4,840 research outputs found

    Combining and Relating Control Effects and their Semantics

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    Combining local exceptions and first class continuations leads to programs with complex control flow, as well as the possibility of expressing powerful constructs such as resumable exceptions. We describe and compare games models for a programming language which includes these features, as well as higher-order references. They are obtained by contrasting methodologies: by annotating sequences of moves with "control pointers" indicating where exceptions are thrown and caught, and by composing the exceptions and continuations monads. The former approach allows an explicit representation of control flow in games for exceptions, and hence a straightforward proof of definability (full abstraction) by factorization, as well as offering the possibility of a semantic approach to control flow analysis of exception-handling. However, establishing soundness of such a concrete and complex model is a non-trivial problem. It may be resolved by establishing a correspondence with the monad semantics, based on erasing explicit exception moves and replacing them with control pointers.Comment: In Proceedings COS 2013, arXiv:1309.092

    No value restriction is needed for algebraic effects and handlers

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    We present a straightforward, sound Hindley-Milner polymorphic type system for algebraic effects and handlers in a call-by-value calculus, which allows type variable generalisation of arbitrary computations, not just values. This result is surprising. On the one hand, the soundness of unrestricted call-by-value Hindley-Milner polymorphism is known to fail in the presence of computational effects such as reference cells and continuations. On the other hand, many programming examples can be recast to use effect handlers instead of these effects. Analysing the expressive power of effect handlers with respect to state effects, we claim handlers cannot express reference cells, and show they can simulate dynamically scoped state

    Programming with Algebraic Effects and Handlers

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    Eff is a programming language based on the algebraic approach to computational effects, in which effects are viewed as algebraic operations and effect handlers as homomorphisms from free algebras. Eff supports first-class effects and handlers through which we may easily define new computational effects, seamlessly combine existing ones, and handle them in novel ways. We give a denotational semantics of eff and discuss a prototype implementation based on it. Through examples we demonstrate how the standard effects are treated in eff, and how eff supports programming techniques that use various forms of delimited continuations, such as backtracking, breadth-first search, selection functionals, cooperative multi-threading, and others

    An Effect System for Algebraic Effects and Handlers

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    We present an effect system for core Eff, a simplified variant of Eff, which is an ML-style programming language with first-class algebraic effects and handlers. We define an expressive effect system and prove safety of operational semantics with respect to it. Then we give a domain-theoretic denotational semantics of core Eff, using Pitts's theory of minimal invariant relations, and prove it adequate. We use this fact to develop tools for finding useful contextual equivalences, including an induction principle. To demonstrate their usefulness, we use these tools to derive the usual equations for mutable state, including a general commutativity law for computations using non-interfering references. We have formalized the effect system, the operational semantics, and the safety theorem in Twelf
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