28,970 research outputs found

    Using argumentative agents to manage communities of Web services

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    This paper presents a framework for specifying Web services communities. A Web service is an accessible application that humans, software agents, and other applications in general can discover, compose, and invoke in order to satisfy users\u27 needs like hotel booking. Web services providing the same functionality are gathered into one community, independently of their origins. This framework shows how software agents that are able to argue, negotiate, and reason about Web services can be used to specify these Web services and to manage their respective communities. The use of what we call argumentative agents helps Web services in being better organized within communities and in achieving the goals for which they are conceived. The community is led by a master component, which among others attracts new Web services to the community, retains existing Web services in the community, and identifies the Web services in the community that will participate in composite Web services. All these operations are managed by interacting agents through flexible conversations made up by argumentation, persuasion, and negotiation phases called dialogue games. © 2007 IEEE

    Challenges in Bridging Social Semantics and Formal Semantics on the Web

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    This paper describes several results of Wimmics, a research lab which names stands for: web-instrumented man-machine interactions, communities, and semantics. The approaches introduced here rely on graph-oriented knowledge representation, reasoning and operationalization to model and support actors, actions and interactions in web-based epistemic communities. The re-search results are applied to support and foster interactions in online communities and manage their resources

    Sensemaking on the Pragmatic Web: A Hypermedia Discourse Perspective

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    The complexity of the dilemmas we face on an organizational, societal and global scale forces us into sensemaking activity. We need tools for expressing and contesting perspectives flexible enough for real time use in meetings, structured enough to help manage longer term memory, and powerful enough to filter the complexity of extended deliberation and debate on an organizational or global scale. This has been the motivation for a programme of basic and applied action research into Hypermedia Discourse, which draws on research in hypertext, information visualization, argumentation, modelling, and meeting facilitation. This paper proposes that this strand of work shares a key principle behind the Pragmatic Web concept, namely, the need to take seriously diverse perspectives and the processes of meaning negotiation. Moreover, it is argued that the hypermedia discourse tools described instantiate this principle in practical tools which permit end-user control over modelling approaches in the absence of consensus

    Towards modelling dialectic and eristic argumentation on the social web

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    Modelling arguments on the social web is a key challenge for those studying computational argumentation. This is because formal models of argumentation tend to assume dialectic and logical argument, whereas argumentation on the social web is highly eristic. In this paper we explore this gap by bringing together the Argument Interchange Format (AIF) and the Semantic Interlinked Online Communities (SIOC) project, and modelling a sample of social web arguments. This allows us to explore which eristic effects cannot be modelled, and also to see which features of the social web are missing.We show that even in our small sample, from YouTube, Twitter and Facebook, eristic effects (such as playing to the audience) were missing from the final model, and that key social features (such as likes and dislikes) were also not represented. This suggests that both eristic and social extensions need to be made to our models of argumentation in order to deal effectively with the social we

    Collaboration in the Semantic Grid: a Basis for e-Learning

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    The CoAKTinG project aims to advance the state of the art in collaborative mediated spaces for the Semantic Grid. This paper presents an overview of the hypertext and knowledge based tools which have been deployed to augment existing collaborative environments, and the ontology which is used to exchange structure, promote enhanced process tracking, and aid navigation of resources before, after, and while a collaboration occurs. While the primary focus of the project has been supporting e-Science, this paper also explores the similarities and application of CoAKTinG technologies as part of a human-centred design approach to e-Learning
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