1,581 research outputs found
RLFC: Random Access Light Field Compression using Key Views and Bounded Integer Encoding
We present a new hierarchical compression scheme for encoding light field
images (LFI) that is suitable for interactive rendering. Our method (RLFC)
exploits redundancies in the light field images by constructing a tree
structure. The top level (root) of the tree captures the common high-level
details across the LFI, and other levels (children) of the tree capture
specific low-level details of the LFI. Our decompressing algorithm corresponds
to tree traversal operations and gathers the values stored at different levels
of the tree. Furthermore, we use bounded integer sequence encoding which
provides random access and fast hardware decoding for compressing the blocks of
children of the tree. We have evaluated our method for 4D two-plane
parameterized light fields. The compression rates vary from 0.08 - 2.5 bits per
pixel (bpp), resulting in compression ratios of around 200:1 to 20:1 for a PSNR
quality of 40 to 50 dB. The decompression times for decoding the blocks of LFI
are 1 - 3 microseconds per channel on an NVIDIA GTX-960 and we can render new
views with a resolution of 512X512 at 200 fps. Our overall scheme is simple to
implement and involves only bit manipulations and integer arithmetic
operations.Comment: Accepted for publication at Symposium on Interactive 3D Graphics and
Games (I3D '19
TimewarpVAE: Simultaneous Time-Warping and Representation Learning of Trajectories
Human demonstrations of trajectories are an important source of training data
for many machine learning problems. However, the difficulty of collecting human
demonstration data for complex tasks makes learning efficient representations
of those trajectories challenging. For many problems, such as for handwriting
or for quasistatic dexterous manipulation, the exact timings of the
trajectories should be factored from their spatial path characteristics. In
this work, we propose TimewarpVAE, a fully differentiable manifold-learning
algorithm that incorporates Dynamic Time Warping (DTW) to simultaneously learn
both timing variations and latent factors of spatial variation. We show how the
TimewarpVAE algorithm learns appropriate time alignments and meaningful
representations of spatial variations in small handwriting and fork
manipulation datasets. Our results have lower spatial reconstruction test error
than baseline approaches and the learned low-dimensional representations can be
used to efficiently generate semantically meaningful novel trajectories.Comment: 17 pages, 12 figure
Feature-based time-series analysis
This work presents an introduction to feature-based time-series analysis. The
time series as a data type is first described, along with an overview of the
interdisciplinary time-series analysis literature. I then summarize the range
of feature-based representations for time series that have been developed to
aid interpretable insights into time-series structure. Particular emphasis is
given to emerging research that facilitates wide comparison of feature-based
representations that allow us to understand the properties of a time-series
dataset that make it suited to a particular feature-based representation or
analysis algorithm. The future of time-series analysis is likely to embrace
approaches that exploit machine learning methods to partially automate human
learning to aid understanding of the complex dynamical patterns in the time
series we measure from the world.Comment: 28 pages, 9 figure
- …