195,429 research outputs found
Knowledge-based Expressive Technologies within Cloud Computing Environments
Presented paper describes the development of comprehensive approach for
knowledge processing within e-Sceince tasks. Considering the task solving
within a simulation-driven approach a set of knowledge-based procedures for
task definition and composite application processing can be identified. This
procedures could be supported by the use of domain-specific knowledge being
formalized and used for automation purpose. Within this work the developed
conceptual and technological knowledge-based toolbox for complex
multidisciplinary task solv-ing support is proposed. Using CLAVIRE cloud
computing environment as a core platform a set of interconnected expressive
technologies were developed.Comment: Proceedings of the 8th International Conference on Intelligent
Systems and Knowledge Engineering (ISKE2013). 201
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Leveraging legacy codes to distributed problem solving environments: A web service approach
This paper describes techniques used to leverage high performance legacy codes as CORBA components to a distributed problem solving environment. It first briefly introduces the software architecture adopted by the environment. Then it presents a CORBA oriented wrapper generator (COWG) which can be used to automatically wrap high performance legacy codes as CORBA components. Two legacy codes have been wrapped with COWG. One is an MPI-based molecular dynamic simulation (MDS) code, the other is a finite element based computational fluid dynamics (CFD) code for simulating incompressible Navier-Stokes flows. Performance comparisons between runs of the MDS CORBA component and the original MDS legacy code on a cluster of workstations and on a parallel computer are also presented. Wrapped as CORBA components, these legacy codes can be reused in a distributed computing environment. The first case shows that high performance can be maintained with the wrapped MDS component. The second case shows that a Web user can submit a task to the wrapped CFD component through a Web page without knowing the exact implementation of the component. In this way, a user’s desktop computing environment can be extended to a high performance computing environment using a cluster of workstations or a parallel computer
A Taxonomy of Workflow Management Systems for Grid Computing
With the advent of Grid and application technologies, scientists and
engineers are building more and more complex applications to manage and process
large data sets, and execute scientific experiments on distributed resources.
Such application scenarios require means for composing and executing complex
workflows. Therefore, many efforts have been made towards the development of
workflow management systems for Grid computing. In this paper, we propose a
taxonomy that characterizes and classifies various approaches for building and
executing workflows on Grids. We also survey several representative Grid
workflow systems developed by various projects world-wide to demonstrate the
comprehensiveness of the taxonomy. The taxonomy not only highlights the design
and engineering similarities and differences of state-of-the-art in Grid
workflow systems, but also identifies the areas that need further research.Comment: 29 pages, 15 figure
Mission Simulation Toolkit
The Mission Simulation Toolkit (MST) is a flexible software system for autonomy research. It was developed as part of the Mission Simulation Facility (MSF) project that was started in 2001 to facilitate the development of autonomous planetary robotic missions. Autonomy is a key enabling factor for robotic exploration. There has been a large gap between autonomy software (at the research level), and software that is ready for insertion into near-term space missions. The MST bridges this gap by providing a simulation framework and a suite of tools for supporting research and maturation of autonomy. MST uses a distributed framework based on the High Level Architecture (HLA) standard. A key feature of the MST framework is the ability to plug in new models to replace existing ones with the same services. This enables significant simulation flexibility, particularly the mixing and control of fidelity level. In addition, the MST provides automatic code generation from robot interfaces defined with the Unified Modeling Language (UML), methods for maintaining synchronization across distributed simulation systems, XML-based robot description, and an environment server. Finally, the MSF supports a number of third-party products including dynamic models and terrain databases. Although the communication objects and some of the simulation components that are provided with this toolkit are specifically designed for terrestrial surface rovers, the MST can be applied to any other domain, such as aerial, aquatic, or space
Automatic instantiation of abstract tests on specific configurations for large critical control systems
Computer-based control systems have grown in size, complexity, distribution
and criticality. In this paper a methodology is presented to perform an
abstract testing of such large control systems in an efficient way: an abstract
test is specified directly from system functional requirements and has to be
instantiated in more test runs to cover a specific configuration, comprising
any number of control entities (sensors, actuators and logic processes). Such a
process is usually performed by hand for each installation of the control
system, requiring a considerable time effort and being an error prone
verification activity. To automate a safe passage from abstract tests, related
to the so called generic software application, to any specific installation, an
algorithm is provided, starting from a reference architecture and a state-based
behavioural model of the control software. The presented approach has been
applied to a railway interlocking system, demonstrating its feasibility and
effectiveness in several years of testing experience
Half a billion simulations: evolutionary algorithms and distributed computing for calibrating the SimpopLocal geographical model
Multi-agent geographical models integrate very large numbers of spatial
interactions. In order to validate those models large amount of computing is
necessary for their simulation and calibration. Here a new data processing
chain including an automated calibration procedure is experimented on a
computational grid using evolutionary algorithms. This is applied for the first
time to a geographical model designed to simulate the evolution of an early
urban settlement system. The method enables us to reduce the computing time and
provides robust results. Using this method, we identify several parameter
settings that minimise three objective functions that quantify how closely the
model results match a reference pattern. As the values of each parameter in
different settings are very close, this estimation considerably reduces the
initial possible domain of variation of the parameters. The model is thus a
useful tool for further multiple applications on empirical historical
situations
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