92,930 research outputs found
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Sensory semantic user interfaces (SenSUI)
Rapid evolution of the World Wide Web with its underlying sources of data, knowledge, services and applications continually attempts to support a variety of users, with different backgrounds, requirements and capabilities. In such an environment, it is highly unlikely that a single user interface will prevail and be able to fulfill the requirements of each user adequately. Adaptive user interfaces are able to adapt information and application functionalities to the user context. In contrast, pervasive computing and sensor networks open new opportunities for context aware platforms, one that is able to improve user interface adaptation reacting to environmental and user sensors. Semantic web technologies and ontologies are able to capture sensor data and provide contextual information about the user, their actions, required applications and environment. This paper investigates the viability of an approach where semantic web technologies are used to maximize the efficacy of interface adaptation through the use of available ontology
Reverseorc:Reverse engineering of resizable user interface layouts with or-constraints
Reverse engineering (RE) of user interfaces (UIs) plays an important role in
software evolution. However, the large diversity of UI technologies and the
need for UIs to be resizable make this challenging. We propose ReverseORC, a
novel RE approach able to discover diverse layout types and their dynamic
resizing behaviours independently of their implementation, and to specify them
by using OR constraints. Unlike previous RE approaches, ReverseORC infers
flexible layout constraint specifications by sampling UIs at different sizes
and analyzing the differences between them. It can create specifications that
replicate even some non-standard layout managers with complex dynamic layout
behaviours. We demonstrate that ReverseORC works across different platforms
with very different layout approaches, e.g., for GUIs as well as for the Web.
Furthermore, it can be used to detect and fix problems in legacy UIs, extend
UIs with enhanced layout behaviours, and support the creation of flexible UI
layouts.Comment: CHI2021 Full Pape
Integrating Engineering Data Systems for NASA Spaceflight Projects
NASA has a large range of custom-built and commercial data systems to support spaceflight programs. Some of the systems are re-used by many programs and projects over time. Management and systems engineering processes require integration of data across many of these systems, a difficult problem given the widely diverse nature of system interfaces and data models. This paper describes an ongoing project to use a central data model with a web services architecture to support the integration and access of linked data across engineering functions for multiple NASA programs. The work involves the implementation of a web service-based middleware system called Data Aggregator to bring together data from a variety of systems to support space exploration. Data Aggregator includes a central data model registry for storing and managing links between the data in disparate systems. Initially developed for NASA's Constellation Program needs, Data Aggregator is currently being repurposed to support the International Space Station Program and new NASA projects with processes that involve significant aggregating and linking of data. This change in user needs led to development of a more streamlined data model registry for Data Aggregator in order to simplify adding new project application data as well as standardization of the Data Aggregator query syntax to facilitate cross-application querying by client applications. This paper documents the approach from a set of stand-alone engineering systems from which data are manually retrieved and integrated, to a web of engineering data systems from which the latest data are automatically retrieved and more quickly and accurately integrated. This paper includes the lessons learned through these efforts, including the design and development of a service-oriented architecture and the evolution of the data model registry approaches as the effort continues to evolve and adapt to support multiple NASA programs and priorities
Enabling High-Level Application Development for the Internet of Things
Application development in the Internet of Things (IoT) is challenging
because it involves dealing with a wide range of related issues such as lack of
separation of concerns, and lack of high-level of abstractions to address both
the large scale and heterogeneity. Moreover, stakeholders involved in the
application development have to address issues that can be attributed to
different life-cycles phases. when developing applications. First, the
application logic has to be analyzed and then separated into a set of
distributed tasks for an underlying network. Then, the tasks have to be
implemented for the specific hardware. Apart from handling these issues, they
have to deal with other aspects of life-cycle such as changes in application
requirements and deployed devices. Several approaches have been proposed in the
closely related fields of wireless sensor network, ubiquitous and pervasive
computing, and software engineering in general to address the above challenges.
However, existing approaches only cover limited subsets of the above mentioned
challenges when applied to the IoT. This paper proposes an integrated approach
for addressing the above mentioned challenges. The main contributions of this
paper are: (1) a development methodology that separates IoT application
development into different concerns and provides a conceptual framework to
develop an application, (2) a development framework that implements the
development methodology to support actions of stakeholders. The development
framework provides a set of modeling languages to specify each development
concern and abstracts the scale and heterogeneity related complexity. It
integrates code generation, task-mapping, and linking techniques to provide
automation. Code generation supports the application development phase by
producing a programming framework that allows stakeholders to focus on the
application logic, while our mapping and linking techniques together support
the deployment phase by producing device-specific code to result in a
distributed system collaboratively hosted by individual devices. Our evaluation
based on two realistic scenarios shows that the use of our approach improves
the productivity of stakeholders involved in the application development
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Towards an aspect weaving BPEL engine
This position paper proposes the use of dynamic aspects and
the visitor design pattern to obtain a highly configurable and
extensible BPEL engine. Using these two techniques, the
core of this infrastructural software can be customised to
meet new requirements and add features such as debugging,
execution monitoring, or changing to another Web Service
selection policy. Additionally, it can easily be extended to
cope with customer-specific BPEL extensions. We propose
the use of dynamic aspects not only on the engine itself
but also on the workflow in order to tackle the problems of
Web Service hot deployment and hot fixes to long running
processes. In this way, composing aWeb Service "on-the-fly"
means weaving its choreography interface into the workflow
Personalization in cultural heritage: the road travelled and the one ahead
Over the last 20 years, cultural heritage has been a favored domain for personalization research. For years, researchers have experimented with the cutting edge
technology of the day; now, with the convergence of internet and wireless technology, and the increasing adoption of the Web as a platform for the publication of information, the visitor is able to exploit cultural heritage material before, during and after the visit, having different goals and requirements in each phase. However, cultural heritage sites have a huge amount of information to present, which must be filtered and personalized in order to enable the individual user to easily access it. Personalization of cultural heritage information requires a system that is able to model the user
(e.g., interest, knowledge and other personal characteristics), as well as contextual aspects, select the most appropriate content, and deliver it in the most suitable way. It should be noted that achieving this result is extremely challenging in the case of first-time users, such as tourists who visit a cultural heritage site for the first time (and maybe the only time in their life). In addition, as tourism is a social activity, adapting to the individual is not enough because groups and communities have to be modeled and supported as well, taking into account their mutual interests, previous mutual experience, and requirements. How to model and represent the user(s) and the context of the visit and how to reason with regard to the information that is available are the challenges faced by researchers in personalization of cultural heritage. Notwithstanding the effort invested so far, a definite solution is far from being reached, mainly because new technology and new aspects of personalization are constantly being introduced. This article surveys the research in this area. Starting from the earlier systems, which presented cultural heritage information in kiosks, it summarizes the evolution of personalization techniques in museum web sites, virtual collections and mobile guides, until recent extension of cultural heritage toward the semantic and social web. The paper concludes with current challenges and points out areas where future research is needed
Towards a re-engineering method for web services architectures
Recent developments in Web technologies – in particular
through the Web services framework – have greatly enhanced the flexible and interoperable implementation of service-oriented software architectures. Many older Web-based and other distributed software systems will be re-engineered to a Web services-oriented platform. Using an advanced
e-learning system as our case study, we investigate central aspects of a re-engineering approach for the Web services platform. Since our aim is to provide components of the legacy system also as services in the new platform, re-engineering to suit the new development paradigm is as important as re-engineering to suit the new architectural requirements
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