30,973 research outputs found

    Satisficing in multi-armed bandit problems

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    Satisficing is a relaxation of maximizing and allows for less risky decision making in the face of uncertainty. We propose two sets of satisficing objectives for the multi-armed bandit problem, where the objective is to achieve reward-based decision-making performance above a given threshold. We show that these new problems are equivalent to various standard multi-armed bandit problems with maximizing objectives and use the equivalence to find bounds on performance. The different objectives can result in qualitatively different behavior; for example, agents explore their options continually in one case and only a finite number of times in another. For the case of Gaussian rewards we show an additional equivalence between the two sets of satisficing objectives that allows algorithms developed for one set to be applied to the other. We then develop variants of the Upper Credible Limit (UCL) algorithm that solve the problems with satisficing objectives and show that these modified UCL algorithms achieve efficient satisficing performance.Comment: To appear in IEEE Transactions on Automatic Contro

    Quantum pattern matching fast on average

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    The dd-dimensional pattern matching problem is to find an occurrence of a pattern of length m××mm \times \dots \times m within a text of length n××nn \times \dots \times n, with nmn \ge m. This task models various problems in text and image processing, among other application areas. This work describes a quantum algorithm which solves the pattern matching problem for random patterns and texts in time O~((n/m)d/22O(d3/2logm))\widetilde{O}((n/m)^{d/2} 2^{O(d^{3/2}\sqrt{\log m})}). For large mm this is super-polynomially faster than the best possible classical algorithm, which requires time Ω~((n/m)d+nd/2)\widetilde{\Omega}( (n/m)^d + n^{d/2} ). The algorithm is based on the use of a quantum subroutine for finding hidden shifts in dd dimensions, which is a variant of algorithms proposed by Kuperberg.Comment: 22 pages, 2 figures; v3: further minor changes, essentially published versio

    Economic Efficiency Requires Interaction

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    We study the necessity of interaction between individuals for obtaining approximately efficient allocations. The role of interaction in markets has received significant attention in economic thinking, e.g. in Hayek's 1945 classic paper. We consider this problem in the framework of simultaneous communication complexity. We analyze the amount of simultaneous communication required for achieving an approximately efficient allocation. In particular, we consider two settings: combinatorial auctions with unit demand bidders (bipartite matching) and combinatorial auctions with subadditive bidders. For both settings we first show that non-interactive systems have enormous communication costs relative to interactive ones. On the other hand, we show that limited interaction enables us to find approximately efficient allocations

    The Evolution of Neural Network-Based Chart Patterns: A Preliminary Study

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    A neural network-based chart pattern represents adaptive parametric features, including non-linear transformations, and a template that can be applied in the feature space. The search of neural network-based chart patterns has been unexplored despite its potential expressiveness. In this paper, we formulate a general chart pattern search problem to enable cross-representational quantitative comparison of various search schemes. We suggest a HyperNEAT framework applying state-of-the-art deep neural network techniques to find attractive neural network-based chart patterns; These techniques enable a fast evaluation and search of robust patterns, as well as bringing a performance gain. The proposed framework successfully found attractive patterns on the Korean stock market. We compared newly found patterns with those found by different search schemes, showing the proposed approach has potential.Comment: 8 pages, In proceedings of Genetic and Evolutionary Computation Conference (GECCO 2017), Berlin, German

    Finding the optimum activation energy in DNA breathing dynamics: A Simulated Annealing approach

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    We demonstrate how the stochastic global optimization scheme of Simulated Annealing can be used to evaluate optimum parameters in the problem of DNA breathing dynamics. The breathing dynamics is followed in accordance with the stochastic Gillespie scheme with the denaturation zones in double stranded DNA studied as a single molecule time series. Simulated Annealing is used to find the optimum value of the activation energy for which the equilibrium bubble size distribution matches with a given value. It is demonstrated that the method overcomes even large noise in the input surrogate data.Comment: 9 pages, 4 figures, iop article package include

    HBST: A Hamming Distance embedding Binary Search Tree for Visual Place Recognition

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    Reliable and efficient Visual Place Recognition is a major building block of modern SLAM systems. Leveraging on our prior work, in this paper we present a Hamming Distance embedding Binary Search Tree (HBST) approach for binary Descriptor Matching and Image Retrieval. HBST allows for descriptor Search and Insertion in logarithmic time by exploiting particular properties of binary Feature descriptors. We support the idea behind our search structure with a thorough analysis on the exploited descriptor properties and their effects on completeness and complexity of search and insertion. To validate our claims we conducted comparative experiments for HBST and several state-of-the-art methods on a broad range of publicly available datasets. HBST is available as a compact open-source C++ header-only library.Comment: Submitted to IEEE Robotics and Automation Letters (RA-L) 2018 with International Conference on Intelligent Robots and Systems (IROS) 2018 option, 8 pages, 10 figure
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