49,326 research outputs found

    PyFrac: A planar 3D hydraulic fracture simulator

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    Fluid driven fractures propagate in the upper earth crust either naturally or in response to engineered fluid injections. The quantitative prediction of their evolution is critical in order to better understand their dynamics as well as to optimize their creation. We present a Python implementation of an open-source hydraulic fracture propagation simulator based on the implicit level set algorithm originally developed by Peirce & Detournay (2008) -- "An implicit level set method for modeling hydraulically driven fractures". Comp. Meth. Appl. Mech. Engng, (33-40):2858--2885. This algorithm couples a finite discretization of the fracture with the use of the near tip asymptotic solutions of a steadily propagating semi-infinite hydraulic fracture. This allows to resolve the multi-scale processes governing hydraulic fracture growth accurately, even with relatively coarse meshes. We present an overview of the mathematical formulation, the numerical scheme and the details of our implementation. A series of problems including a radial hydraulic fracture verification benchmark, the propagation of a height contained hydraulic fracture, the lateral spreading of a magmatic dyke and the handling of fracture closure are presented to demonstrate the capabilities, accuracy and robustness of the implemented algorithm

    A low complexity algorithm for non-monotonically evolving fronts

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    A new algorithm is proposed to describe the propagation of fronts advected in the normal direction with prescribed speed function F. The assumptions on F are that it does not depend on the front itself, but can depend on space and time. Moreover, it can vanish and change sign. To solve this problem the Level-Set Method [Osher, Sethian; 1988] is widely used, and the Generalized Fast Marching Method [Carlini et al.; 2008] has recently been introduced. The novelty of our method is that its overall computational complexity is predicted to be comparable to that of the Fast Marching Method [Sethian; 1996], [Vladimirsky; 2006] in most instances. This latter algorithm is O(N^n log N^n) if the computational domain comprises N^n points. Our strategy is to use it in regions where the speed is bounded away from zero -- and switch to a different formalism when F is approximately 0. To this end, a collection of so-called sideways partial differential equations is introduced. Their solutions locally describe the evolving front and depend on both space and time. The well-posedness of those equations, as well as their geometric properties are addressed. We then propose a convergent and stable discretization of those PDEs. Those alternative representations are used to augment the standard Fast Marching Method. The resulting algorithm is presented together with a thorough discussion of its features. The accuracy of the scheme is tested when F depends on both space and time. Each example yields an O(1/N) global truncation error. We conclude with a discussion of the advantages and limitations of our method.Comment: 30 pages, 12 figures, 1 tabl

    AREPO-RT: Radiation hydrodynamics on a moving mesh

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    We introduce AREPO-RT, a novel radiation hydrodynamic (RHD) solver for the unstructured moving-mesh code AREPO. Our method solves the moment-based radiative transfer equations using the M1 closure relation. We achieve second order convergence by using a slope limited linear spatial extrapolation and a first order time prediction step to obtain the values of the primitive variables on both sides of the cell interface. A Harten-Lax-Van Leer flux function, suitably modified for moving meshes, is then used to solve the Riemann problem at the interface. The implementation is fully conservative and compatible with the individual timestepping scheme of AREPO. It incorporates atomic Hydrogen (H) and Helium (He) thermochemistry, which is used to couple the ultra-violet (UV) radiation field to the gas. Additionally, infrared radiation is coupled to the gas under the assumption of local thermodynamic equilibrium between the gas and the dust. We successfully apply our code to a large number of test problems, including applications such as the expansion of HII{\rm H_{II}} regions, radiation pressure driven outflows and the levitation of optically thick layer of gas by trapped IR radiation. The new implementation is suitable for studying various important astrophysical phenomena, such as the effect of radiative feedback in driving galactic scale outflows, radiation driven dusty winds in high redshift quasars, or simulating the reionisation history of the Universe in a self consistent manner.Comment: v2, accepted for publication in MNRAS, changed to a Strang split scheme to achieve second order convergenc

    An implementation of radiative transfer in the cosmological simulation code GADGET

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    We present a novel numerical implementation of radiative transfer in the cosmological smoothed particle hydrodynamics (SPH) simulation code {\small GADGET}. It is based on a fast, robust and photon-conserving integration scheme where the radiation transport problem is approximated in terms of moments of the transfer equation and by using a variable Eddington tensor as a closure relation, following the `OTVET'-suggestion of Gnedin & Abel. We derive a suitable anisotropic diffusion operator for use in the SPH discretization of the local photon transport, and we combine this with an implicit solver that guarantees robustness and photon conservation. This entails a matrix inversion problem of a huge, sparsely populated matrix that is distributed in memory in our parallel code. We solve this task iteratively with a conjugate gradient scheme. Finally, to model photon sink processes we consider ionisation and recombination processes of hydrogen, which is represented with a chemical network that is evolved with an implicit time integration scheme. We present several tests of our implementation, including single and multiple sources in static uniform density fields with and without temperature evolution, shadowing by a dense clump, and multiple sources in a static cosmological density field. All tests agree quite well with analytical computations or with predictions from other radiative transfer codes, except for shadowing. However, unlike most other radiative transfer codes presently in use for studying reionisation, our new method can be used on-the-fly during dynamical cosmological simulation, allowing simultaneous treatments of galaxy formation and the reionisation process of the Universe.Comment: 21 pages, 17 figures, published in MNRA

    Three-dimensional dynamic rupture simulation with a high-order discontinuous Galerkin method on unstructured tetrahedral meshes

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    Accurate and efficient numerical methods to simulate dynamic earthquake rupture and wave propagation in complex media and complex fault geometries are needed to address fundamental questions in earthquake dynamics, to integrate seismic and geodetic data into emerging approaches for dynamic source inversion, and to generate realistic physics-based earthquake scenarios for hazard assessment. Modeling of spontaneous earthquake rupture and seismic wave propagation by a high-order discontinuous Galerkin (DG) method combined with an arbitrarily high-order derivatives (ADER) time integration method was introduced in two dimensions by de la Puente et al. (2009). The ADER-DG method enables high accuracy in space and time and discretization by unstructured meshes. Here we extend this method to three-dimensional dynamic rupture problems. The high geometrical flexibility provided by the usage of tetrahedral elements and the lack of spurious mesh reflections in the ADER-DG method allows the refinement of the mesh close to the fault to model the rupture dynamics adequately while concentrating computational resources only where needed. Moreover, ADER-DG does not generate spurious high-frequency perturbations on the fault and hence does not require artificial Kelvin-Voigt damping. We verify our three-dimensional implementation by comparing results of the SCEC TPV3 test problem with two well-established numerical methods, finite differences, and spectral boundary integral. Furthermore, a convergence study is presented to demonstrate the systematic consistency of the method. To illustrate the capabilities of the high-order accurate ADER-DG scheme on unstructured meshes, we simulate an earthquake scenario, inspired by the 1992 Landers earthquake, that includes curved faults, fault branches, and surface topography
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