580 research outputs found

    Master/worker parallel discrete event simulation

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    The execution of parallel discrete event simulation across metacomputing infrastructures is examined. A master/worker architecture for parallel discrete event simulation is proposed providing robust executions under a dynamic set of services with system-level support for fault tolerance, semi-automated client-directed load balancing, portability across heterogeneous machines, and the ability to run codes on idle or time-sharing clients without significant interaction by users. Research questions and challenges associated with issues and limitations with the work distribution paradigm, targeted computational domain, performance metrics, and the intended class of applications to be used in this context are analyzed and discussed. A portable web services approach to master/worker parallel discrete event simulation is proposed and evaluated with subsequent optimizations to increase the efficiency of large-scale simulation execution through distributed master service design and intrinsic overhead reduction. New techniques for addressing challenges associated with optimistic parallel discrete event simulation across metacomputing such as rollbacks and message unsending with an inherently different computation paradigm utilizing master services and time windows are proposed and examined. Results indicate that a master/worker approach utilizing loosely coupled resources is a viable means for high throughput parallel discrete event simulation by enhancing existing computational capacity or providing alternate execution capability for less time-critical codes.Ph.D.Committee Chair: Fujimoto, Richard; Committee Member: Bader, David; Committee Member: Perumalla, Kalyan; Committee Member: Riley, George; Committee Member: Vuduc, Richar

    RADIC II : a fault tolerant architecture with flexible dynamic redundancy

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    The demand for computational power has been leading the improvement of the High Performance Computing (HPC) area, generally represented by the use of distributed systems like clusters of computers running parallel applications. In this area, fault tolerance plays an important role in order to provide high availability isolating the application from the faults effects. Performance and availability form an undissociable binomial for some kind of applications. Therefore, the fault tolerant solutions must take into consideration these two constraints when it has been designed. In this dissertation, we present a few side-effects that some fault tolerant solutions may presents when recovering a failed process. These effects may causes degradation of the system, affecting mainly the overall performance and availability. We introduce RADIC-II, a fault tolerant architecture for message passing based on RADIC (Redundant Array of Distributed Independent Fault Tolerance Controllers) architecture. RADIC-II keeps as maximum as possible the RADIC features of transparency, decentralization, flexibility and scalability, incorporating a flexible dynamic redundancy feature, allowing to mitigate or to avoid some recovery side-effects.La demanda de computadores más veloces ha provocado el incremento del área de computación de altas prestaciones, generalmente representado por el uso de sistemas distribuidos como los clusters de computadores ejecutando aplicaciones paralelas. En esta área, la tolerancia a fallos juega un papel muy importante a la hora de proveer alta disponibilidad, aislando los efectos causados por los fallos. Prestaciones y disponibilidad componen un binomio indisociable para algunos tipos de aplicaciones. Por eso, las soluciones de tolerancia a fallos deben tener en consideración estas dos restricciones desde el momento de su diseño. En esta disertación, presentamos algunos efectos colaterales que se puede presentar en ciertas soluciones tolerantes a fallos cuando recuperan un proceso fallado. Estos efectos pueden causar una degradación del sistema, afectando las prestaciones y disponibilidad finales. Presentamos RADIC-II, una arquitectura tolerante a fallos para paso de mensajes basada en la arquitectura RADIC (Redundant Array of Distributed Independent Fault Tolerance Controllers). RADIC-II mantiene al máximo posible las características de transparencia, descentralización, flexibilidad y escalabilidad existentes en RADIC, e incorpora una flexible funcionalidad de redundancia dinámica, que permite mitigar o evitar algunos efectos colaterales en la recuperación

    Transparently Mixing Undo Logs and Software Reversibility for State Recovery in Optimistic PDES

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    The rollback operation is a fundamental building block to support the correct execution of a speculative Time Warp-based Parallel Discrete Event Simulation. In the literature, several solutions to reduce the execution cost of this operation have been proposed, either based on the creation of a checkpoint of previous simulation state images, or on the execution of negative copies of simulation events which are able to undo the updates on the state. In this paper, we explore the practical design and implementation of a state recoverability technique which allows to restore a previous simulation state either relying on checkpointing or on the reverse execution of the state updates occurred while processing events in forward mode. Differently from other proposals, we address the issue of executing backward updates in a fully-transparent and event granularity-independent way, by relying on static software instrumentation (targeting the x86 architecture and Linux systems) to generate at runtime reverse update code blocks (not to be confused with reverse events, proper of the reverse computing approach). These are able to undo the effects of a forward execution while minimizing the cost of the undo operation. We also present experimental results related to our implementation, which is released as free software and fully integrated into the open source ROOT-Sim (ROme OpTimistic Simulator) package. The experimental data support the viability and effectiveness of our proposal

    Fault Tolerant Adaptive Parallel and Distributed Simulation through Functional Replication

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    This paper presents FT-GAIA, a software-based fault-tolerant parallel and distributed simulation middleware. FT-GAIA has being designed to reliably handle Parallel And Distributed Simulation (PADS) models, which are needed to properly simulate and analyze complex systems arising in any kind of scientific or engineering field. PADS takes advantage of multiple execution units run in multicore processors, cluster of workstations or HPC systems. However, large computing systems, such as HPC systems that include hundreds of thousands of computing nodes, have to handle frequent failures of some components. To cope with this issue, FT-GAIA transparently replicates simulation entities and distributes them on multiple execution nodes. This allows the simulation to tolerate crash-failures of computing nodes. Moreover, FT-GAIA offers some protection against Byzantine failures, since interaction messages among the simulated entities are replicated as well, so that the receiving entity can identify and discard corrupted messages. Results from an analytical model and from an experimental evaluation show that FT-GAIA provides a high degree of fault tolerance, at the cost of a moderate increase in the computational load of the execution units.Comment: arXiv admin note: substantial text overlap with arXiv:1606.0731

    Self-adaptivity of applications on network on chip multiprocessors: the case of fault-tolerant Kahn process networks

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    Technology scaling accompanied with higher operating frequencies and the ability to integrate more functionality in the same chip has been the driving force behind delivering higher performance computing systems at lower costs. Embedded computing systems, which have been riding the same wave of success, have evolved into complex architectures encompassing a high number of cores interconnected by an on-chip network (usually identified as Multiprocessor System-on-Chip). However these trends are hindered by issues that arise as technology scaling continues towards deep submicron scales. Firstly, growing complexity of these systems and the variability introduced by process technologies make it ever harder to perform a thorough optimization of the system at design time. Secondly, designers are faced with a reliability wall that emerges as age-related degradation reduces the lifetime of transistors, and as the probability of defects escaping post-manufacturing testing is increased. In this thesis, we take on these challenges within the context of streaming applications running in network-on-chip based parallel (not necessarily homogeneous) systems-on-chip that adopt the no-remote memory access model. In particular, this thesis tackles two main problems: (1) fault-aware online task remapping, (2) application-level self-adaptation for quality management. For the former, by viewing fault tolerance as a self-adaptation aspect, we adopt a cross-layer approach that aims at graceful performance degradation by addressing permanent faults in processing elements mostly at system-level, in particular by exploiting redundancy available in multi-core platforms. We propose an optimal solution based on an integer linear programming formulation (suitable for design time adoption) as well as heuristic-based solutions to be used at run-time. We assess the impact of our approach on the lifetime reliability. We propose two recovery schemes based on a checkpoint-and-rollback and a rollforward technique. For the latter, we propose two variants of a monitor-controller- adapter loop that adapts application-level parameters to meet performance goals. We demonstrate not only that fault tolerance and self-adaptivity can be achieved in embedded platforms, but also that it can be done without incurring large overheads. In addressing these problems, we present techniques which have been realized (depending on their characteristics) in the form of a design tool, a run-time library or a hardware core to be added to the basic architecture

    Rollback recovery with low overhead for fault tolerance in mobile ad hoc networks

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    AbstractMobile ad hoc networks (MANETs) have significantly enhanced the wireless networks by eliminating the need for any fixed infrastructure. Hence, these are increasingly being used for expanding the computing capacity of existing networks or for implementation of autonomous mobile computing Grids. However, the fragile nature of MANETs makes the constituent nodes susceptible to failures and the computing potential of these networks can be utilized only if they are fault tolerant. The technique of checkpointing based rollback recovery has been used effectively for fault tolerance in static and cellular mobile systems; yet, the implementation of existing protocols for MANETs is not straightforward. The paper presents a novel rollback recovery protocol for handling the failures of mobile nodes in a MANET using checkpointing and sender based message logging. The proposed protocol utilizes the routing protocol existing in the network for implementing a low overhead recovery mechanism. The presented recovery procedure at a node is completely domino-free and asynchronous. The protocol is resilient to the dynamic characteristics of the MANET; allowing a distributed application to be executed independently without access to any wired Grid or cellular network access points. We also present an algorithm to record a consistent global snapshot of the MANET

    A new approach to reversible computing with applications to speculative parallel simulation

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    In this thesis, we propose an innovative approach to reversible computing that shifts the focus from the operations to the memory outcome of a generic program. This choice allows us to overcome some typical challenges of "plain" reversible computing. Our methodology is to instrument a generic application with the help of an instrumentation tool, namely Hijacker, which we have redesigned and developed for the purpose. Through compile-time instrumentation, we enhance the program's code to keep track of the memory trace it produces until the end. Regardless of the complexity behind the generation of each computational step of the program, we can build inverse machine instructions just by inspecting the instruction that is attempting to write some value to memory. Therefore from this information, we craft an ad-hoc instruction that conveys this old value and the knowledge of where to replace it. This instruction will become part of a more comprehensive structure, namely the reverse window. Through this structure, we have sufficient information to cancel all the updates done by the generic program during its execution. In this writing, we will discuss the structure of the reverse window, as the building block for the whole reversing framework we designed and finally realized. Albeit we settle our solution in the specific context of the parallel discrete event simulation (PDES) adopting the Time Warp synchronization protocol, this framework paves the way for further general-purpose development and employment. We also present two additional innovative contributions coming from our innovative reversibility approach, both of them still embrace traditional state saving-based rollback strategy. The first contribution aims to harness the advantages of both the possible approaches. We implement the rollback operation combining state saving together with our reversible support through a mathematical model. This model enables the system to choose in autonomicity the best rollback strategy, by the mutable runtime dynamics of programs. The second contribution explores an orthogonal direction, still related to reversible computing aspects. In particular, we will address the problem of reversing shared libraries. Indeed, leading from their nature, shared objects are visible to the whole system and so does every possible external modification of their code. As a consequence, it is not possible to instrument them without affecting other unaware applications. We propose a different method to deal with the instrumentation of shared objects. All our innovative proposals have been assessed using the last generation of the open source ROOT-Sim PDES platform, where we integrated our solutions. ROOT-Sim is a C-based package implementing a general purpose simulation environment based on the Time Warp synchronization protocol
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