23 research outputs found

    The Capacity of Smartphone Peer-To-Peer Networks

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    We study three capacity problems in the mobile telephone model, a network abstraction that models the peer-to-peer communication capabilities implemented in most commodity smartphone operating systems. The capacity of a network expresses how much sustained throughput can be maintained for a set of communication demands, and is therefore a fundamental bound on the usefulness of a network. Because of this importance, wireless network capacity has been active area of research for the last two decades. The three capacity problems that we study differ in the structure of the communication demands. The first problem is pairwise capacity, where the demands are (source, destination) pairs. Pairwise capacity is one of the most classical definitions, as it was analyzed in the seminal paper of Gupta and Kumar on wireless network capacity. The second problem we study is broadcast capacity, in which a single source must deliver packets to all other nodes in the network. Finally, we turn our attention to all-to-all capacity, in which all nodes must deliver packets to all other nodes. In all three of these problems we characterize the optimal achievable throughput for any given network, and design algorithms which asymptotically match this performance. We also study these problems in networks generated randomly by a process introduced by Gupta and Kumar, and fully characterize their achievable throughput. Interestingly, the techniques that we develop for all-to-all capacity also allow us to design a one-shot gossip algorithm that runs within a polylogarithmic factor of optimal in every graph. This largely resolves an open question from previous work on the one-shot gossip problem in this model

    Computing Equilibria in Anonymous Games

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    We present efficient approximation algorithms for finding Nash equilibria in anonymous games, that is, games in which the players utilities, though different, do not differentiate between other players. Our results pertain to such games with many players but few strategies. We show that any such game has an approximate pure Nash equilibrium, computable in polynomial time, with approximation O(s^2 L), where s is the number of strategies and L is the Lipschitz constant of the utilities. Finally, we show that there is a PTAS for finding an epsilo

    Flow Games

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    In the traditional maximal-flow problem, the goal is to transfer maximum flow in a network by directing, in each vertex in the network, incoming flow into outgoing edges. While the problem has been extensively used in order to optimize the performance of networks in numerous application areas, it corresponds to a setting in which the authority has control on all vertices of the network. Today\u27s computing environment involves parties that should be considered adversarial. We introduce and study {em flow games}, which capture settings in which the authority can control only part of the vertices. In these games, the vertices are partitioned between two players: the authority and the environment. While the authority aims at maximizing the flow, the environment need not cooperate. We argue that flow games capture many modern settings, such as partially-controlled pipe or road systems or hybrid software-defined communication networks. We show that the problem of finding the maximal flow as well as an optimal strategy for the authority in an acyclic flow game is Sigma2PSigma_2^P-complete, and is already Sigma2PSigma_2^P-hard to approximate. We study variants of the game: a restriction to strategies that ensure no loss of flow, an extension to strategies that allow non-integral flows, which we prove to be stronger, and a dynamic setting in which a strategy for a vertex is chosen only once flow reaches the vertex. We discuss additional variants and their applications, and point to several interesting open problems

    Graphical One-Sided Markets with Exchange Costs

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    This paper proposes a new one-sided matching market model in which every agent has a cost function that is allowed to take a negative value. Our model aims to capture the situation where some agents can profit by exchanging their obtained goods with other agents. We formulate such a model based on a graphical one-sided matching market, introduced by Massand and Simon [Massand and Simon, IJCAI 2019]. We investigate the existence of stable outcomes for such a market. We prove that there is an instance that has no core-stable allocation. On the other hand, we guarantee the existence of two-stable allocations even where exchange costs exist. However, it is PLS-hard to find a two-stable allocation for a market with exchange costs even if the maximum degree of the graph is five

    Decomposition of Variational Inequalities with Applications to Nash-Cournot Models in Time of Use Electricity Markets

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    This thesis proposes equilibrium models to link the wholesale and retail electricity markets which allow for reconciliation of the differing time scales of responses of producers (e.g., hourly) and consumers (e.g., monthly) to changing prices. Electricity market equilibrium models with time of use (TOU) pricing scheme are formulated as large-scale variational inequality (VI) problems, a unified and concise approach for modeling the equilibrium. The demand response is dynamic in these models through a dependence on the lagged demand. Different market structures are examined within this context. With an illustrative example, the welfare gains/losses are analyzed after an implementation of TOU pricing scheme over the single pricing scheme. An approximation of the welfare change for this analysis is also presented. Moreover, break-up of a large supplier into smaller parts is investigated. For the illustrative examples presented in the dissertation, overall welfare gains for consumers and lower prices closer to the levels of perfect competition can be realized when the retail pricing scheme is changed from single pricing to TOU pricing. These models can be useful policy tools for regulatory bodies i) to forecast future retail prices (TOU or single prices), ii) to examine the market power exerted by suppliers and iii) to measure welfare gains/losses with different retail pricing schemes (e.g., single versus TOU pricing). With the inclusion of linearized DC network constraints into these models, the problem size grows considerably. Dantzig-Wolfe (DW) decomposition algorithm for VI problems is used to alleviate the computational burden and it also facilitates model management and maintenance. Modification of the DW decomposition algorithm and approximation of the DW master problem significantly improve the computational effort required to find the equilibrium. These algorithms are applied to a two-region energy model for Canada and a realistic Ontario electricity test system. In addition to empirical analysis, theoretical results for the convergence properties of the master problem approximation are presented for DW decomposition of VI problems

    Telecommunications Networks

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    This book guides readers through the basics of rapidly emerging networks to more advanced concepts and future expectations of Telecommunications Networks. It identifies and examines the most pressing research issues in Telecommunications and it contains chapters written by leading researchers, academics and industry professionals. Telecommunications Networks - Current Status and Future Trends covers surveys of recent publications that investigate key areas of interest such as: IMS, eTOM, 3G/4G, optimization problems, modeling, simulation, quality of service, etc. This book, that is suitable for both PhD and master students, is organized into six sections: New Generation Networks, Quality of Services, Sensor Networks, Telecommunications, Traffic Engineering and Routing

    The 1st International Electronic Conference on Algorithms

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    This book presents 22 of the accepted presentations at the 1st International Electronic Conference on Algorithms which was held completely online from September 27 to October 10, 2021. It contains 16 proceeding papers as well as 6 extended abstracts. The works presented in the book cover a wide range of fields dealing with the development of algorithms. Many of contributions are related to machine learning, in particular deep learning. Another main focus among the contributions is on problems dealing with graphs and networks, e.g., in connection with evacuation planning problems

    Software package applications for designing rail freight interchanges

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    Ph.D. ThesisRail freight transport has a crucial role to play in the economy, delivering significant reductions in logistics costs, pollution, and congestion. Typically, the conventional architecture and layout of the rail freight interchange constrain the capacity and performance of the whole railway system. A well-designed rail freight interchange can enhance the system performance by maximizing vehicle usage and minimizing last mile distribution cost. Therefore, the study of rail freight interchange operation is considered crucial to understand how to increase and improve the attractiveness for rail freight transport. This thesis uses game engines to develop software packages that are used for the design of new rail freight interchanges, considering multistakeholder decisions drivers. A novel and modular approach has been applied with the purpose of developing and deploying simulation tools that can be used by multiple stakeholders to: -Understand the impact of multiple-criteria decision analysis on rail freight interchange layouts; -Use a genetic algorithm to identify the most suitable components of the future interchange to be designed, considering the multi-stakeholders’ priorities; - Quickly enable the design of a wide variety of rail freight interchanges from the information selected by a decision maker in a computer-based userfriendly interface. This research has proposed a framework for software development. Three case studies are used to illustrate adaptability of a number of applications for different scenarios. The findings of the research contribute to a better understanding of the impacts of the multiple stakeholder’s decisions on rail freight interchange designs. Key words: Rail Freight Interchanges, Multi stakeholders decision, genetic algorith
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