109 research outputs found

    Improving Mix-CLAHE with ACO for Clearer Oceanic Images

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    Oceanic pictures have poor visibility attributable to various factors; weather disturbance, particles in water, lightweight frames and water movement which results in degraded and low contrast pictures of underwater. Visibility restoration refers to varied ways in which aim to decline and remove the degradation that have occurred whereas the digital image has been obtained. The probabilistic Ant Colony Optimization (ACO) approach is presented to solve the problem of designing an optimal route for hard combinatorial problems. It\u27s found that almost all of the prevailing researchers have neglected several problems i.e. no technique is correct for various reasonably circumstances. the prevailing strategies have neglected the utilization of hymenopter colony optimization to cut back the noise and uneven illuminate downside. The main objective of this paper is to judge the performance of ANT colony optimization primarily based haze removal over the obtainable MIX-CLAHE (Contrast Limited adaptive histogram Equalization) technique. The experiment has clearly showed the effectiveness of the projected technique over the obtainable strategies

    The COST292 experimental framework for TRECVID 2007

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    In this paper, we give an overview of the four tasks submitted to TRECVID 2007 by COST292. In shot boundary (SB) detection task, four SB detectors have been developed and the results are merged using two merging algorithms. The framework developed for the high-level feature extraction task comprises four systems. The first system transforms a set of low-level descriptors into the semantic space using Latent Semantic Analysis and utilises neural networks for feature detection. The second system uses a Bayesian classifier trained with a “bag of subregions”. The third system uses a multi-modal classifier based on SVMs and several descriptors. The fourth system uses two image classifiers based on ant colony optimisation and particle swarm optimisation respectively. The system submitted to the search task is an interactive retrieval application combining retrieval functionalities in various modalities with a user interface supporting automatic and interactive search over all queries submitted. Finally, the rushes task submission is based on a video summarisation and browsing system comprising two different interest curve algorithms and three features

    The COST292 experimental framework for TRECVID 2007

    Get PDF
    In this paper, we give an overview of the four tasks submitted to TRECVID 2007 by COST292. In shot boundary (SB) detection task, four SB detectors have been developed and the results are merged using two merging algorithms. The framework developed for the high-level feature extraction task comprises four systems. The first system transforms a set of low-level descriptors into the semantic space using Latent Semantic Analysis and utilises neural networks for feature detection. The second system uses a Bayesian classifier trained with a "bag of subregions". The third system uses a multi-modal classifier based on SVMs and several descriptors. The fourth system uses two image classifiers based on ant colony optimisation and particle swarm optimisation respectively. The system submitted to the search task is an interactive retrieval application combining retrieval functionalities in various modalities with a user interface supporting automatic and interactive search over all queries submitted. Finally, the rushes task submission is based on a video summarisation and browsing system comprising two different interest curve algorithms and three features

    Inverse Illumination Design with Genetic Programming

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    Interior illumination is a complex problem involving numerous interacting factors. This research applies genetic programming towards problems in illumination design. The Radiance system is used for performing accurate illumination simulations. Radiance accounts for a number of important environmental factors, which we exploit during fitness evaluation. Illumination requirements include local illumination intensity from natural and artificial sources, colour, and uniformity. Evolved solutions incorporate design elements such as artificial lights, room materials, windows, and glass properties. A number of case studies are examined, including many-objective problems involving up to 7 illumination requirements, the design of a decorative wall of lights, and the creation of a stained-glass window for a large public space. Our results show the technical and creative possibilities of applying genetic programming to illumination design

    System of Terrain Analysis, Energy Estimation and Path Planning for Planetary Exploration by Robot Teams

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    NASA’s long term plans involve a return to manned moon missions, and eventually sending humans to mars. The focus of this project is the use of autonomous mobile robotics to enhance these endeavors. This research details the creation of a system of terrain classification, energy of traversal estimation and low cost path planning for teams of inexpensive and potentially expendable robots. The first stage of this project was the creation of a model which estimates the energy requirements of the traversal of varying terrain types for a six wheel rocker-bogie rover. The wheel/soil interaction model uses Shibly’s modified Bekker equations and incorporates a new simplified rocker-bogie model for estimating wheel loads. In all but a single trial the relative energy requirements for each soil type were correctly predicted by the model. A path planner for complete coverage intended to minimize energy consumption was designed and tested. It accepts as input terrain maps detailing the energy consumption required to move to each adjacent location. Exploration is performed via a cost function which determines the robot’s next move. This system was successfully tested for multiple robots by means of a shared exploration map. At peak efficiency, the energy consumed by our path planner was only 56% that used by the best case back and forth coverage pattern. After performing a sensitivity analysis of Shibly’s equations to determine which soil parameters most affected energy consumption, a neural network terrain classifier was designed and tested. The terrain classifier defines all traversable terrain as one of three soil types and then assigns an assumed set of soil parameters. The classifier performed well over all, but had some difficulty distinguishing large rocks from sand. This work presents a system which successfully classifies terrain imagery into one of three soil types, assesses the energy requirements of terrain traversal for these soil types and plans efficient paths of complete coverage for the imaged area. While there are further efforts that can be made in all areas, the work achieves its stated goals

    Segmentation of images by color features: a survey

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    En este articulo se hace la revisión del estado del arte sobre la segmentación de imagenes de colorImage segmentation is an important stage for object recognition. Many methods have been proposed in the last few years for grayscale and color images. In this paper, we present a deep review of the state of the art on color image segmentation methods; through this paper, we explain the techniques based on edge detection, thresholding, histogram-thresholding, region, feature clustering and neural networks. Because color spaces play a key role in the methods reviewed, we also explain in detail the most commonly color spaces to represent and process colors. In addition, we present some important applications that use the methods of image segmentation reviewed. Finally, a set of metrics frequently used to evaluate quantitatively the segmented images is shown

    Exploiting semantic knowledge in swarm robotic systems for target searching

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    Robotic systems have long been used for search and rescue tasks in hazardous environments. The prevailing solutions which utilize delicate units for sensing and positioning show their reliance on globalized information when multiple robots are deployed. To employ multiple robots (especially swarm robots in this thesis) in a searching task, the local perceptual ability and local communication range demand a new strategy for environmental information recording and exchanging, to promote searching efficiencies of the robots. This thesis presents a semantic knowledge-based mechanism for environmental information storage and communication in swarm robotic systems. Human expert knowledge about the environment can be utilized by such a mechanism for promoting searching efficiency. Robots without the knowledge provided in advance could learn knowledge in a task-oriented way, and help other robots in the swarm find the target faster by sharing the knowledge

    How is an ant navigation algorithm affected by visual parameters and ego-motion?

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    Ants typically use path integration and vision for navigation when the environment precludes the use of pheromones for trails. Recent simulations have been able to accurately mimic the retinotopic navigation behaviour of these ants using simple models of movement and memory of unprocessed visual images. Naturally it is interesting to test these navigation algorithms in more realistic circumstances, particularly with actual route data from the ant, in an accurate facsimile of the ant world and with visual input that draws on the characteristics of the animal. While increasing the complexity of the visual processing to include skyline extraction, inhomogeneous sampling and motion processing was conjectured to improve the performance of the simulations, the reverse appears to be the case. Examining closely the assumptions about motion, analysis of ants in the field shows that they experience considerable displacement of the head which when applied to the simulation leads to significant degradation in performance. The family of simulations rely upon continuous visual monitoring of the scene to determine heading and it was decided to test whether the animals were similarly dependent on this input. A field study demonstrated that ants with only visual navigation cues can return the nest when largely facing away from the direction of travel (moving backwards) and so it appears that ant visual navigation is not a process of continuous retinotopic image matching. We conclude ants may use vision to determine an initial heading by image matching and then continue to follow this direction using their celestial compass, or they may use a rotationally invariant form of the visual world for continuous course correction
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