2,734 research outputs found

    A Role-Based Approach for Orchestrating Emergent Configurations in the Internet of Things

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    The Internet of Things (IoT) is envisioned as a global network of connected things enabling ubiquitous machine-to-machine (M2M) communication. With estimations of billions of sensors and devices to be connected in the coming years, the IoT has been advocated as having a great potential to impact the way we live, but also how we work. However, the connectivity aspect in itself only accounts for the underlying M2M infrastructure. In order to properly support engineering IoT systems and applications, it is key to orchestrate heterogeneous 'things' in a seamless, adaptive and dynamic manner, such that the system can exhibit a goal-directed behaviour and take appropriate actions. Yet, this form of interaction between things needs to take a user-centric approach and by no means elude the users' requirements. To this end, contextualisation is an important feature of the system, allowing it to infer user activities and prompt the user with relevant information and interactions even in the absence of intentional commands. In this work we propose a role-based model for emergent configurations of connected systems as a means to model, manage, and reason about IoT systems including the user's interaction with them. We put a special focus on integrating the user perspective in order to guide the emergent configurations such that systems goals are aligned with the users' intentions. We discuss related scientific and technical challenges and provide several uses cases outlining the concept of emergent configurations.Comment: In Proceedings of the Second International Workshop on the Internet of Agents @AAMAS201

    A survey of major challenges and future directions for next generation pervasive computing

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    Pervasive computing has emerged as a new computing paradigm with a great deal with appeal in our everyday environment. However, the benefits offered by this new computing paradigm are relatively below our expected standard. This paper discusses the major challenges for the next generation pervasive computing and the difficulties in developing a promising system to meet these challenges. Then, we present a survey that covers relevant existing approaches addressed to overcome the challenges. Finally, we highlight future research directions and present a new intriguing exploration, aiming to broaden the appeal and bridge the gap for the fulfillment of the challenges. © Springer-Verlag Berlin Heidelberg 2006

    Context Aware Computing for The Internet of Things: A Survey

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    As we are moving towards the Internet of Things (IoT), the number of sensors deployed around the world is growing at a rapid pace. Market research has shown a significant growth of sensor deployments over the past decade and has predicted a significant increment of the growth rate in the future. These sensors continuously generate enormous amounts of data. However, in order to add value to raw sensor data we need to understand it. Collection, modelling, reasoning, and distribution of context in relation to sensor data plays critical role in this challenge. Context-aware computing has proven to be successful in understanding sensor data. In this paper, we survey context awareness from an IoT perspective. We present the necessary background by introducing the IoT paradigm and context-aware fundamentals at the beginning. Then we provide an in-depth analysis of context life cycle. We evaluate a subset of projects (50) which represent the majority of research and commercial solutions proposed in the field of context-aware computing conducted over the last decade (2001-2011) based on our own taxonomy. Finally, based on our evaluation, we highlight the lessons to be learnt from the past and some possible directions for future research. The survey addresses a broad range of techniques, methods, models, functionalities, systems, applications, and middleware solutions related to context awareness and IoT. Our goal is not only to analyse, compare and consolidate past research work but also to appreciate their findings and discuss their applicability towards the IoT.Comment: IEEE Communications Surveys & Tutorials Journal, 201

    Towards a Reference Architecture for Context-Aware Services

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    This Chapter describes an infrastructure for multi-modal perceptual systems which aims at developing and realizing computer services that are delivered to humans in an implicit and unobtrusive way. The framework presented here supports the implementation of humancentric context-aware applications providing non-obtrusive assistance to participants in events such as meetings, lectures, conferences and presentations taking place in indoor "smart spaces". We emphasize on the design and implementation of an agent-based framework that supports "pluggable" service logic in the sense that the service developer can concentrate on the service logic independently of the underlying middleware. Furthermore, we give an example of the architecture’s ability to support the cooperation of multiple services in a meeting scenario using an intelligent connector service and a semantic web oriented travel service. The framework was developed as part of the project CHIL (Computers in the Human Interaction Loop). The vision of CHIL was to be able to provide context-aware human centric services which will operate in the background, provide assistance to the participants in the CHIL spaces and undertake tedious tasks in an unobtrusive way. To achieve this, significant effort had to be put in designing efficient context extraction components so that the CHIL system can acquire an accurate perspective of the current state of the CHIL space. However, the CHIL services required a much more sophisticated modelling of the actual event, rather than simple and fluctuating impressions of it. Furthermore, by nature the CHIL spaces are highly dynamic and heterogeneous; people join or leave, sensors fail or are restarted, user devices connect to the network, etc. To manage this diverse infrastructure, sophisticated techniques were necessary that can map all entities present in the CHIL system and provide information to all components which may require it. From these facts, one can easily understand that in addition to highly sophisticated components at an individual level, another mechanism (or a combination of mechanisms) should be present which can handle this infrastructure. The CHIL Reference Architecture for Multi Modal Systems lies in the background, and provides the solid, high performance and robust backbone for the CHIL services. Each individual need is assigned to a specially designed and integrated layer which is docked to the individual component, and provides all the necessary actions to enable the component to be plugged in the CHIL framework

    Major requirements for building Smart Homes in Smart Cities based on Internet of Things technologies

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    The recent boom in the Internet of Things (IoT) will turn Smart Cities and Smart Homes (SH) from hype to reality. SH is the major building block for Smart Cities and have long been a dream for decades, hobbyists in the late 1970s made Home Automation (HA) possible when personal computers started invading home spaces. While SH can share most of the IoT technologies, there are unique characteristics that make SH special. From the result of a recent research survey on SH and IoT technologies, this paper defines the major requirements for building SH. Seven unique requirement recommendations are defined and classified according to the specific quality of the SH building blocks

    Intelligent environments: a manifesto

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    We explain basic features of an emerging area called Intelligent Environments. We give a short overview on how it has developed, what is the current state of the art and what are the challenges laying ahead. The aim of the article is to make aware the Computer Science community of this new development, the differences with previous dominant paradigms and the opportunities that this area offers to the scientific community and society

    Moving forward on u-healthcare: A framework for patient-centric

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    Delivering remote healthcare services without deteriorating the ‘patient experience’ requires building highly usable and adaptive applications. Efficient context data collection and management make possible to infer extra knowledge on the user’s situation, making easier the design of these advanced ubiquitous applications. This contribution, part of a work in progress which aims at building an operative AmI middleware, presents a generic architecture to provide u-healthcare services, to be delivered both in mobile and home environments. In particular, we address the design of the Context Management Component (CMC), the module that takes context data from the sensing layer and performs data fusion and reasoning to build an aggregated ‘context image’. We especially explain the requirements on data modelling and the functional features that are imposed to the CMC. The resulting logical multilayered architecture -composed by acquisition and fusion, inference and reasoning levels- is detailed, and the technologies needed to develop the Context Management Component are finally specifie

    Ambiences: on-the-fly usage of available resources through personal devices

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    In smart spaces such as smart homes, computation is embedded everywhere: in toys, appliances, or the home’s infrastructure. Most of these devices provide a pool of available resources which the user can take advantage, interacting and creating a friendly environment. The inherent composability of these systems and other unique characteristics such as low-cost energy, simplicity in module programming, and even their small size, make them a suitable candidate for dynamic and adaptive ambient systems. This research work focuses on what is defined as an “ambience”, a space with a user-defined set of computational devices. A smart-home is modeled as a collection of ambiences, where every ambience is capable of providing a pool of available resources to the user. In turn, the user is supposed to carry one or several personal devices able to interact with the ambiences, taking advantage of his inherent mobility. In this way, the whole system can benefit from resources discovered in the spatial proximity. A software architecture is designed, which is based on the implementation of low-cost algorithms able to detect and update the system when changes in an ambience occur. Ambience middleware implementation works in a wide range of architectures and OSs, while showing a negligible overhead in the time to perform the basic output operations.Peer ReviewedPostprint (published version
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