6,293 research outputs found

    Scheduling real-time, periodic jobs using imprecise results

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    A process is called a monotone process if the accuracy of its intermediate results is non-decreasing as more time is spent to obtain the result. The result produced by a monotone process upon its normal termination is the desired result; the error in this result is zero. External events such as timeouts or crashes may cause the process to terminate prematurely. If the intermediate result produced by the process upon its premature termination is saved and made available, the application may still find the result unusable and, hence, acceptable; such a result is said to be an imprecise one. The error in an imprecise result is nonzero. The problem of scheduling periodic jobs to meet deadlines on a system that provides the necessary programming language primitives and run-time support for processes to return imprecise results is discussed. This problem differs from the traditional scheduling problems since the scheduler may choose to terminate a task before it is completed, causing it to produce an acceptable but imprecise result. Consequently, the amounts of processor time assigned to tasks in a valid schedule can be less than the amounts of time required to complete the tasks. A meaningful formulation of this problem taking into account the quality of the overall result is discussed. Three algorithms for scheduling jobs for which the effects of errors in results produced in different periods are not cumulative are described, and their relative merits are evaluated

    Dynamic scheduling in a multi-product manufacturing system

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    To remain competitive in global marketplace, manufacturing companies need to improve their operational practices. One of the methods to increase competitiveness in manufacturing is by implementing proper scheduling system. This is important to enable job orders to be completed on time, minimize waiting time and maximize utilization of equipment and machineries. The dynamics of real manufacturing system are very complex in nature. Schedules developed based on deterministic algorithms are unable to effectively deal with uncertainties in demand and capacity. Significant differences can be found between planned schedules and actual schedule implementation. This study attempted to develop a scheduling system that is able to react quickly and reliably for accommodating changes in product demand and manufacturing capacity. A case study, 6 by 6 job shop scheduling problem was adapted with uncertainty elements added to the data sets. A simulation model was designed and implemented using ARENA simulation package to generate various job shop scheduling scenarios. Their performances were evaluated using scheduling rules, namely, first-in-first-out (FIFO), earliest due date (EDD), and shortest processing time (SPT). An artificial neural network (ANN) model was developed and trained using various scheduling scenarios generated by ARENA simulation. The experimental results suggest that the ANN scheduling model can provided moderately reliable prediction results for limited scenarios when predicting the number completed jobs, maximum flowtime, average machine utilization, and average length of queue. This study has provided better understanding on the effects of changes in demand and capacity on the job shop schedules. Areas for further study includes: (i) Fine tune the proposed ANN scheduling model (ii) Consider more variety of job shop environment (iii) Incorporate an expert system for interpretation of results. The theoretical framework proposed in this study can be used as a basis for further investigation

    A distributed scheduling algorithm for heterogeneous real-time systems

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    Much of the previous work on load balancing and scheduling in distributed environments was concerned with homogeneous systems and homogeneous loads. Several of the results indicated that random policies are as effective as other more complex load allocation policies. The effects of heterogeneity on scheduling algorithms for hard real time systems is examined. A distributed scheduler specifically to handle heterogeneities in both nodes and node traffic is proposed. The performance of the algorithm is measured in terms of the percentage of jobs discarded. While a random task allocation is very sensitive to heterogeneities, the algorithm is shown to be robust to such non-uniformities in system components and load

    A single-machine scheduling problem with multiple unavailability constraints: A mathematical model and an enhanced variable neighborhood search approach

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    AbstractThis research focuses on a scheduling problem with multiple unavailability periods and distinct due dates. The objective is to minimize the sum of maximum earliness and tardiness of jobs. In order to optimize the problem exactly a mathematical model is proposed. However due to computational difficulties for large instances of the considered problem a modified variable neighborhood search (VNS) is developed. In basic VNS, the searching process to achieve to global optimum or near global optimum solution is totally random, and it is known as one of the weaknesses of this algorithm. To tackle this weakness, a VNS algorithm is combined with a knowledge module. In the proposed VNS, knowledge module extracts the knowledge of good solution and save them in memory and feed it back to the algorithm during the search process. Computational results show that the proposed algorithm is efficient and effective

    PSBS: Practical Size-Based Scheduling

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    Size-based schedulers have very desirable performance properties: optimal or near-optimal response time can be coupled with strong fairness guarantees. Despite this, such systems are very rarely implemented in practical settings, because they require knowing a priori the amount of work needed to complete jobs: this assumption is very difficult to satisfy in concrete systems. It is definitely more likely to inform the system with an estimate of the job sizes, but existing studies point to somewhat pessimistic results if existing scheduler policies are used based on imprecise job size estimations. We take the goal of designing scheduling policies that are explicitly designed to deal with inexact job sizes: first, we show that existing size-based schedulers can have bad performance with inexact job size information when job sizes are heavily skewed; we show that this issue, and the pessimistic results shown in the literature, are due to problematic behavior when large jobs are underestimated. Once the problem is identified, it is possible to amend existing size-based schedulers to solve the issue. We generalize FSP -- a fair and efficient size-based scheduling policy -- in order to solve the problem highlighted above; in addition, our solution deals with different job weights (that can be assigned to a job independently from its size). We provide an efficient implementation of the resulting protocol, which we call Practical Size-Based Scheduler (PSBS). Through simulations evaluated on synthetic and real workloads, we show that PSBS has near-optimal performance in a large variety of cases with inaccurate size information, that it performs fairly and it handles correctly job weights. We believe that this work shows that PSBS is indeed pratical, and we maintain that it could inspire the design of schedulers in a wide array of real-world use cases.Comment: arXiv admin note: substantial text overlap with arXiv:1403.599

    Engineering technology for networks

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    Space Network (SN) modeling and evaluation are presented. The following tasks are included: Network Modeling (developing measures and metrics for SN, modeling of the Network Control Center (NCC), using knowledge acquired from the NCC to model the SNC, and modeling the SN); and Space Network Resource scheduling

    Dynamic voltage scaling algorithms for soft and hard real-time system

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    Dynamic Voltage Scaling (DVS) has not been investigated completely for further minimizing the energy consumption of microprocessor and prolonging the operational life of real-time systems. In this dissertation, the workload prediction based DVS and the offline convex optimization based DVS for soft and hard real-time systems are investigated, respectively. The proposed algorithms of soft and hard real-time systems are implemented on a small scaled wireless sensor network (WSN) and a simulation model, respectively
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