129 research outputs found

    Acoustic echo and noise canceller for personal hands-free video IP phone

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    This paper presents implementation and evaluation of a proposed acoustic echo and noise canceller (AENC) for videotelephony-enabled personal hands-free Internet protocol (IP) phones. This canceller has the following features: noise-robust performance, low processing delay, and low computational complexity. The AENC employs an adaptive digital filter (ADF) and noise reduction (NR) methods that can effectively eliminate undesired acoustic echo and background noise included in a microphone signal even in a noisy environment. The ADF method uses the step-size control approach according to the level of disturbance such as background noise; it can minimize the effect of disturbance in a noisy environment. The NR method estimates the noise level under an assumption that the noise amplitude spectrum is constant in a short period, which cannot be applied to the amplitude spectrum of speech. In addition, this paper presents the method for decreasing the computational complexity of the ADF process without increasing the processing delay to make the processing suitable for real-time implementation. The experimental results demonstrate that the proposed AENC suppresses echo and noise sufficiently in a noisy environment; thus, resulting in natural-sounding speech

    Acoustic echo cancellation for full-duplex voice transmission on fading channels

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    This paper discusses the implementation of an adaptive acoustic echo canceler for a hands-free cellular phone operating on a fading channel. The adaptive lattice structure, which is particularly known for faster convergence relative to the conventional tapped-delay-line (TDL) structure, is used in the initialization stage. After convergence, the lattice coefficients are converted into the coefficients for the TDL structure which can accommodate a larger number of taps in real-time operation due to its computational simplicity. The conversion method of the TDL coefficients from the lattice coefficients is derived and the DSP56001 assembly code for the lattice and TDL structure is included, as well as simulation results and the schematic diagram for the hardware implementation

    Novel implementation technique for a wavelet-based broadband signal detection system

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    This thesis reports on the design, simulation and implementation of a novel Implementation for a Wavelet-based Broadband Signal Detection System. There is a strong interest in methods of increasing the resolution of sonar systems for the detection of targets at sea. A novel implementation of a wideband active sonar signal detection system is proposed in this project. In the system the Continuous Wavelet Transform is used for target motion estimation and an Adaptive-Network-based Fuzzy inference System (ANFIS) is adopted to minimize the noise effect on target detection. A local optimum search algorithm is introduced in this project to reduce the computation load of the Continuous Wavelet Transform and make it suitable for practical applications. The proposed system is realized on a Xilinx University Program Virtex-II Pro Development System which contains a Virtex II pro XC2VP30 FPGA chip with 2 powerPC 405 cores. Testing for single target detection and multiple target detection shows the proposed system is able to accurately locate targets under reverberation-limited underwater environment with a Signal-Noise-Ratio of up to -30db, with location error less than 10 meters and velocity estimation error less than 1 knot. In the proposed system the combination of CWT and local optimum search algorithm significantly saves the computation time for CWT and make it more practical to real applications. Also the implementation of ANFIS on the FPGA board indicates in the future a real-time ANFIS operation with VLSI implementation would be possible

    Robust Automatic Speech recognition System Implemented in a Hybrid Design DSP-FPGA

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    The aim of this work is to reduce the burden task on the DSP processor by transferring a parallel computation part on a configurable circuits FPGA, in automatic speech recognition module design, signal pre-processing, feature selection and optimization, models construction and finally classification phase are necessary. LMS filter algorithm that contains more parallelism and more MACs (multiply and Accumulate) operations is implemented on FPGA Virtex 5 by Xilings, MFCCs features extraction and DTW ( dynamic time wrapping) method is used as a classifier. Major contribution of this work are hybrid solution DSP and FPGA in real time speech recognition system design, the optimization of number of MAC-core within the FPGA this result is obtained by sharing MAC resources between two operation phases: computation of output filter and updating LMS filter coefficients. The paper also provides a hardware solution of the filter with detailed description of asynchronous interface of FPGA circuit and TMS320C6713-EMIF component. The results of simulation shows an improvement in time computation and by optimizing the implementation on the FPGA a gain in space consumption is obtained

    Implementation Issues for acoustic echo cancellers

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    The high computational complexity of acoustic echo cancellation algorithms requires application specific implementations to sustain real time signal processing with affordable power consumption. This is especially true for systems where a delayless approach is considered important, e.g. wireless communication systems. The proposed paper presents architectural considerations to reach a feasible hardware solution

    Implementation of stereophonic acoustic echo canceller on nVIDIA GeForce graphics processing unit

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    金沢大学理工研究域電子情報学系This paper presents an implementation of a stereophonic acoustic echo canceller on nVIDIA GeForce graphics processor and CUDA software development environment. For ef.ciency, fast shared memory has been used as much as possilbe. A tree adder is introduced to reduce the cost for summing thread outputs up. The performance evaluation results suggest that Even a low-cost GPU\u27s with a small number of shader processor greatly helps the echo cancellation for low-cost PC-based teleconferencing. ©2009 IEEE.

    Implementation of stereophonic acoustic echo canceller on nVIDIA GeForce graphics processing unit

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    金沢大学理工研究域電子情報学系This paper presents an implementation of a stereophonic acoustic echo canceller on nVIDIA GeForce graphics processor and CUDA software development environment. For ef.ciency, fast shared memory has been used as much as possilbe. A tree adder is introduced to reduce the cost for summing thread outputs up. The performance evaluation results suggest that Even a low-cost GPU\u27s with a small number of shader processor greatly helps the echo cancellation for low-cost PC-based teleconferencing. ©2009 IEEE.
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