917 research outputs found

    Efficient memory management in video on demand servers

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    In this article we present, analyse and evaluate a new memory management technique for video-on-demand servers. Our proposal, Memory Reservation Per Storage Device (MRPSD), relies on the allocation of a fixed, small number of memory buffers per storage device. Selecting adequate scheduling algorithms, information storage strategies and admission control mechanisms, we demonstrate that MRPSD is suited for the deterministic service of variable bit rate streams to intolerant clients. MRPSD allows large memory savings compared to traditional memory management techniques, based on the allocation of a certain amount of memory per client served, without a significant performance penaltyPublicad

    Cross-Layer Optimization of Fast Video Delivery in Cache-Enabled Relaying Networks

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    This paper investigates the cross-layer optimization of fast video delivery and caching for minimization of the overall video delivery time in a two-hop relaying network. The half-duplex relay nodes are equipped with both a cache and a buffer which facilitate joint scheduling of fetching and delivery to exploit the channel diversity for improving the overall delivery performance. The fast delivery control is formulated as a two-stage functional non-convex optimization problem. By exploiting the underlying convex and quasi-convex structures, the problem can be solved exactly and efficiently by the developed algorithm. Simulation results show that significant caching and buffering gains can be achieved with the proposed framework, which translates into a reduction of the overall video delivery time. Besides, a trade-off between caching and buffering gains is unveiled.Comment: 7 pages, 4 figures; accepted for presentation at IEEE Globecom, San Diego, CA, Dec. 201

    Efficient memory management in VOD disk array servers usingPer-Storage-Device buffering

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    We present a buffering technique that reduces video-on-demand server memory requirements in more than one order of magnitude. This technique, Per-Storage-Device Buffering (PSDB), is based on the allocation of a fixed number of buffers per storage device, as opposed to existing solutions based on per-stream buffering allocation. The combination of this technique with disk array servers is studied in detail, as well as the influence of Variable Bit Streams. We also present an interleaved data placement strategy, Constant Time Length Declustering, that results in optimal performance in the service of VBR streams. PSDB is evaluated by extensive simulation of a disk array server model that incorporates a simulation based admission test.This research was supported in part by the National R&D Program of Spain, Project Number TIC97-0438.Publicad

    Architecture for Cooperative Prefetching in P2P Video-on- Demand System

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    Most P2P VoD schemes focused on service architectures and overlays optimization without considering segments rarity and the performance of prefetching strategies. As a result, they cannot better support VCRoriented service in heterogeneous environment having clients using free VCR controls. Despite the remarkable popularity in VoD systems, there exist no prior work that studies the performance gap between different prefetching strategies. In this paper, we analyze and understand the performance of different prefetching strategies. Our analytical characterization brings us not only a better understanding of several fundamental tradeoffs in prefetching strategies, but also important insights on the design of P2P VoD system. On the basis of this analysis, we finally proposed a cooperative prefetching strategy called "cooching". In this strategy, the requested segments in VCR interactivities are prefetched into session beforehand using the information collected through gossips. We evaluate our strategy through extensive simulations. The results indicate that the proposed strategy outperforms the existing prefetching mechanisms.Comment: 13 Pages, IJCN
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