10,087 research outputs found

    Reliable Prediction of Channel Assignment Performance in Wireless Mesh Networks

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    The advancements in wireless mesh networks (WMN), and the surge in multi-radio multi-channel (MRMC) WMN deployments have spawned a multitude of network performance issues. These issues are intricately linked to the adverse impact of endemic interference. Thus, interference mitigation is a primary design objective in WMNs. Interference alleviation is often effected through efficient channel allocation (CA) schemes which fully utilize the potential of MRMC environment and also restrain the detrimental impact of interference. However, numerous CA schemes have been proposed in research literature and there is a lack of CA performance prediction techniques which could assist in choosing a suitable CA for a given WMN. In this work, we propose a reliable interference estimation and CA performance prediction approach. We demonstrate its efficacy by substantiating the CA performance predictions for a given WMN with experimental data obtained through rigorous simulations on an ns-3 802.11g environment.Comment: Accepted in ICACCI-201

    Predicting Performance of Channel Assignments in Wireless Mesh Networks through Statistical Interference Estimation

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    Wireless Mesh Network (WMN) deployments are poised to reduce the reliance on wired infrastructure especially with the advent of the multi-radio multi-channel (MRMC) WMN architecture. But the benefits that MRMC WMNs offer viz., augmented network capacity, uninterrupted connectivity and reduced latency, are depreciated by the detrimental effect of prevalent interference. Interference mitigation is thus a prime objective in WMN deployments. It is often accomplished through prudent channel allocation (CA) schemes which minimize the adverse impact of interference and enhance the network performance. However, a multitude of CA schemes have been proposed in research literature and absence of a CA performance prediction metric, which could aid in the selection of an efficient CA scheme for a given WMN, is often felt. In this work, we offer a fresh characterization of the interference endemic in wireless networks. We then propose a reliable CA performance prediction metric, which employs a statistical interference estimation approach. We carry out a rigorous quantitative assessment of the proposed metric by validating its CA performance predictions with experimental results, recorded from extensive simulations run on an ns-3 802.11g environment

    Mechatronics & the cloud

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    Conventionally, the engineering design process has assumed that the design team is able to exercise control over all elements of the design, either directly or indirectly in the case of sub-systems through their specifications. The introduction of Cyber-Physical Systems (CPS) and the Internet of Things (IoT) means that a design team’s ability to have control over all elements of a system is no longer the case, particularly as the actual system configuration may well be being dynamically reconfigured in real-time according to user (and vendor) context and need. Additionally, the integration of the Internet of Things with elements of Big Data means that information becomes a commodity to be autonomously traded by and between systems, again according to context and need, all of which has implications for the privacy of system users. The paper therefore considers the relationship between mechatronics and cloud-basedtechnologies in relation to issues such as the distribution of functionality and user privacy

    A System for Distributed Mechanisms: Design, Implementation and Applications

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    We describe here a structured system for distributed mechanism design appropriate for both Intranet and Internet applications. In our approach the players dynamically form a network in which they know neither their neighbours nor the size of the network and interact to jointly take decisions. The only assumption concerning the underlying communication layer is that for each pair of processes there is a path of neighbours connecting them. This allows us to deal with arbitrary network topologies. We also discuss the implementation of this system which consists of a sequence of layers. The lower layers deal with the operations that implement the basic primitives of distributed computing, namely low level communication and distributed termination, while the upper layers use these primitives to implement high level communication among players, including broadcasting and multicasting, and distributed decision making. This yields a highly flexible distributed system whose specific applications are realized as instances of its top layer. This design is implemented in Java. The system supports at various levels fault-tolerance and includes a provision for distributed policing the purpose of which is to exclude `dishonest' players. Also, it can be used for repeated creation of dynamically formed networks of players interested in a joint decision making implemented by means of a tax-based mechanism. We illustrate its flexibility by discussing a number of implemented examples.Comment: 36 pages; revised and expanded versio
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