3,304 research outputs found

    Hierarchical task allocation in robotic exploration

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    Autonomous robotic exploration has long been a topic of interest in robotics research. Robotic exploration promises the ability to explore otherwise unreachable or hostile environments. Autonomous exploration is particularly useful in distant or hostile environments in which real-time communication with a human controller may not be practical, such as deep sea or planetary exploration. In order to more effectively explore a large unknown area, multiple robots may be employed to work cooperatively. While cooperation among multiple robots allows for increased exploration potential, it also entails significantly more complex planning. This complex planning involves allocation of exploration tasks to the robots participating in the exploration. Task allocation for multi-agent systems has applications in a wide variety of fields, but specifically in robotics, it makes a level of autonomy possible that is difficult to achieve otherwise. Task allocation has been approached in a variety of ways, depending largely on the nature of the tasks considered. Some problems present very specific tasks, allowing task allocation algorithms for them to be very domain-specific. This thesis presents an analysis of various task allocation approaches that have been taken specifically for autonomous robotic exploration, and will present a new hierarchical market based approach. This new approach provides agents with a mechanism to form coalitions and to divide a coalition into smaller coalitions. The formation of new coalitions from larger coalitions to pursue multiple avenues of exploration forms an implicit hierarchy of goals as they are discovered

    Large-Scale Distributed Coalition Formation

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    The CyberCraft project is an effort to construct a large scale Distributed Multi-Agent System (DMAS) to provide autonomous Cyberspace defense and mission assurance for the DoD. It employs a small but flexible agent structure that is dynamically reconfigurable to accommodate new tasks and policies. This document describes research into developing protocols and algorithms to ensure continued mission execution in a system of one million or more agents, focusing on protocols for coalition formation and Command and Control. It begins by building large-scale routing algorithms for a Hierarchical Peer to Peer structured overlay network, called Resource-Clustered Chord (RC-Chord). RC-Chord introduces the ability to efficiently locate agents by resources that agents possess. Combined with a task model defined for CyberCraft, this technology feeds into an algorithm that constructs task coalitions in a large-scale DMAS. Experiments reveal the flexibility and effectiveness of these concepts for achieving maximum work throughput in a simulated CyberCraft environment

    A Taxonomy of Workflow Management Systems for Grid Computing

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    With the advent of Grid and application technologies, scientists and engineers are building more and more complex applications to manage and process large data sets, and execute scientific experiments on distributed resources. Such application scenarios require means for composing and executing complex workflows. Therefore, many efforts have been made towards the development of workflow management systems for Grid computing. In this paper, we propose a taxonomy that characterizes and classifies various approaches for building and executing workflows on Grids. We also survey several representative Grid workflow systems developed by various projects world-wide to demonstrate the comprehensiveness of the taxonomy. The taxonomy not only highlights the design and engineering similarities and differences of state-of-the-art in Grid workflow systems, but also identifies the areas that need further research.Comment: 29 pages, 15 figure

    The Viability of Domain Constrained Coalition Formation for Robotic Collectives

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    Applications, such as military and disaster response, can benefit from robotic collectives' ability to perform multiple cooperative tasks (e.g., surveillance, damage assessments) efficiently across a large spatial area. Coalition formation algorithms can potentially facilitate collective robots' assignment to appropriate task teams; however, most coalition formation algorithms were designed for smaller multiple robot systems (i.e., 2-50 robots). Collectives' scale and domain-relevant constraints (i.e., distribution, near real-time, minimal communication) make coalition formation more challenging. This manuscript identifies the challenges inherent to designing coalition formation algorithms for very large collectives (e.g., 1000 robots). A survey of multiple robot coalition formation algorithms finds that most are unable to transfer directly to collectives, due to the identified system differences; however, auctions and hedonic games may be the most transferable. A simulation-based evaluation of three auction and hedonic game algorithms, applied to homogeneous and heterogeneous collectives, demonstrates that there are collective compositions for which no existing algorithm is viable; however, the experimental results and literature survey suggest paths forward.Comment: 46 pages, 9 figures, Swarm Intelligence (under review

    Algorithms for Modular Self-reconfigurable Robots: Decision Making, Planning, and Learning

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    Modular self-reconfigurable robots (MSRs) are composed of multiple robotic modules which can change their connections with each other to take different shapes, commonly known as configurations. Forming different configurations helps the MSR to accomplish different types of tasks in different environments. In this dissertation, we study three different problems in MSRs: partitioning of modules, configuration formation planning and locomotion learning, and we propose algorithmic solutions to solve these problems. Partitioning of modules is a decision-making problem for MSRs where each module decides which partition or team of modules it should be in. To find the best set of partitions is a NP-complete problem. We propose game theory based both centralized and distributed solutions to solve this problem. Once the modules know which set of modules they should team-up with, they self-aggregate to form a specific shaped configuration, known as the configuration formation planning problem. Modules can be either singletons or connected in smaller configurations from which they need to form the target configuration. The configuration formation problem is difficult as multiple modules may select the same location in the target configuration to move to which might result in occlusion and consequently failure of the configuration formation process. On the other hand, if the modules are already in connected configurations in the beginning, then it would be beneficial to preserve those initial configurations for placing them into the target configuration as disconnections and re-connections are costly operations. We propose solutions based on an auction-like algorithm and (sub) graph-isomorphism technique to solve the configuration formation problem. Once the configuration is built, the MSR needs to move towards its goal location as a whole configuration for completing its task. If the configuration’s shape and size is not known a priori, then planning its locomotion is a difficult task as it needs to learn the locomotion pattern in dynamic time – the problem is known as adaptive locomotion learning. We have proposed reinforcement learning based fault-tolerant solutions for locomotion learning by MSRs

    Large-scale Cooperative Task Distribution on Peer-to-Peer Networks

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    Large-scale systems are part of a growing trend in distributed computing, and coordinating control of them is an increasing challenge. This paper presents a cooperative agent system that scales to one million or more nodes in which agents form coalitions to complete global task objectives. This approach uses the large-scale Command and Control (C2) capabilities of the Resource Clustered Chord (RC-Chord) Hierarchical Peer-to-Peer (HP2P) design. Tasks are submitted that require access to processing, data, or hardware resources, and a distributed agent search is performed to recruit agents to satisfy the distributed task. This approach differs from others by incorporating design elements to accommodate large-scale systems into the resource location algorithm. Peersim simulations demonstrate that the distributed coalition formation algorithm is as effective as an omnipotent central algorithm in a one million agent system

    Review of trends and targets of complex systems for power system optimization

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    Optimization systems (OSs) allow operators of electrical power systems (PS) to optimally operate PSs and to also create optimal PS development plans. The inclusion of OSs in the PS is a big trend nowadays, and the demand for PS optimization tools and PS-OSs experts is growing. The aim of this review is to define the current dynamics and trends in PS optimization research and to present several papers that clearly and comprehensively describe PS OSs with characteristics corresponding to the identified current main trends in this research area. The current dynamics and trends of the research area were defined on the basis of the results of an analysis of the database of 255 PS-OS-presenting papers published from December 2015 to July 2019. Eleven main characteristics of the current PS OSs were identified. The results of the statistical analyses give four characteristics of PS OSs which are currently the most frequently presented in research papers: OSs for minimizing the price of electricity/OSs reducing PS operation costs, OSs for optimizing the operation of renewable energy sources, OSs for regulating the power consumption during the optimization process, and OSs for regulating the energy storage systems operation during the optimization process. Finally, individual identified characteristics of the current PS OSs are briefly described. In the analysis, all PS OSs presented in the observed time period were analyzed regardless of the part of the PS for which the operation was optimized by the PS OS, the voltage level of the optimized PS part, or the optimization goal of the PS OS.Web of Science135art. no. 107

    GRAPE-S: Near Real-Time Coalition Formation for Multiple Service Collectives

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    Robotic collectives for military and disaster response applications require coalition formation algorithms to partition robots into appropriate task teams. Collectives' missions will often incorporate tasks that require multiple high-level robot behaviors or services, which coalition formation must accommodate. The highly dynamic and unstructured application domains also necessitate that coalition formation algorithms produce near optimal solutions (i.e., >95% utility) in near real-time (i.e., <5 minutes) with very large collectives (i.e., hundreds of robots). No previous coalition formation algorithm satisfies these requirements. An initial evaluation found that traditional auction-based algorithms' runtimes are too long, even though the centralized simulator incorporated ideal conditions unlikely to occur in real-world deployments (i.e., synchronization across robots and perfect, instantaneous communication). The hedonic game-based GRAPE algorithm can produce solutions in near real-time, but cannot be applied to multiple service collectives. This manuscript integrates GRAPE and a services model, producing GRAPE-S and Pair-GRAPE-S. These algorithms and two auction baselines were evaluated using a centralized simulator with up to 1000 robots, and via the largest distributed coalition formation simulated evaluation to date, with up to 500 robots. The evaluations demonstrate that auctions transfer poorly to distributed collectives, resulting in excessive runtimes and low utility solutions. GRAPE-S satisfies the target domains' coalition formation requirements, producing near optimal solutions in near real-time, and Pair-GRAPE-S more than satisfies the domain requirements, producing optimal solutions in near real-time. GRAPE-S and Pair-GRAPE-S are the first algorithms demonstrated to support near real-time coalition formation for very large, distributed collectives with multiple services
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