable architecture for DCT computations can compute different number of DCT coefficients in the zig-zag scan order to adapt to different requirements, such as power consumption, hardware resource, and performance. We propose a configuration manager which is implemented in the embedded processor in order to adaptively control the reconfiguration of scalable DCT architecture during run-time. In addition, we use LZSS algorithm for compression of the partial bitstreams and on-chip BlockRAM as a cache to reduce latency overhead for loading the partial bitstreams from the off-chip memory for run-time reconfiguration. A hardware module is designed for parallel reconfiguration of the partial bitstreams. The experimental results show that our approach can reduce the external memory accesses by 69% and can achieve 400 MBytes/s reconfiguration rate. Detailed trade-offs of power, throughput, and quality are investigated, and used as a criterion for self-reconfiguration. Prediction algorithm of zero quantized DCT (ZQDCT) to control the run-time reconfiguration of the proposed scalable architecture has been used, and 12 different modes of DCT computations including zonal coding, multi-block processing, and parallel-sequential stage modes are supported to reduce power consumptions, required hardware resources, and computation time with a small quality degradation. Detailed trade-offs of power, throughput, and quality are investigated, and used as a criterion for self-reconfiguration to meet the requirements set by the users

    Energy efficient hardware acceleration of multimedia processing tools

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    The world of mobile devices is experiencing an ongoing trend of feature enhancement and generalpurpose multimedia platform convergence. This trend poses many grand challenges, the most pressing being their limited battery life as a consequence of delivering computationally demanding features. The envisaged mobile application features can be considered to be accelerated by a set of underpinning hardware blocks Based on the survey that this thesis presents on modem video compression standards and their associated enabling technologies, it is concluded that tight energy and throughput constraints can still be effectively tackled at algorithmic level in order to design re-usable optimised hardware acceleration cores. To prove these conclusions, the work m this thesis is focused on two of the basic enabling technologies that support mobile video applications, namely the Shape Adaptive Discrete Cosine Transform (SA-DCT) and its inverse, the SA-IDCT. The hardware architectures presented in this work have been designed with energy efficiency in mind. This goal is achieved by employing high level techniques such as redundant computation elimination, parallelism and low switching computation structures. Both architectures compare favourably against the relevant pnor art in the literature. The SA-DCT/IDCT technologies are instances of a more general computation - namely, both are Constant Matrix Multiplication (CMM) operations. Thus, this thesis also proposes an algorithm for the efficient hardware design of any general CMM-based enabling technology. The proposed algorithm leverages the effective solution search capability of genetic programming. A bonus feature of the proposed modelling approach is that it is further amenable to hardware acceleration. Another bonus feature is an early exit mechanism that achieves large search space reductions .Results show an improvement on state of the art algorithms with future potential for even greater savings

    Towards adaptive balanced computing (ABC) using reconfigurable functional caches (RFCs)

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    The general-purpose computing processor performs a wide range of functions. Although the performance of general-purpose processors has been steadily increasing, certain software technologies like multimedia and digital signal processing applications demand ever more computing power. Reconfigurable computing has emerged to combine the versatility of general-purpose processors with the customization ability of ASICs. The basic premise of reconfigurability is to provide better performance and higher computing density than fixed configuration processors. Most of the research in reconfigurable computing is dedicated to on-chip functional logic. If computing resources are adaptable to the computing requirement, the maximum performance can be achieved. To overcome the gap between processor and memory technology, the size of on-chip cache memory has been consistently increasing. The larger cache memory capacity, though beneficial in general, does not guarantee a higher performance for all the applications as they may not utilize all of the cache efficiently. To utilize on-chip resources effectively and to accelerate the performance of multimedia applications specifically, we propose a new architecture---Adaptive Balanced Computing (ABC). ABC uses dynamic resource configuration of on-chip cache memory by integrating Reconfigurable Functional Caches (RFC). RFC can work as a conventional cache or as a specialized computing unit when necessary. In order to convert a cache memory to a computing unit, we include additional logic to embed multi-bit output LUTs into the cache structure. We add the reconfigurability of cache memory to a conventional processor with minimal modification to the load/store microarchitecture and with minimal compiler assistance. ABC architecture utilizes resources more efficiently by reconfiguring the cache memory to computing units dynamically. The area penalty for this reconfiguration is about 50--60% of the memory cell cache array-only area with faster cache access time. In a base array cache (parallel decoding caches), the area penalty is 10--20% of the data array with 1--2% increase in the cache access time. However, we save 27% for FIR and 44% for DCT/IDCT in area with respect to memory cell array cache and about 80% for both applications with respect to base array cache if we were to implement all these units separately (such as ASICs). The simulations with multimedia and DSP applications (DCT/IDCT and FIR/IIR) show that the resource configuration with the RFC speedups ranging from 1.04X to 3.94X in overall applications and from 2.61X to 27.4X in the core computations. The simulations with various parameters indicate that the impact of reconfiguration can be minimized if an appropriate cache organization is selected

    Hardware JPEG Decompression

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    Due to the ever increasing popularity of mobile devices, and the growing number of pixels in digital photography, there becomes a strain on viewing one\u27s own photos. Similar to Desktop PCs, a common trend occurring in the mobile market to compensate for the increased computational requirements is faster and multi-processor systems. The observation that the number of transistors in integrated circuits doubles approximately every 18-24 months is known as Moore\u27s law. Some believe that this trend, Moore\u27s law, is plateauing which enforces alternate methods to aid in computation. This thesis explores supplementing the processor with a dedicated hardware module to reduce its workload. This provides a software-hardware combination that can be utilized when large and long computations are needed, such as in the decompression of high pixel count JPEG images. The results show that this proposed architecture decreases the viewing time of JPEG images significantly

    An efficient multi-core SIMD implementation for H.264/AVC encoder

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    The optimization process of a H.264/AVC encoder on three different architectures is presented. The architectures are multi- and singlecore and SIMD instruction sets have different vector registers size. The need of code optimization is fundamental when addressing HD resolutions with real-time constraints. The encoder is subdivided in functional modules in order to better understand where the optimization is a key factor and to evaluate in details the performance improvement. Common issues in both partitioning a video encoder into parallel architectures and SIMD optimization are described, and author solutions are presented for all the architectures. Besides showing efficient video encoder implementations, one of the main purposes of this paper is to discuss how the characteristics of different architectures and different set of SIMD instructions can impact on the target application performance. Results about the achieved speedup are provided in order to compare the different implementations and evaluate the more suitable solutions for present and next generation video-coding algorithms

    Micropipeline controller design and verification with applications in signal processing

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    Signal processing for improved MPEG-based communication systems

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    Video transcoding: an overview of various techniques and research issues

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