11,320 research outputs found

    High Load Control Mechanism for SIP Servers

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    To start voice, image, instant messaging, and generally multimedia communication, session communication must begin between two participants. SIP (session initiation protocol) that is an application layer control induces management and terminates this kind of sessions. As far as the independence of SIP from transport layer protocols is concerned, SIP messages can be transferred on a variety of transport layer protocols including TCP or UDP. Mechanism of Retransmission that is embedded in SIP could compensate for the missing packet loss, in case of need. This mechanism is applied when SIP messages are transmitted on an unreliable transmission layer protocol like UDP. Also, while facing SIP proxy with overload, it could cause excessive filling of proxy queue, postpone increase of other contacts, and add to the amount of the proxy overload. In the present work, while using UDP as transport layer protocol, invite retransmission timer (T1) was appropriately regulated and SIP functionality was improved. Therefore, by proposing an adaptive timer of invite message retransmission, attempts were made to improve the time of session initiation and consequently improve the performance. Performance of the proposed SIP was implemented and evaluated by SIPP software in a real network environment and its accuracy and performance were demonstrated

    Energy-efficient wireless communication

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    In this chapter we present an energy-efficient highly adaptive network interface architecture and a novel data link layer protocol for wireless networks that provides Quality of Service (QoS) support for diverse traffic types. Due to the dynamic nature of wireless networks, adaptations in bandwidth scheduling and error control are necessary to achieve energy efficiency and an acceptable quality of service. In our approach we apply adaptability through all layers of the protocol stack, and provide feedback to the applications. In this way the applications can adapt the data streams, and the network protocols can adapt the communication parameters

    Optimal packetisation of MPEG-4 using RTP over mobile networks

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    The introduction of third-generation wireless networks should result in real-time mobile video communications becoming a reality. Delivery of such video is likely to be facilitated by the realtime transport protocol (RTP). Careful packetisation of the video data is necessary to ensure the optimal trade-off between channel utilisation and error robustness. Theoretical analyses for two basic schemes of MPEG-4 data encapsulation within RTP packets are presented. Simulations over a GPRS (general packet radio service) network are used to validate the analysis of the most efficient scheme. Finally, a motion adaptive system for deriving MPEG-4 video packet sizes is presented. Further simulations demonstrate the benefits of the adaptive system
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