57,399 research outputs found
Adaptive Segmentation of Knee Radiographs for Selecting the Optimal ROI in Texture Analysis
The purposes of this study were to investigate: 1) the effect of placement of
region-of-interest (ROI) for texture analysis of subchondral bone in knee
radiographs, and 2) the ability of several texture descriptors to distinguish
between the knees with and without radiographic osteoarthritis (OA). Bilateral
posterior-anterior knee radiographs were analyzed from the baseline of OAI and
MOST datasets. A fully automatic method to locate the most informative region
from subchondral bone using adaptive segmentation was developed. We used an
oversegmentation strategy for partitioning knee images into the compact regions
that follow natural texture boundaries. LBP, Fractal Dimension (FD), Haralick
features, Shannon entropy, and HOG methods were computed within the standard
ROI and within the proposed adaptive ROIs. Subsequently, we built logistic
regression models to identify and compare the performances of each texture
descriptor and each ROI placement method using 5-fold cross validation setting.
Importantly, we also investigated the generalizability of our approach by
training the models on OAI and testing them on MOST dataset.We used area under
the receiver operating characteristic (ROC) curve (AUC) and average precision
(AP) obtained from the precision-recall (PR) curve to compare the results. We
found that the adaptive ROI improves the classification performance (OA vs.
non-OA) over the commonly used standard ROI (up to 9% percent increase in AUC).
We also observed that, from all texture parameters, LBP yielded the best
performance in all settings with the best AUC of 0.840 [0.825, 0.852] and
associated AP of 0.804 [0.786, 0.820]. Compared to the current state-of-the-art
approaches, our results suggest that the proposed adaptive ROI approach in
texture analysis of subchondral bone can increase the diagnostic performance
for detecting the presence of radiographic OA
Robust Adaptive Median Binary Pattern for noisy texture classification and retrieval
Texture is an important cue for different computer vision tasks and
applications. Local Binary Pattern (LBP) is considered one of the best yet
efficient texture descriptors. However, LBP has some notable limitations,
mostly the sensitivity to noise. In this paper, we address these criteria by
introducing a novel texture descriptor, Robust Adaptive Median Binary Pattern
(RAMBP). RAMBP based on classification process of noisy pixels, adaptive
analysis window, scale analysis and image regions median comparison. The
proposed method handles images with high noisy textures, and increases the
discriminative properties by capturing microstructure and macrostructure
texture information. The proposed method has been evaluated on popular texture
datasets for classification and retrieval tasks, and under different high noise
conditions. Without any train or prior knowledge of noise type, RAMBP achieved
the best classification compared to state-of-the-art techniques. It scored more
than under impulse noise densities, more than under
Gaussian noised textures with standard deviation , and more than
under Gaussian blurred textures with standard deviation .
The proposed method yielded competitive results and high performance as one of
the best descriptors in noise-free texture classification. Furthermore, RAMBP
showed also high performance for the problem of noisy texture retrieval
providing high scores of recall and precision measures for textures with high
levels of noise
A Self-Organizing Neural System for Learning to Recognize Textured Scenes
A self-organizing ARTEX model is developed to categorize and classify textured image regions. ARTEX specializes the FACADE model of how the visual cortex sees, and the ART model of how temporal and prefrontal cortices interact with the hippocampal system to learn visual recognition categories and their names. FACADE processing generates a vector of boundary and surface properties, notably texture and brightness properties, by utilizing multi-scale filtering, competition, and diffusive filling-in. Its context-sensitive local measures of textured scenes can be used to recognize scenic properties that gradually change across space, as well a.s abrupt texture boundaries. ART incrementally learns recognition categories that classify FACADE output vectors, class names of these categories, and their probabilities. Top-down expectations within ART encode learned prototypes that pay attention to expected visual features. When novel visual information creates a poor match with the best existing category prototype, a memory search selects a new category with which classify the novel data. ARTEX is compared with psychophysical data, and is benchmarked on classification of natural textures and synthetic aperture radar images. It outperforms state-of-the-art systems that use rule-based, backpropagation, and K-nearest neighbor classifiers.Defense Advanced Research Projects Agency; Office of Naval Research (N00014-95-1-0409, N00014-95-1-0657
ARTSCENE: A Neural System for Natural Scene Classification
How do humans rapidly recognize a scene? How can neural models capture this biological competence to achieve state-of-the-art scene classification? The ARTSCENE neural system classifies natural scene photographs by using multiple spatial scales to efficiently accumulate evidence for gist and texture. ARTSCENE embodies a coarse-to-fine Texture Size Ranking Principle whereby spatial attention processes multiple scales of scenic information, ranging from global gist to local properties of textures. The model can incrementally learn and predict scene identity by gist information alone and can improve performance through selective attention to scenic textures of progressively smaller size. ARTSCENE discriminates 4 landscape scene categories (coast, forest, mountain and countryside) with up to 91.58% correct on a test set, outperforms alternative models in the literature which use biologically implausible computations, and outperforms component systems that use either gist or texture information alone. Model simulations also show that adjacent textures form higher-order features that are also informative for scene recognition.National Science Foundation (NSF SBE-0354378); Office of Naval Research (N00014-01-1-0624
A Self-Organizing System for Classifying Complex Images: Natural Textures and Synthetic Aperture Radar
A self-organizing architecture is developed for image region classification. The system consists of a preprocessor that utilizes multi-scale filtering, competition, cooperation, and diffusion to compute a vector of image boundary and surface properties, notably texture and brightness properties. This vector inputs to a system that incrementally learns noisy multidimensional mappings and their probabilities. The architecture is applied to difficult real-world image classification problems, including classification of synthetic aperture radar and natural texture images, and outperforms a recent state-of-the-art system at classifying natural texturns.Office of Naval Research (N00014-95-1-0409, N00014-95-1-0657, N00014-91-J-4100); Advanced Research Projects Agency (N00014-92-J-4015); Air Force Office of Scientific Research (F49620-92-J-0225, F49620-92-J-0334); National Science Foundation (IRI-90-00530, IRI-90-24877
A Self-Organizing System for Classifying Complex Images: Natural Textures and Synthetic Aperture Radar
A self-organizing architecture is developed for image region classification. The system consists of a preprocessor that utilizes multi-scale filtering, competition, cooperation, and diffusion to compute a vector of image boundary and surface properties, notably texture and brightness properties. This vector inputs to a system that incrementally learns noisy multidimensional mappings and their probabilities. The architecture is applied to difficult real-world image classification problems, including classification of synthetic aperture radar and natural texture images, and outperforms a recent state-of-the-art system at classifying natural texturns.Office of Naval Research (N00014-95-1-0409, N00014-95-1-0657, N00014-91-J-4100); Advanced Research Projects Agency (N00014-92-J-4015); Air Force Office of Scientific Research (F49620-92-J-0225, F49620-92-J-0334); National Science Foundation (IRI-90-00530, IRI-90-24877
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