1,581 research outputs found

    RLFC: Random Access Light Field Compression using Key Views and Bounded Integer Encoding

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    We present a new hierarchical compression scheme for encoding light field images (LFI) that is suitable for interactive rendering. Our method (RLFC) exploits redundancies in the light field images by constructing a tree structure. The top level (root) of the tree captures the common high-level details across the LFI, and other levels (children) of the tree capture specific low-level details of the LFI. Our decompressing algorithm corresponds to tree traversal operations and gathers the values stored at different levels of the tree. Furthermore, we use bounded integer sequence encoding which provides random access and fast hardware decoding for compressing the blocks of children of the tree. We have evaluated our method for 4D two-plane parameterized light fields. The compression rates vary from 0.08 - 2.5 bits per pixel (bpp), resulting in compression ratios of around 200:1 to 20:1 for a PSNR quality of 40 to 50 dB. The decompression times for decoding the blocks of LFI are 1 - 3 microseconds per channel on an NVIDIA GTX-960 and we can render new views with a resolution of 512X512 at 200 fps. Our overall scheme is simple to implement and involves only bit manipulations and integer arithmetic operations.Comment: Accepted for publication at Symposium on Interactive 3D Graphics and Games (I3D '19

    TimewarpVAE: Simultaneous Time-Warping and Representation Learning of Trajectories

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    Human demonstrations of trajectories are an important source of training data for many machine learning problems. However, the difficulty of collecting human demonstration data for complex tasks makes learning efficient representations of those trajectories challenging. For many problems, such as for handwriting or for quasistatic dexterous manipulation, the exact timings of the trajectories should be factored from their spatial path characteristics. In this work, we propose TimewarpVAE, a fully differentiable manifold-learning algorithm that incorporates Dynamic Time Warping (DTW) to simultaneously learn both timing variations and latent factors of spatial variation. We show how the TimewarpVAE algorithm learns appropriate time alignments and meaningful representations of spatial variations in small handwriting and fork manipulation datasets. Our results have lower spatial reconstruction test error than baseline approaches and the learned low-dimensional representations can be used to efficiently generate semantically meaningful novel trajectories.Comment: 17 pages, 12 figure

    Feature-based time-series analysis

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    This work presents an introduction to feature-based time-series analysis. The time series as a data type is first described, along with an overview of the interdisciplinary time-series analysis literature. I then summarize the range of feature-based representations for time series that have been developed to aid interpretable insights into time-series structure. Particular emphasis is given to emerging research that facilitates wide comparison of feature-based representations that allow us to understand the properties of a time-series dataset that make it suited to a particular feature-based representation or analysis algorithm. The future of time-series analysis is likely to embrace approaches that exploit machine learning methods to partially automate human learning to aid understanding of the complex dynamical patterns in the time series we measure from the world.Comment: 28 pages, 9 figure
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