120,861 research outputs found

    Data Dissemination Performance in Large-Scale Sensor Networks

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    As the use of wireless sensor networks increases, the need for (energy-)efficient and reliable broadcasting algorithms grows. Ideally, a broadcasting algorithm should have the ability to quickly disseminate data, while keeping the number of transmissions low. In this paper we develop a model describing the message count in large-scale wireless sensor networks. We focus our attention on the popular Trickle algorithm, which has been proposed as a suitable communication protocol for code maintenance and propagation in wireless sensor networks. Besides providing a mathematical analysis of the algorithm, we propose a generalized version of Trickle, with an additional parameter defining the length of a listen-only period. This generalization proves to be useful for optimizing the design and usage of the algorithm. For single-cell networks we show how the message count increases with the size of the network and how this depends on the Trickle parameters. Furthermore, we derive distributions of inter-broadcasting times and investigate their asymptotic behavior. Our results prove conjectures made in the literature concerning the effect of a listen-only period. Additionally, we develop an approximation for the expected number of transmissions in multi-cell networks. All results are validated by simulations

    Energy-Efficient Design of Satellite-Terrestrial Computing in 6G Wireless Networks

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    In this paper, we investigate the issue of satellite-terrestrial computing in the sixth generation (6G) wireless networks, where multiple terrestrial base stations (BSs) and low earth orbit (LEO) satellites collaboratively provide edge computing services to ground user equipments (GUEs) and space user equipments (SUEs) over the world. In particular, we design a complete process of satellite-terrestrial computing in terms of communication and computing according to the characteristics of 6G wireless networks. In order to minimize the weighted total energy consumption while ensuring delay requirements of computing tasks, an energy-efficient satellite-terrestrial computing algorithm is put forward by jointly optimizing offloading selection, beamforming design and resource allocation. Finally, both theoretical analysis and simulation results confirm fast convergence and superior performance of the proposed algorithm for satellite-terrestrial computing in 6G wireless networks

    Design and analysis of distributed utility maximization algorithm for multihop wireless network with inaccurate feedback

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    Distributed network utility maximization (NUM) is receiving increasing interests for cross-layer optimization problems in multihop wireless networks. Traditional distributed NUM algorithms rely heavily on feedback information between different network elements, such as traffic sources and routers. Because of the distinct features of multihop wireless networks such as time-varying channels and dynamic network topology, the feedback information is usually inaccurate, which represents as a major obstacle for distributed NUM application to wireless networks. The questions to be answered include if distributed NUM algorithm can converge with inaccurate feedback and how to design effective distributed NUM algorithm for wireless networks. In this paper, we first use the infinitesimal perturbation analysis technique to provide an unbiased gradient estimation on the aggregate rate of traffic sources at the routers based on locally available information. On the basis of that, we propose a stochastic approximation algorithm to solve the distributed NUM problem with inaccurate feedback. We then prove that the proposed algorithm can converge to the optimum solution of distributed NUM with perfect feedback under certain conditions. The proposed algorithm is applied to the joint rate and media access control problem for wireless networks. Numerical results demonstrate the convergence of the proposed algorithm

    Waveform Optimization for Large-Scale Multi-Antenna Multi-Sine Wireless Power Transfer

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    Wireless power transfer (WPT) is expected to be a technology reshaping the landscape of low-power applications such as the Internet of Things, machine-to-machine communications and radio frequency identification networks. Although there has been some progress towards multi-antenna multi-sine WPT design, the large-scale design of WPT, reminiscent of massive multiple-input multiple-output (MIMO) in communications, remains an open problem. Considering the nonlinear rectifier model, a multiuser waveform optimization algorithm is derived based on successive convex approximation (SCA). A lower-complexity algorithm is derived based on asymptotic analysis and sequential approximation (SA). It is shown that the difference between the average output voltage achieved by the two algorithms can be negligible provided the number of antennas is large enough. The performance gain of the nonlinear model based design over the linear model based design can be large, in the presence of a large number of tones.Comment: To appear in the 17th IEEE International Workshop on Signal Processing Advances in Wireless Communications (SPAWC 2016

    Performance analysis of large wireless networks: a stochastic geometry approach

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    In recent years, stochastic geometry has emerged as a powerful tool for the modeling, analysis, and design of wireless networks with random topologies. Stochastic geometry has been demonstrated to provide a tractable yet an accurate approach for the performance analysis of wireless networks, when the network nodes are modeled as a Poisson point process. This thesis develops analytical frameworks to study the performance of various large-scale wireless networks with random topologies. Firstly, it develops a mathematical model for the uplink analysis of heterogeneous cellular networks when the base stations have multiple antennas. Further, it studies how the gains of downlink and uplink decoupling can be optimized in such a network. Secondly, this thesis also models, analyzes, and designs an ad-hoc network architecture that utilizes both the wireless power transfer and backscatter communications. The performance of such a network is further compared with a regular powered network. Finally, this thesis for the first time develops a scheduling algorithm for cellular networks that has an information theoretic justification. Then using tools from stochastic geometry, this thesis quantifies the gains of such scheduling algorithm over the traditional scheduling algorithm for the downlink transmission. Furthermore, to find the optimal system parameters that provide the maximum gains, this thesis performs asymptotic analysis and provides a simple optimization algorithm. The accuracy of all the mathematical models have been verified with extensive Monte Carlo simulations.Open Acces

    Throughput-Optimal Broadcast on Directed Acyclic Graphs

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    We study the problem of broadcasting packets in wireless networks. At each time slot, a network controller activates non-interfering links and forwards packets to all nodes at a common rate; the maximum rate is referred to as the broadcast capacity of the wireless network. Existing policies achieve the broadcast capacity by balancing traffic over a set of spanning trees, which are difficult to maintain in a large and time-varying wireless network. We propose a new dynamic algorithm that achieves the broadcast capacity when the underlying network topology is a directed acyclic graph (DAG). This algorithm utilizes local queue-length information, does not use any global topological structures such as spanning trees, and uses the idea of in-order packet delivery to all network nodes. Although the in-order packet delivery constraint leads to degraded throughput in cyclic graphs, we show that it is throughput optimal in DAGs and can be exploited to simplify the design and analysis of optimal algorithms. Our simulation results show that the proposed algorithm has superior delay performance as compared to tree-based approaches.Comment: To appear in the proceedings of INFOCOM, 201

    Communication Primitives in Cognitive Radio Networks

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    Cognitive radio networks are a new type of multi-channel wireless network in which different nodes can have access to different sets of channels. By providing multiple channels, they improve the efficiency and reliability of wireless communication. However, the heterogeneous nature of cognitive radio networks also brings new challenges to the design and analysis of distributed algorithms. In this paper, we focus on two fundamental problems in cognitive radio networks: neighbor discovery, and global broadcast. We consider a network containing nn nodes, each of which has access to cc channels. We assume the network has diameter DD, and each pair of neighbors have at least kβ‰₯1k\geq 1, and at most kmax≀ck_{max}\leq c, shared channels. We also assume each node has at most Ξ”\Delta neighbors. For the neighbor discovery problem, we design a randomized algorithm CSeek which has time complexity O~((c2/k)+(kmax/k)β‹…Ξ”)\tilde{O}((c^2/k)+(k_{max}/k)\cdot\Delta). CSeek is flexible and robust, which allows us to use it as a generic "filter" to find "well-connected" neighbors with an even shorter running time. We then move on to the global broadcast problem, and propose CGCast, a randomized algorithm which takes O~((c2/k)+(kmax/k)β‹…Ξ”+Dβ‹…Ξ”)\tilde{O}((c^2/k)+(k_{max}/k)\cdot\Delta+D\cdot\Delta) time. CGCast uses CSeek to achieve communication among neighbors, and uses edge coloring to establish an efficient schedule for fast message dissemination. Towards the end of the paper, we give lower bounds for solving the two problems. These lower bounds demonstrate that in many situations, CSeek and CGCast are near optimal
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