424 research outputs found

    Comprehending the Evolving Leadership Role of the Consultant Designer in the New Product Development Process in Mature Product Categories

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    Seismic shifts in 21st century market conditions – globalisation, immediate digital communications, rapidly developing technologies, an ever more sophisticated, knowledgeable consumer – create a new landscape for organisations seeking to create products of greater value, which better meet evolving needs and desires. While the marketing-led approach, dominant in the past half-century, focused on persuasion, design, with its specialised tools, is suggested to be more adept and flexible than marketing at understanding and providing relevant value for today’s consumer. A literature review argues that, in history, design has endured periods of particular strength followed by decline. This thesis examines the proposition that design is moving into an era of ascendancy. The literature review considers notions of design and designers’ involvement in the new product development (NPD) process, and suggests that they are having a wider input of increasing significance in NPD. This acts as a base for developing understanding of the role of designers, and their interface with business. Evidence was gathered in a case study approach at four industrial design consultancies creating products for a range of international clients, mostly in mature consumer product categories. Recorded interviews, observation and case diaries were analysed using an interpretivist approach, and themes were built from this data. Greater responsibility – leadership – on the part of design was manifest in numerous ways in the work of the designer and consultancy design studio. The findings suggest an overall transition from a marketing-led NPD approach to one of ‘design leadership’. First, designers are taking greater responsibility in solving problems of greater weight and complexity than in previous generations. The role and remit of the designer has expanded to embrace some of the tasks traditionally associated with the marketer. Second, the nature of the relationship between designer and client is instrumental in determining how the designer is involved in NPD. A growing closeness means that designers are involved from the beginning, or even pre-project, and this allows greater input in realms beyond product function and aesthetics. Third, consultancies are reorienting their offering to one of involvement across the NPD project. Studios consult in the clients’ overall business strategy, and become coordinators – leaders – in the product’s realisation. There is a shift from designers following marketers’ suggestions to designers acting as consultants in the purest sense. Design leadership denotes an approach whereby designers marry the sensibilities of business with the experiential approach of design. The findings of the study are synthesised in a series of models that act as a guide for consultancies and clients as they navigate the shift to greater design leadership. These models have considerable implications for design in practice, as well as for policy and design education. Chiefly, they become a substantive tool to enhancing the designer’s empowerment in the business context, as they become involved in, and take decisions upon, a wider ranging breadth of activity of ever-increasing significance

    A Tale of Two Birds: Lighting Design and Implementation of Anton Chekhov\u27s The Seagull and Aaron Posner\u27s Stupid Fucking Bird Running in Repertory at Swine Palace Theatre

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    The course of creation never did run smooth. Every act of creation is a process of creation. While theatrical creation and execution may follow the same basic steps each time, the process will always be evolving. One may take many paths to reach the same destination. This project is a study of the process of creation and execution of a repertory theatrical lighting design for a professional company in an academic setting. In the spring of 2017, Swine Palace Theatre, the professional company associated with Louisiana State University’s (LSU) School of Theatre, produced Anton Chekhov’s The Seagull in full rotating repertory with Aaron Posner’s modern adaptation Stupid Fucking Bird. Different design teams were chosen for each piece but the scenic designer and the lighting designer would work on both. I served as the lighting designer. This project will track the design from inception to implementation, covering initial meetings, research, execution, and the changeover process. The final chapter will reflect on the success and failure of concepts and implementation methods and address areas that need further investigation. Finally, connections will be drawn between this process and the industry at large. Although repertory productions are not uncommon, very little of the repertory design and implementation process has been presented in a detailed written format. The goal of this work is to provide a case study of repertory design and execution through the documentation of the lighting design and implementation of The Seagull and Stupid Fucking Bird at Swine Palace Theatre. This work also bridges the gap between training and industry, illustrating how the presence of a professional company in an academic setting challenges professionals and students alike

    Writing for mobile media: The influences of text, digital design and psychological characteristics on the cognitive load of the mobile user

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    Text elements on the mobile smartphone interface make a significant contribution to the user’s interaction experience. In combination with other visual design features, these words curate the path of the mobile user on a journey through the information to satisfy a specific task. This study analyses the elements that influence the interpretation process and optimum presentation of information on mobile media. I argue that effective digital writing contributes to reducing the cognitive load experienced by the mobile user. The central discussion focuses on the writing of text for this medium, which I suggest forges an entirely unique narrative. The optimum writing approach is based on the multi-dimensional characteristics of hypertext, which allow the writer to facilitate the journey without the user losing control of the interpretation process. This study examines the relationship between the writer, the reader and the text, with a unique perspective on the mobile media writer, who is tasked with achieving balance between the functionality and humanity of digital interaction. To explore influences on the development of the relevant writing techniques, I present insights into the distinctive characteristics of the mobile smartphone device, with specific focus on the screen and keyboard. I also discuss the unique characteristics of the mobile user and show how the visual design of the interface is integral to the writing of text for this medium. Furthermore, this study explores the role, skills, and processes of the current and future digital writer, within the backdrop of incessant technological advancement and revolutionary changes in human-computer behaviour

    Proceedings of the Second International Workshop on Physicality, Physicality 2007

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