1,919 research outputs found
Fast Monte Carlo Simulation for Patient-specific CT/CBCT Imaging Dose Calculation
Recently, X-ray imaging dose from computed tomography (CT) or cone beam CT
(CBCT) scans has become a serious concern. Patient-specific imaging dose
calculation has been proposed for the purpose of dose management. While Monte
Carlo (MC) dose calculation can be quite accurate for this purpose, it suffers
from low computational efficiency. In response to this problem, we have
successfully developed a MC dose calculation package, gCTD, on GPU architecture
under the NVIDIA CUDA platform for fast and accurate estimation of the x-ray
imaging dose received by a patient during a CT or CBCT scan. Techniques have
been developed particularly for the GPU architecture to achieve high
computational efficiency. Dose calculations using CBCT scanning geometry in a
homogeneous water phantom and a heterogeneous Zubal head phantom have shown
good agreement between gCTD and EGSnrc, indicating the accuracy of our code. In
terms of improved efficiency, it is found that gCTD attains a speed-up of ~400
times in the homogeneous water phantom and ~76.6 times in the Zubal phantom
compared to EGSnrc. As for absolute computation time, imaging dose calculation
for the Zubal phantom can be accomplished in ~17 sec with the average relative
standard deviation of 0.4%. Though our gCTD code has been developed and tested
in the context of CBCT scans, with simple modification of geometry it can be
used for assessing imaging dose in CT scans as well.Comment: 18 pages, 7 figures, and 1 tabl
A Qualitative and Quantitative Evaluation of 8 Clear Sky Models
We provide a qualitative and quantitative evaluation of 8 clear sky models
used in Computer Graphics. We compare the models with each other as well as
with measurements and with a reference model from the physics community. After
a short summary of the physics of the problem, we present the measurements and
the reference model, and how we "invert" it to get the model parameters. We
then give an overview of each CG model, and detail its scope, its algorithmic
complexity, and its results using the same parameters as in the reference
model. We also compare the models with a perceptual study. Our quantitative
results confirm that the less simplifications and approximations are used to
solve the physical equations, the more accurate are the results. We conclude
with a discussion of the advantages and drawbacks of each model, and how to
further improve their accuracy
A Streaming Multi-GPU Implementation of Image Simulation Algorithms for Scanning Transmission Electron Microscopy
Simulation of atomic resolution image formation in scanning transmission
electron microscopy can require significant computation times using traditional
methods. A recently developed method, termed plane-wave reciprocal-space
interpolated scattering matrix (PRISM), demonstrates potential for significant
acceleration of such simulations with negligible loss of accuracy. Here we
present a software package called Prismatic for parallelized simulation of
image formation in scanning transmission electron microscopy (STEM) using both
the PRISM and multislice methods. By distributing the workload between multiple
CUDA-enabled GPUs and multicore processors, accelerations as high as 1000x for
PRISM and 30x for multislice are achieved relative to traditional multislice
implementations using a single 4-GPU machine. We demonstrate a potentially
important application of Prismatic, using it to compute images for atomic
electron tomography at sufficient speeds to include in the reconstruction
pipeline. Prismatic is freely available both as an open-source CUDA/C++ package
with a graphical user interface and as a Python package, PyPrismatic
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Validation and clinical implementation of an accurate Monte Carlo code for pencil beam scanning proton therapy.
Monte Carlo (MC)-based dose calculations are generally superior to analytical dose calculations (ADC) in modeling the dose distribution for proton pencil beam scanning (PBS) treatments. The purpose of this paper is to present a methodology for commissioning and validating an accurate MC code for PBS utilizing a parameterized source model, including an implementation of a range shifter, that can independently check the ADC in commercial treatment planning system (TPS) and fast Monte Carlo dose calculation in opensource platform (MCsquare). The source model parameters (including beam size, angular divergence and energy spread) and protons per MU were extracted and tuned at the nozzle exit by comparing Tool for Particle Simulation (TOPAS) simulations with a series of commissioning measurements using scintillation screen/CCD camera detector and ionization chambers. The range shifter was simulated as an independent object with geometric and material information. The MC calculation platform was validated through comprehensive measurements of single spots, field size factors (FSF) and three-dimensional dose distributions of spread-out Bragg peaks (SOBPs), both without and with the range shifter. Differences in field size factors and absolute output at various depths of SOBPs between measurement and simulation were within 2.2%, with and without a range shifter, indicating an accurate source model. TOPAS was also validated against anthropomorphic lung phantom measurements. Comparison of dose distributions and DVHs for representative liver and lung cases between independent MC and analytical dose calculations from a commercial TPS further highlights the limitations of the ADC in situations of highly heterogeneous geometries. The fast MC platform has been implemented within our clinical practice to provide additional independent dose validation/QA of the commercial ADC for patient plans. Using the independent MC, we can more efficiently commission ADC by reducing the amount of measured data required for low dose "halo" modeling, especially when a range shifter is employed
GPU-based Iterative Cone Beam CT Reconstruction Using Tight Frame Regularization
X-ray imaging dose from serial cone-beam CT (CBCT) scans raises a clinical
concern in most image guided radiation therapy procedures. It is the goal of
this paper to develop a fast GPU-based algorithm to reconstruct high quality
CBCT images from undersampled and noisy projection data so as to lower the
imaging dose. For this purpose, we have developed an iterative tight frame (TF)
based CBCT reconstruction algorithm. A condition that a real CBCT image has a
sparse representation under a TF basis is imposed in the iteration process as
regularization to the solution. To speed up the computation, a multi-grid
method is employed. Our GPU implementation has achieved high computational
efficiency and a CBCT image of resolution 512\times512\times70 can be
reconstructed in ~5 min. We have tested our algorithm on a digital NCAT phantom
and a physical Catphan phantom. It is found that our TF-based algorithm is able
to reconstrct CBCT in the context of undersampling and low mAs levels. We have
also quantitatively analyzed the reconstructed CBCT image quality in terms of
modulation-transfer-function and contrast-to-noise ratio under various scanning
conditions. The results confirm the high CBCT image quality obtained from our
TF algorithm. Moreover, our algorithm has also been validated in a real
clinical context using a head-and-neck patient case. Comparisons of the
developed TF algorithm and the current state-of-the-art TV algorithm have also
been made in various cases studied in terms of reconstructed image quality and
computation efficiency.Comment: 24 pages, 8 figures, accepted by Phys. Med. Bio
Fast Monte Carlo Simulations for Quality Assurance in Radiation Therapy
Monte Carlo (MC) simulation is generally considered to be the most accurate method for dose calculation in radiation therapy. However, it suffers from the low simulation efficiency (hours to days) and complex configuration, which impede its applications in clinical studies. The recent rise of MRI-guided radiation platform (e.g. ViewRay’s MRIdian system) brings urgent need of fast MC algorithms because the introduced strong magnetic field may cause big errors to other algorithms. My dissertation focuses on resolving the conflict between accuracy and efficiency of MC simulations through 4 different approaches: (1) GPU parallel computation, (2) Transport mechanism simplification, (3) Variance reduction, (4) DVH constraint. Accordingly, we took several steps to thoroughly study the performance and accuracy influence of these methods. As a result, three Monte Carlo simulation packages named gPENELOPE, gDPMvr and gDVH were developed for subtle balance between performance and accuracy in different application scenarios. For example, the most accurate gPENELOPE is usually used as golden standard for radiation meter model, while the fastest gDVH is usually used for quick in-patient dose calculation, which significantly reduces the calculation time from 5 hours to 1.2 minutes (250 times faster) with only 1% error introduced. In addition, a cross-platform GUI integrating simulation kernels and 3D visualization was developed to make the toolkit more user-friendly. After the fast MC infrastructure was established, we successfully applied it to four radiotherapy scenarios: (1) Validate the vender provided Co60 radiation head model by comparing the dose calculated by gPENELOPE to experiment data; (2) Quantitatively study the effect of magnetic field to dose distribution and proposed a strategy to improve treatment planning efficiency; (3) Evaluate the accuracy of the build-in MC algorithm of MRIdian’s treatment planning system. (4) Perform quick quality assurance (QA) for the “online adaptive radiation therapy” that doesn’t permit enough time to perform experiment QA. Many other time-sensitive applications (e.g. motional dose accumulation) will also benefit a lot from our fast MC infrastructure
Implementation of GPU accelerated SPECT reconstruction with Monte Carlo-based scatter correction
Statistical SPECT reconstruction can be very time-consuming especially when compensations for collimator and detector response, attenuation, and scatter are included in the reconstruction. This work proposes an accelerated SPECT reconstruction algorithm based on graphics processing unit (GPU) processing. Ordered subset expectation maximization (OSEM) algorithm with CT-based attenuation modelling, depth-dependent Gaussian convolution-based collimator-detector response modelling, and Monte Carlo-based scatter compensation was implemented using OpenCL. The OpenCL implementation was compared against the existing multi-threaded OSEM implementation running on a central processing unit (CPU) in terms of scatter-to-primary ratios, standardized uptake values (SUVs), and processing speed using mathematical phantoms and clinical multi-bed bone SPECT/CT studies. The difference in scatter-to-primary ratios, visual appearance, and SUVs between GPU and CPU implementations was minor. On the other hand, at its best, the GPU implementation was noticed to be 24 times faster than the multi-threaded CPU version on a normal 128 x 128 matrix size 3 bed bone SPECT/CT data set when compensations for collimator and detector response, attenuation, and scatter were included. GPU SPECT reconstructions show great promise as an every day clinical reconstruction tool.Peer reviewe
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