106,339 research outputs found

    Real-time and fault tolerance in distributed control software

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    Closed loop control systems typically contain multitude of spatially distributed sensors and actuators operated simultaneously. So those systems are parallel and distributed in their essence. But mapping this parallelism onto the given distributed hardware architecture, brings in some additional requirements: safe multithreading, optimal process allocation, real-time scheduling of bus and network resources. Nowadays, fault tolerance methods and fast even online reconfiguration are becoming increasingly important. All those often conflicting requirements, make design and implementation of real-time distributed control systems an extremely difficult task, that requires substantial knowledge in several areas of control and computer science. Although many design methods have been proposed so far, none of them had succeeded to cover all important aspects of the problem at hand. [1] Continuous increase of production in embedded market, makes a simple and natural design methodology for real-time systems needed more then ever

    Modular software architecture for flexible reservation mechanisms on heterogeneous resources

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    Management, allocation and scheduling of heterogeneous resources for complex distributed real-time applications is a chal- lenging problem. Timing constraints of applications may be fulfilled by a proper use of real-time scheduling policies, admission control and enforcement of timing constraints. However, it is not easy to design basic infrastructure services that allow for an easy access to the allocation of multiple heterogeneous resources in a distributed environment. In this paper, we present a middleware for providing distributed soft real-time applications with a uniform API for reserving heterogeneous resources with real-time scheduling capabilities in a distributed environment. The architecture relies on standard POSIX OS facilities, such as time management and standard TCP/IP networking services, and it is designed around CORBA, in order to facilitate modularity, flexibility and portability of the applications using it. However, real-time scheduling is supported by proper extensions at the kernel-level, plugged within the framework by means of dedicated resource managers. Our current implementation on Linux supports reservation of CPU, disk and network bandwidth. However, additional resource managers supporting alternative real-time schedulers for these resources, as well as additional types of resources, may be easily added. We present experimental results gathered on both synthetic applications and a real multimedia video streaming case study, showing advantages deriving from the use of the proposed middleware. Finally, overhead figures are reported, showing sustainability of the approach for a wide class of complex, distributed, soft real-time applications

    Real-Time MapReduce Scheduling

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    In this paper, we explore the feasibility of enabling the scheduling of mixed hard and soft real-time MapReduce applications. We first present an experimental evaluation of the popular Hadoop MapReduce middleware on the Amazon EC2 cloud. Our evaluation reveals tradeoffs between overall system throughput and execution time predictability, as well as highlights a number of factors affecting real-time scheduling, such as data placement, concurrent users, and master scheduling overhead. Based on our evaluation study, we present a formal model for capturing real-time MapReduce applications and the Hadoop platform. Using this model, we formulate the offline scheduling of real-time MapReduce jobs on a heterogeneous distributed Hadoop architecture as a constraint satisfaction problem (CSP) and introduce various search strategies for the formulation. We propose an enhancement of MapReduce’s execution model and a range of heuristic techniques for the online scheduling. We further outline some of our future directions that apply state-of-the-art techniques in the real-time scheduling literature

    Cloud computing resource scheduling and a survey of its evolutionary approaches

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    A disruptive technology fundamentally transforming the way that computing services are delivered, cloud computing offers information and communication technology users a new dimension of convenience of resources, as services via the Internet. Because cloud provides a finite pool of virtualized on-demand resources, optimally scheduling them has become an essential and rewarding topic, where a trend of using Evolutionary Computation (EC) algorithms is emerging rapidly. Through analyzing the cloud computing architecture, this survey first presents taxonomy at two levels of scheduling cloud resources. It then paints a landscape of the scheduling problem and solutions. According to the taxonomy, a comprehensive survey of state-of-the-art approaches is presented systematically. Looking forward, challenges and potential future research directions are investigated and invited, including real-time scheduling, adaptive dynamic scheduling, large-scale scheduling, multiobjective scheduling, and distributed and parallel scheduling. At the dawn of Industry 4.0, cloud computing scheduling for cyber-physical integration with the presence of big data is also discussed. Research in this area is only in its infancy, but with the rapid fusion of information and data technology, more exciting and agenda-setting topics are likely to emerge on the horizon

    Toward a formalism to study the scheduling of cyber-physical systems simulations

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    This paper presents ongoing work on the formalism of Cyber-Physical Systems (CPS) simulations. These systems are distributed real-time systems, and their simulations might be distributed or not. In this paper, we propose a model to describe the modular components forming a simulation of a CPS. The main goal is to introduce a model of generic simulation distributed architecture, on which we are able to execute a logical architecture of simulation. This architecture of simulation allows the expression of structural and behavioural constraints on the simulation, abstracting its execution. We will propose two implementations of the execution architecture based on generic architectures of distributed simulation: The High Level Architecture (HLA), an IEEE standard for distributed simulation, and one of its open-source implementation of RunTime Infrastructure (RTI): CERTI. The Distributed Simulation Scheduler (DSS), an Airbus framework scheduling predefined models. Finally, we present the initial results obtained applying our formalism to the open-source case study from the ROSACE case study

    ATAMM enhancement and multiprocessing performance evaluation

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    The algorithm to architecture mapping model (ATAAM) is a Petri net based model which provides a strategy for periodic execution of a class of real-time algorithms on multicomputer dataflow architecture. The execution of large-grained, decision-free algorithms on homogeneous processing elements is studied. The ATAAM provides an analytical basis for calculating performance bounds on throughput characteristics. Extension of the ATAMM as a strategy for cyclo-static scheduling provides for a truly distributed ATAMM multicomputer operating system. An ATAAM testbed consisting of a centralized graph manager and three processors is described using embedded firmware on 68HC11 microcontrollers

    MCFlow: Middleware for Mixed-Criticality Distributed Real-Time Systems

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    Traditional fixed-priority scheduling analysis for periodic/sporadic task sets is based on the assumption that all tasks are equally critical to the correct operation of the system. Therefore, every task has to be schedulable under the scheduling policy, and estimates of tasks\u27 worst case execution times must be conservative in case a task runs longer than is usual. To address the significant under-utilization of a system\u27s resources under normal operating conditions that can arise from these assumptions, several \emph{mixed-criticality scheduling} approaches have been proposed. However, to date there has been no quantitative comparison of system schedulability or run-time overhead for the different approaches. In this dissertation, we present what is to our knowledge the first side-by-side implementation and evaluation of those approaches, for periodic and sporadic mixed-criticality tasks on uniprocessor or distributed systems, under a mixed-criticality scheduling model that is common to all these approaches. To make a fair evaluation of mixed-criticality scheduling, we also address some previously open issues and propose modifications to improve schedulability and correctness of particular approaches. To facilitate the development and evaluation of mixed-criticality applications, we have designed and developed a distributed real-time middleware, called MCFlow, for mixed-criticality end-to-end tasks running on multi-core platforms. The research presented in this dissertation provides the following contributions to the state of the art in real-time middleware: (1) an efficient component model through which dependent subtask graphs can be configured flexibly for execution within a single core, across cores of a common host, or spanning multiple hosts; (2) support for optimizations to inter-component communication to reduce data copying without sacrificing the ability to execute subtasks in parallel; (3) a strict separation of timing and functional concerns so that they can be configured independently; (4) an event dispatching architecture that uses lock free algorithms where possible to reduce memory contention, CPU context switching, and priority inversion; and (5) empirical evaluations of MCFlow itself and of different mixed criticality scheduling approaches both with a single host and end-to-end across multiple hosts. The results of our evaluation show that in terms of basic distributed real-time behavior MCFlow performs comparably to the state of the art TAO real-time object request broker when only one core is used and outperforms TAO when multiple cores are involved. We also identify and categorize different use cases under which different mixed criticality scheduling approaches are preferable

    Design and implementation of a modular controller for robotic machines

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    This research focused on the design and implementation of an Intelligent Modular Controller (IMC) architecture designed to be reconfigurable over a robust network. The design incorporates novel communication, hardware, and software architectures. This was motivated by current industrial needs for distributed control systems due to growing demand for less complexity, more processing power, flexibility, and greater fault tolerance. To this end, three main contributions were made. Most distributed control architectures depend on multi-tier heterogeneous communication networks requiring linking devices and/or complex middleware. In this study, first, a communication architecture was proposed and implemented with a homogenous network employing the ubiquitous Ethernet for both real-time and non real-time communication. This was achieved by a producer-consumer coordination model for real-time data communication over a segmented network, and a client-server model for point-to-point transactions. The protocols deployed use a Time-Triggered (TT) approach to schedule real-time tasks on the network. Unlike other TT approaches, the scheduling mechanism does not need to be configured explicitly when controller nodes are added or removed. An implicit clock synchronization technique was also developed to complement the architecture. Second, a reconfigurable mechanism based on an auto-configuration protocol was developed. Modules on the network use this protocol to automatically detect themselves, establish communication, and negotiate for a desired configuration. Third, the research demonstrated hardware/software co-design as a contribution to the growing discipline of mechatronics. The IMC consists of a motion controller board designed and prototyped in-house, and a Java microcontroller. An IMC is mapped to each machine/robot axis, and an additional IMC can be configured to serve as a real-time coordinator. The entire architecture was implemented in Java, thus reinforcing uniformity, simplicity, modularity, and openness. Evaluation results showed the potential of the flexible controller to meet medium to high performance machining requirements

    A T-time Petri net extension for real time-task scheduling modeling

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    International audienceIn order to analyze whether timing requirements of a real-time application are met, we propose an extension of the T-time {Petri} net model which takes into account the scheduling of the software tasks distributed over a multi-processor hardware architecture. The paper is concerned with static priority pre-emptive based scheduling. This extension consists in mapping into the {Petri} net model the way the different schedulers of the system activate or suspend the tasks. This relies on the introduction of two new attributes for the places (allocation and priority). First we give the formal semantics of this extended model as a timed transition system (TTS). Then we propose a method for its analysis consisting in the computation of the state class graph. Thus the verification of timing properties can be conducted (possibly together with an observator) and comes to analyze the such obtained state class grap

    Implementation of a Cyber-Physical Systems simulation components allocation tool

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    This paper presents ongoing work on the formalism of Cyber-Physical Systems (CPS) simulations. In this paper, we consider distributed CPS simulations, for which there are strong constraints on the interaction of simulation components. In our previous work, we suggested a method to estimate a simulation scheduling on a given architecture and to verify constraints a priori. Trying to integrate these components manually is very time consuming, and can lead to mistakes. We introduce a tool to make an automatic allocation and scheduling of CPS simulation. We base this on the real-time scheduling literature and adopt a heuristic-based approach, adapted to our framework. We then present a complete case study, including simulations and the physical architecture of the simulations, and we illustrate the generation of the scheduling with different heuristics
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