1,651 research outputs found

    An Agent-Based Distributed Coordination Mechanism for Wireless Visual Sensor Nodes Using Dynamic Programming

    No full text
    The efficient management of the limited energy resources of a wireless visual sensor network is central to its successful operation. Within this context, this article focuses on the adaptive sampling, forwarding, and routing actions of each node in order to maximise the information value of the data collected. These actions are inter-related in a multi-hop routing scenario because each node’s energy consumption must be optimally allocated between sampling and transmitting its own data, receiving and forwarding the data of other nodes, and routing any data. Thus, we develop two optimal agent-based decentralised algorithms to solve this distributed constraint optimization problem. The first assumes that the route by which data is forwarded to the base station is fixed, and then calculates the optimal sampling, transmitting, and forwarding actions that each node should perform. The second assumes flexible routing, and makes optimal decisions regarding both the integration of actions that each node should choose, and also the route by which the data should be forwarded to the base station. The two algorithms represent a trade-off in optimality, communication cost, and processing time. In an empirical evaluation on sensor networks (whose underlying communication networks exhibit loops), we show that the algorithm with flexible routing is able to deliver approximately twice the quantity of information to the base station compared to the algorithm using fixed routing (where an arbitrary choice of route is made). However, this gain comes at a considerable communication and computational cost (increasing both by a factor of 100 times). Thus, while the algorithm with flexible routing is suitable for networks with a small numbers of nodes, it scales poorly, and as the size of the network increases, the algorithm with fixed routing is favoured

    Bounded Decentralised Coordination over Multiple Objectives

    No full text
    We propose the bounded multi-objective max-sum algorithm (B-MOMS), the first decentralised coordination algorithm for multi-objective optimisation problems. B-MOMS extends the max-sum message-passing algorithm for decentralised coordination to compute bounded approximate solutions to multi-objective decentralised constraint optimisation problems (MO-DCOPs). Specifically, we prove the optimality of B-MOMS in acyclic constraint graphs, and derive problem dependent bounds on its approximation ratio when these graphs contain cycles. Furthermore, we empirically evaluate its performance on a multi-objective extension of the canonical graph colouring problem. In so doing, we demonstrate that, for the settings we consider, the approximation ratio never exceeds 2, and is typically less than 1.5 for less-constrained graphs. Moreover, the runtime required by B-MOMS on the problem instances we considered never exceeds 30 minutes, even for maximally constrained graphs with 100100 agents. Thus, B-MOMS brings the problem of multi-objective optimisation well within the boundaries of the limited capabilities of embedded agents

    Solving DCOPs with Distributed Large Neighborhood Search

    Full text link
    The field of Distributed Constraint Optimization has gained momentum in recent years, thanks to its ability to address various applications related to multi-agent cooperation. Nevertheless, solving Distributed Constraint Optimization Problems (DCOPs) optimally is NP-hard. Therefore, in large-scale, complex applications, incomplete DCOP algorithms are necessary. Current incomplete DCOP algorithms suffer of one or more of the following limitations: they (a) find local minima without providing quality guarantees; (b) provide loose quality assessment; or (c) are unable to benefit from the structure of the problem, such as domain-dependent knowledge and hard constraints. Therefore, capitalizing on strategies from the centralized constraint solving community, we propose a Distributed Large Neighborhood Search (D-LNS) framework to solve DCOPs. The proposed framework (with its novel repair phase) provides guarantees on solution quality, refining upper and lower bounds during the iterative process, and can exploit domain-dependent structures. Our experimental results show that D-LNS outperforms other incomplete DCOP algorithms on both structured and unstructured problem instances

    Coordination of Mobile Mules via Facility Location Strategies

    Full text link
    In this paper, we study the problem of wireless sensor network (WSN) maintenance using mobile entities called mules. The mules are deployed in the area of the WSN in such a way that would minimize the time it takes them to reach a failed sensor and fix it. The mules must constantly optimize their collective deployment to account for occupied mules. The objective is to define the optimal deployment and task allocation strategy for the mules, so that the sensors' downtime and the mules' traveling distance are minimized. Our solutions are inspired by research in the field of computational geometry and the design of our algorithms is based on state of the art approximation algorithms for the classical problem of facility location. Our empirical results demonstrate how cooperation enhances the team's performance, and indicate that a combination of k-Median based deployment with closest-available task allocation provides the best results in terms of minimizing the sensors' downtime but is inefficient in terms of the mules' travel distance. A k-Centroid based deployment produces good results in both criteria.Comment: 12 pages, 6 figures, conferenc

    A Survey on Sensor Networks from a Multiagent Perspective

    Get PDF
    Sensor networks (SNs) have arisen as one of the most promising technologies for the next decades. The recent emergence of small and inexpensive sensors based upon microelectromechanical systems ease the development and proliferation of this kind of networks in a wide range of actual-world applications. Multiagent systems (MAS) have been identified as one of the most suitable technologies to contribute to the deployment of SNs that exhibit flexibility, robustness and autonomy. The purpose of this survey is 2-fold. On the one hand, we review the most relevant contributions of agent technologies to this emerging application domain. On the other hand, we identify the challenges that researchers must address to establish MAS as the key enabling technology for SNs.This work has been funded by projects IEA(TIN2006-15662-C02-01), Agreement Technologies (CONSOLIDER CSD2007-0022, INGENIO 2010), EVE (TIN2009-14702-C02-01,TIN2009-14702-C02-02) and Generalitat de Catalunya under the gran t2009-SGR-1434. Meritxell Vinyals is supported by the Spanish Ministry of Education (FPU grant AP2006-04636)Peer Reviewe

    Multi-objective Decentralised Coordination for Teams of Robotic Agents

    No full text
    This thesis introduces two novel coordination mechanisms for a team of multiple autonomous decision makers, represented as autonomous robotic agents. Such techniques aim to improve the capabilities of robotic agents, such as unmanned aerial or ground vehicles (UAVs and UGVs), when deployed in real world operations. In particular, the work reported in this thesis focuses on improving the decision making of teams of such robotic agents when deployed in an unknown, and dynamically changing, environment to perform search and rescue operations for lost targets. This problem is well known and studied within both academia and industry and coordination mechanisms for controlling such teams have been studied in both the robotics and the multi-agent systems communities. Within this setting, our first contribution aims at solves a canonical target search problem, in which a team of UAVs is deployed in an environment to search for a lost target. Specifically, we present a novel decentralised coordination approach for teams of UAVs, based on the max-sum algorithm. In more detail, we represent each agent as a UAV, and study the applicability of the max-sum algorithm, a decentralised approximate message passing algorithm, to coordinate a team of multiple UAVs for target search. We benchmark our approach against three state-of-the-art approaches within a simulation environment. The results show that coordination with the max-sum algorithm out-performs a best response algorithm, which represents the state of the art in the coordination of UAVs for search, by up to 26%, an implicitly coordinated approach, where the coordination arises from the agents making decisions based on a common belief, by up to 34% and finally a non-coordinated approach by up to 68%. These results indicate that the max-sum algorithm has the potential to be applied in complex systems operating in dynamic environments. We then move on to tackle coordination in which the team has more than one objective to achieve (e.g. maximise the covered space of the search area, whilst minimising the amount of energy consumed by each UAV). To achieve this shortcoming, we present, as our second contribution, an extension of the max-sum algorithm to compute bounded solutions for problems involving multiple objectives. More precisely, we develop the bounded multi-objective max-sum algorithm (B-MOMS), a novel decentralised coordination algorithm able to solve problems involving multiple objectives while providing guarantees on the solution it recovers. B-MOMS extends the standard max-sum algorithm to compute bounded approximate solutions to multi-objective decentralised constraint optimisation problems (MO-DCOPs). Moreover, we prove the optimality of B-MOMS in acyclic constraint graphs, and derive problem dependent bounds on its approximation ratio when these graphs contain cycles. Finally, we empirically evaluate its performance on a multi-objective extension of the canonical graph colouring problem. In so doing, we demonstrate that, for the settings we consider, the approximation ratio never exceeds 22, and is typically less than 1.51.5 for less-constrained graphs. Moreover, the runtime required by B-MOMS on the problem instances we considered never exceeds 3030 minutes, even for maximally constrained graphs with one hundred agents
    corecore