44,697 research outputs found

    Fine-Grain Checkpointing with In-Cache-Line Logging

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    Non-Volatile Memory offers the possibility of implementing high-performance, durable data structures. However, achieving performance comparable to well-designed data structures in non-persistent (transient) memory is difficult, primarily because of the cost of ensuring the order in which memory writes reach NVM. Often, this requires flushing data to NVM and waiting a full memory round-trip time. In this paper, we introduce two new techniques: Fine-Grained Checkpointing, which ensures a consistent, quickly recoverable data structure in NVM after a system failure, and In-Cache-Line Logging, an undo-logging technique that enables recovery of earlier state without requiring cache-line flushes in the normal case. We implemented these techniques in the Masstree data structure, making it persistent and demonstrating the ease of applying them to a highly optimized system and their low (5.9-15.4\%) runtime overhead cost.Comment: In 2019 Architectural Support for Programming Languages and Operating Systems (ASPLOS 19), April 13, 2019, Providence, RI, US

    S-Store: Streaming Meets Transaction Processing

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    Stream processing addresses the needs of real-time applications. Transaction processing addresses the coordination and safety of short atomic computations. Heretofore, these two modes of operation existed in separate, stove-piped systems. In this work, we attempt to fuse the two computational paradigms in a single system called S-Store. In this way, S-Store can simultaneously accommodate OLTP and streaming applications. We present a simple transaction model for streams that integrates seamlessly with a traditional OLTP system. We chose to build S-Store as an extension of H-Store, an open-source, in-memory, distributed OLTP database system. By implementing S-Store in this way, we can make use of the transaction processing facilities that H-Store already supports, and we can concentrate on the additional implementation features that are needed to support streaming. Similar implementations could be done using other main-memory OLTP platforms. We show that we can actually achieve higher throughput for streaming workloads in S-Store than an equivalent deployment in H-Store alone. We also show how this can be achieved within H-Store with the addition of a modest amount of new functionality. Furthermore, we compare S-Store to two state-of-the-art streaming systems, Spark Streaming and Storm, and show how S-Store matches and sometimes exceeds their performance while providing stronger transactional guarantees

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