7,361 research outputs found
Fast Dynamic Graph Algorithms for Parameterized Problems
Fully dynamic graph is a data structure that (1) supports edge insertions and
deletions and (2) answers problem specific queries. The time complexity of (1)
and (2) are referred to as the update time and the query time respectively.
There are many researches on dynamic graphs whose update time and query time
are , that is, sublinear in the graph size. However, almost all such
researches are for problems in P. In this paper, we investigate dynamic graphs
for NP-hard problems exploiting the notion of fixed parameter tractability
(FPT).
We give dynamic graphs for Vertex Cover and Cluster Vertex Deletion
parameterized by the solution size . These dynamic graphs achieve almost the
best possible update time and the query time
, where is the time complexity of any static
graph algorithm for the problems. We obtain these results by dynamically
maintaining an approximate solution which can be used to construct a small
problem kernel. Exploiting the dynamic graph for Cluster Vertex Deletion, as a
corollary, we obtain a quasilinear-time (polynomial) kernelization algorithm
for Cluster Vertex Deletion. Until now, only quadratic time kernelization
algorithms are known for this problem.
We also give a dynamic graph for Chromatic Number parameterized by the
solution size of Cluster Vertex Deletion, and a dynamic graph for
bounded-degree Feedback Vertex Set parameterized by the solution size. Assuming
the parameter is a constant, each dynamic graph can be updated in
time and can compute a solution in time. These results are obtained by
another approach.Comment: SWAT 2014 to appea
Structural Rounding: Approximation Algorithms for Graphs Near an Algorithmically Tractable Class
We develop a framework for generalizing approximation algorithms from the structural graph algorithm literature so that they apply to graphs somewhat close to that class (a scenario we expect is common when working with real-world networks) while still guaranteeing approximation ratios. The idea is to edit a given graph via vertex- or edge-deletions to put the graph into an algorithmically tractable class, apply known approximation algorithms for that class, and then lift the solution to apply to the original graph. We give a general characterization of when an optimization problem is amenable to this approach, and show that it includes many well-studied graph problems, such as Independent Set, Vertex Cover, Feedback Vertex Set, Minimum Maximal Matching, Chromatic Number, (l-)Dominating Set, Edge (l-)Dominating Set, and Connected Dominating Set.
To enable this framework, we develop new editing algorithms that find the approximately-fewest edits required to bring a given graph into one of a few important graph classes (in some cases these are bicriteria algorithms which simultaneously approximate both the number of editing operations and the target parameter of the family). For bounded degeneracy, we obtain an O(r log{n})-approximation and a bicriteria (4,4)-approximation which also extends to a smoother bicriteria trade-off. For bounded treewidth, we obtain a bicriteria (O(log^{1.5} n), O(sqrt{log w}))-approximation, and for bounded pathwidth, we obtain a bicriteria (O(log^{1.5} n), O(sqrt{log w} * log n))-approximation. For treedepth 2 (related to bounded expansion), we obtain a 4-approximation. We also prove complementary hardness-of-approximation results assuming P != NP: in particular, these problems are all log-factor inapproximable, except the last which is not approximable below some constant factor 2 (assuming UGC)
Approximate Graph Coloring by Semidefinite Programming
We consider the problem of coloring k-colorable graphs with the fewest
possible colors. We present a randomized polynomial time algorithm that colors
a 3-colorable graph on vertices with min O(Delta^{1/3} log^{1/2} Delta log
n), O(n^{1/4} log^{1/2} n) colors where Delta is the maximum degree of any
vertex. Besides giving the best known approximation ratio in terms of n, this
marks the first non-trivial approximation result as a function of the maximum
degree Delta. This result can be generalized to k-colorable graphs to obtain a
coloring using min O(Delta^{1-2/k} log^{1/2} Delta log n), O(n^{1-3/(k+1)}
log^{1/2} n) colors. Our results are inspired by the recent work of Goemans and
Williamson who used an algorithm for semidefinite optimization problems, which
generalize linear programs, to obtain improved approximations for the MAX CUT
and MAX 2-SAT problems. An intriguing outcome of our work is a duality
relationship established between the value of the optimum solution to our
semidefinite program and the Lovasz theta-function. We show lower bounds on the
gap between the optimum solution of our semidefinite program and the actual
chromatic number; by duality this also demonstrates interesting new facts about
the theta-function
On Coloring Resilient Graphs
We introduce a new notion of resilience for constraint satisfaction problems,
with the goal of more precisely determining the boundary between NP-hardness
and the existence of efficient algorithms for resilient instances. In
particular, we study -resiliently -colorable graphs, which are those
-colorable graphs that remain -colorable even after the addition of any
new edges. We prove lower bounds on the NP-hardness of coloring resiliently
colorable graphs, and provide an algorithm that colors sufficiently resilient
graphs. We also analyze the corresponding notion of resilience for -SAT.
This notion of resilience suggests an array of open questions for graph
coloring and other combinatorial problems.Comment: Appearing in MFCS 201
Sum Coloring : New upper bounds for the chromatic strength
The Minimum Sum Coloring Problem (MSCP) is derived from the Graph Coloring
Problem (GCP) by associating a weight to each color. The aim of MSCP is to find
a coloring solution of a graph such that the sum of color weights is minimum.
MSCP has important applications in fields such as scheduling and VLSI design.
We propose in this paper new upper bounds of the chromatic strength, i.e. the
minimum number of colors in an optimal solution of MSCP, based on an
abstraction of all possible colorings of a graph called motif. Experimental
results on standard benchmarks show that our new bounds are significantly
tighter than the previous bounds in general, allowing to reduce substantially
the search space when solving MSCP .Comment: pre-prin
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