57,399 research outputs found

    Adaptive Segmentation of Knee Radiographs for Selecting the Optimal ROI in Texture Analysis

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    The purposes of this study were to investigate: 1) the effect of placement of region-of-interest (ROI) for texture analysis of subchondral bone in knee radiographs, and 2) the ability of several texture descriptors to distinguish between the knees with and without radiographic osteoarthritis (OA). Bilateral posterior-anterior knee radiographs were analyzed from the baseline of OAI and MOST datasets. A fully automatic method to locate the most informative region from subchondral bone using adaptive segmentation was developed. We used an oversegmentation strategy for partitioning knee images into the compact regions that follow natural texture boundaries. LBP, Fractal Dimension (FD), Haralick features, Shannon entropy, and HOG methods were computed within the standard ROI and within the proposed adaptive ROIs. Subsequently, we built logistic regression models to identify and compare the performances of each texture descriptor and each ROI placement method using 5-fold cross validation setting. Importantly, we also investigated the generalizability of our approach by training the models on OAI and testing them on MOST dataset.We used area under the receiver operating characteristic (ROC) curve (AUC) and average precision (AP) obtained from the precision-recall (PR) curve to compare the results. We found that the adaptive ROI improves the classification performance (OA vs. non-OA) over the commonly used standard ROI (up to 9% percent increase in AUC). We also observed that, from all texture parameters, LBP yielded the best performance in all settings with the best AUC of 0.840 [0.825, 0.852] and associated AP of 0.804 [0.786, 0.820]. Compared to the current state-of-the-art approaches, our results suggest that the proposed adaptive ROI approach in texture analysis of subchondral bone can increase the diagnostic performance for detecting the presence of radiographic OA

    Robust Adaptive Median Binary Pattern for noisy texture classification and retrieval

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    Texture is an important cue for different computer vision tasks and applications. Local Binary Pattern (LBP) is considered one of the best yet efficient texture descriptors. However, LBP has some notable limitations, mostly the sensitivity to noise. In this paper, we address these criteria by introducing a novel texture descriptor, Robust Adaptive Median Binary Pattern (RAMBP). RAMBP based on classification process of noisy pixels, adaptive analysis window, scale analysis and image regions median comparison. The proposed method handles images with high noisy textures, and increases the discriminative properties by capturing microstructure and macrostructure texture information. The proposed method has been evaluated on popular texture datasets for classification and retrieval tasks, and under different high noise conditions. Without any train or prior knowledge of noise type, RAMBP achieved the best classification compared to state-of-the-art techniques. It scored more than 90%90\% under 50%50\% impulse noise densities, more than 95%95\% under Gaussian noised textures with standard deviation σ=5\sigma = 5, and more than 99%99\% under Gaussian blurred textures with standard deviation σ=1.25\sigma = 1.25. The proposed method yielded competitive results and high performance as one of the best descriptors in noise-free texture classification. Furthermore, RAMBP showed also high performance for the problem of noisy texture retrieval providing high scores of recall and precision measures for textures with high levels of noise

    A Self-Organizing Neural System for Learning to Recognize Textured Scenes

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    A self-organizing ARTEX model is developed to categorize and classify textured image regions. ARTEX specializes the FACADE model of how the visual cortex sees, and the ART model of how temporal and prefrontal cortices interact with the hippocampal system to learn visual recognition categories and their names. FACADE processing generates a vector of boundary and surface properties, notably texture and brightness properties, by utilizing multi-scale filtering, competition, and diffusive filling-in. Its context-sensitive local measures of textured scenes can be used to recognize scenic properties that gradually change across space, as well a.s abrupt texture boundaries. ART incrementally learns recognition categories that classify FACADE output vectors, class names of these categories, and their probabilities. Top-down expectations within ART encode learned prototypes that pay attention to expected visual features. When novel visual information creates a poor match with the best existing category prototype, a memory search selects a new category with which classify the novel data. ARTEX is compared with psychophysical data, and is benchmarked on classification of natural textures and synthetic aperture radar images. It outperforms state-of-the-art systems that use rule-based, backpropagation, and K-nearest neighbor classifiers.Defense Advanced Research Projects Agency; Office of Naval Research (N00014-95-1-0409, N00014-95-1-0657

    ARTSCENE: A Neural System for Natural Scene Classification

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    How do humans rapidly recognize a scene? How can neural models capture this biological competence to achieve state-of-the-art scene classification? The ARTSCENE neural system classifies natural scene photographs by using multiple spatial scales to efficiently accumulate evidence for gist and texture. ARTSCENE embodies a coarse-to-fine Texture Size Ranking Principle whereby spatial attention processes multiple scales of scenic information, ranging from global gist to local properties of textures. The model can incrementally learn and predict scene identity by gist information alone and can improve performance through selective attention to scenic textures of progressively smaller size. ARTSCENE discriminates 4 landscape scene categories (coast, forest, mountain and countryside) with up to 91.58% correct on a test set, outperforms alternative models in the literature which use biologically implausible computations, and outperforms component systems that use either gist or texture information alone. Model simulations also show that adjacent textures form higher-order features that are also informative for scene recognition.National Science Foundation (NSF SBE-0354378); Office of Naval Research (N00014-01-1-0624

    A Self-Organizing System for Classifying Complex Images: Natural Textures and Synthetic Aperture Radar

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    A self-organizing architecture is developed for image region classification. The system consists of a preprocessor that utilizes multi-scale filtering, competition, cooperation, and diffusion to compute a vector of image boundary and surface properties, notably texture and brightness properties. This vector inputs to a system that incrementally learns noisy multidimensional mappings and their probabilities. The architecture is applied to difficult real-world image classification problems, including classification of synthetic aperture radar and natural texture images, and outperforms a recent state-of-the-art system at classifying natural texturns.Office of Naval Research (N00014-95-1-0409, N00014-95-1-0657, N00014-91-J-4100); Advanced Research Projects Agency (N00014-92-J-4015); Air Force Office of Scientific Research (F49620-92-J-0225, F49620-92-J-0334); National Science Foundation (IRI-90-00530, IRI-90-24877

    A Self-Organizing System for Classifying Complex Images: Natural Textures and Synthetic Aperture Radar

    Full text link
    A self-organizing architecture is developed for image region classification. The system consists of a preprocessor that utilizes multi-scale filtering, competition, cooperation, and diffusion to compute a vector of image boundary and surface properties, notably texture and brightness properties. This vector inputs to a system that incrementally learns noisy multidimensional mappings and their probabilities. The architecture is applied to difficult real-world image classification problems, including classification of synthetic aperture radar and natural texture images, and outperforms a recent state-of-the-art system at classifying natural texturns.Office of Naval Research (N00014-95-1-0409, N00014-95-1-0657, N00014-91-J-4100); Advanced Research Projects Agency (N00014-92-J-4015); Air Force Office of Scientific Research (F49620-92-J-0225, F49620-92-J-0334); National Science Foundation (IRI-90-00530, IRI-90-24877
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