21,606 research outputs found

    Optimal Discrete Uniform Generation from Coin Flips, and Applications

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    This article introduces an algorithm to draw random discrete uniform variables within a given range of size n from a source of random bits. The algorithm aims to be simple to implement and optimal both with regards to the amount of random bits consumed, and from a computational perspective---allowing for faster and more efficient Monte-Carlo simulations in computational physics and biology. I also provide a detailed analysis of the number of bits that are spent per variate, and offer some extensions and applications, in particular to the optimal random generation of permutations.Comment: first draft, 22 pages, 5 figures, C code implementation of algorith

    Periodic Structure of the Exponential Pseudorandom Number Generator

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    We investigate the periodic structure of the exponential pseudorandom number generator obtained from the map x↦gx(modp)x\mapsto g^x\pmod p that acts on the set {1,…,p−1}\{1, \ldots, p-1\}

    Some comments on C. S. Wallace's random number generators

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    We outline some of Chris Wallace's contributions to pseudo-random number generation. In particular, we consider his idea for generating normally distributed variates without relying on a source of uniform random numbers, and compare it with more conventional methods for generating normal random numbers. Implementations of Wallace's idea can be very fast (approximately as fast as good uniform generators). We discuss the statistical quality of the output, and mention how certain pitfalls can be avoided.Comment: 13 pages. For further information, see http://wwwmaths.anu.edu.au/~brent/pub/pub213.htm
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