8,859 research outputs found

    Efficient hardware implementations of low bit depth motion estimation algorithms

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    In this paper, we present efficient hardware implementation of multiplication free one-bit transform (MF1BT) based and constraint one-bit transform (C-1BT) based motion estimation (ME) algorithms, in order to provide low bit-depth representation based full search block ME hardware for real-time video encoding. We used a source pixel based linear array (SPBLA) hardware architecture for low bit depth ME for the first time in the literature. The proposed SPBLA based implementation results in a genuine data flow scheme which significantly reduces the number of data reads from the current block memory, which in turn reduces the power consumption by at least 50% compared to conventional 1BT based ME hardware architecture presented in the literature. Because of the binary nature of low bit-depth ME algorithms, their hardware architectures are more efficient than existing 8 bits/pixel representation based ME architectures

    Motion estimation and CABAC VLSI co-processors for real-time high-quality H.264/AVC video coding

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    Real-time and high-quality video coding is gaining a wide interest in the research and industrial community for different applications. H.264/AVC, a recent standard for high performance video coding, can be successfully exploited in several scenarios including digital video broadcasting, high-definition TV and DVD-based systems, which require to sustain up to tens of Mbits/s. To that purpose this paper proposes optimized architectures for H.264/AVC most critical tasks, Motion estimation and context adaptive binary arithmetic coding. Post synthesis results on sub-micron CMOS standard-cells technologies show that the proposed architectures can actually process in real-time 720 × 480 video sequences at 30 frames/s and grant more than 50 Mbits/s. The achieved circuit complexity and power consumption budgets are suitable for their integration in complex VLSI multimedia systems based either on AHB bus centric on-chip communication system or on novel Network-on-Chip (NoC) infrastructures for MPSoC (Multi-Processor System on Chip

    Low power techniques for video compression

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    This paper gives an overview of low-power techniques proposed in the literature for mobile multimedia and Internet applications. Exploitable aspects are discussed in the behavior of different video compression tools. These power-efficient solutions are then classified by synthesis domain and level of abstraction. As this paper is meant to be a starting point for further research in the area, a lowpower hardware & software co-design methodology is outlined in the end as a possible scenario for video-codec-on-a-chip implementations on future mobile multimedia platforms

    Acceleration of stereo-matching on multi-core CPU and GPU

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    This paper presents an accelerated version of a dense stereo-correspondence algorithm for two different parallelism enabled architectures, multi-core CPU and GPU. The algorithm is part of the vision system developed for a binocular robot-head in the context of the CloPeMa 1 research project. This research project focuses on the conception of a new clothes folding robot with real-time and high resolution requirements for the vision system. The performance analysis shows that the parallelised stereo-matching algorithm has been significantly accelerated, maintaining 12x and 176x speed-up respectively for multi-core CPU and GPU, compared with non-SIMD singlethread CPU. To analyse the origin of the speed-up and gain deeper understanding about the choice of the optimal hardware, the algorithm was broken into key sub-tasks and the performance was tested for four different hardware architectures

    Multi-standard reconfigurable motion estimation processor for hybrid video codecs

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