2,757 research outputs found

    Collaborative Models for Supply Networks Coordination and Healthcare Consolidation

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    This work discusses the collaboration framework among different members of two complex systems: supply networks and consolidated healthcare systems. Although existing literature advocates the notion of strategic partnership/cooperation in both supply networks and healthcare systems, there is a dearth of studies quantitatively analyzing the scope of cooperation among the members and its benefit on the global performance. Hence, the first part of this dissertation discusses about two-echelon supply networks and studies the coordination of buyers and suppliers for multi-period procurement process. Viewing the issue from the same angel, the second part studies the coordination framework of hospitals for consolidated healthcare service delivery. Realizing the dynamic nature of information flow and the conflicting objectives of members in supply networks, a two-tier coordination mechanism among buyers and suppliers is modeled. The process begins with the intelligent matching of buyers and suppliers based on the similarity of users profiles. Then, a coordination mechanism for long-term agreements among buyers and suppliers is proposed. The proposed mechanism introduces the importance of strategic buyers for suppliers in modeling and decision making process. To enhance the network utilization, we examine a further collaboration among suppliers where cooperation incurs both cost and benefit. Coalitional game theory is utilized to model suppliers\u27 coalition formation. The efficiency of the proposed approaches is evaluated through simulation studies. We then revisit the common issue, the co-existence of partnership and conflict objectives of members, for consolidated healthcare systems and study the coordination of hospitals such that there is a central referral system to facilitate patients transfer. We consider three main players including physicians, hospitals managers, and the referral system. As a consequence, the interaction within these players will shape the coordinating scheme to improve the overall system performance. To come up with the incentive scheme for physicians and aligning hospitals activities, we define a multi-objective mathematical model and obtain optimal transfer pattern. Using optimal solutions as a baseline, a cooperative game between physicians and the central referral system is defined to coordinate decisions toward system optimality. The efficiency of the proposed approach is examined via a case study

    Tasks for Agent-Based Negotiation Teams:Analysis, Review, and Challenges

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    An agent-based negotiation team is a group of interdependent agents that join together as a single negotiation party due to their shared interests in the negotiation at hand. The reasons to employ an agent-based negotiation team may vary: (i) more computation and parallelization capabilities, (ii) unite agents with different expertise and skills whose joint work makes it possible to tackle complex negotiation domains, (iii) the necessity to represent different stakeholders or different preferences in the same party (e.g., organizations, countries, and married couple). The topic of agent-based negotiation teams has been recently introduced in multi-agent research. Therefore, it is necessary to identify good practices, challenges, and related research that may help in advancing the state-of-the-art in agent-based negotiation teams. For that reason, in this article we review the tasks to be carried out by agent-based negotiation teams. Each task is analyzed and related with current advances in different research areas. The analysis aims to identify special challenges that may arise due to the particularities of agent-based negotiation teams.Comment: Engineering Applications of Artificial Intelligence, 201

    Multi-Agent Pursuit-Evasion Game Based on Organizational Architecture

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    Multi-agent coordination mechanisms are frequently used in pursuit-evasion games with the aim of enabling the coalitions of the pursuers and unifying their individual skills to deal with the complex tasks encountered. In this paper, we propose a coalition formation algorithm based on organizational principles and applied to the pursuit-evasion problem. In order to allow the alliances of the pursuers in different pursuit groups, we have used the concepts forming an organizational modeling framework known as YAMAM (Yet Another Multi Agent Model). Specifically, we have used the concepts Agent, Role, Task, and Skill, proposed in this model to develop a coalition formation algorithm to allow the optimal task sharing. To control the pursuers\u27 path planning in the environment as well as their internal development during the pursuit, we have used a Reinforcement learning method (Q-learning). Computer simulations reflect the impact of the proposed techniques

    Game Theory Relaunched

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    The game is on. Do you know how to play? Game theory sets out to explore what can be said about making decisions which go beyond accepting the rules of a game. Since 1942, a well elaborated mathematical apparatus has been developed to do so; but there is more. During the last three decades game theoretic reasoning has popped up in many other fields as well - from engineering to biology and psychology. New simulation tools and network analysis have made game theory omnipresent these days. This book collects recent research papers in game theory, which come from diverse scientific communities all across the world; they combine many different fields like economics, politics, history, engineering, mathematics, physics, and psychology. All of them have as a common denominator some method of game theory. Enjoy

    Coalition Formation under Uncertainty

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    Many multiagent systems require allocation of agents to tasks in order to ensure successful task execution. Most systems that perform this allocation assume that the quantity of agents needed for a task is known beforehand. Coalition formation approaches relax this assumption, allowing multiple agents to be dynamically assigned. Unfortunately, many current approaches to coalition formation lack provisions for uncertainty. This prevents application of coalition formation techniques to complex domains, such as real-world robotic systems and agent domains where full state knowledge is not available. Those that do handle uncertainty have no ability to handle dynamic addition or removal of agents from the collective and they constrain the environment to limit the sources of uncertainty. A modeling approach and algorithm for coalition formation is presented that decreases the collective\u27s dependence on knowing agent types. The agent modeling approach enforces stability, allows for arbitrary expansion of the collective, and serves as a basis for calculation of individual coalition payoffs. It explicitly captures uncertainty in agent type and allows uncertainty in coalition value and agent cost, and no agent in the collective is required to perfectly know another agents type. The modeling approach is incorporated into a two part algorithm to generate, evaluate, and join stable coalitions for task execution. A comparison with a prior approach designed to handle uncertainty in agent type shows that the protocol not only provides greater flexibility, but also handles uncertainty on a greater scale. Additional results show the application of the approach to real-world robotics and demonstrate the algorithm\u27s scalability. This provides a framework well suited to decentralized task allocation in general collectives

    Organization based multiagent architecture for distributed environments

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    [EN]Distributed environments represent a complex field in which applied solutions should be flexible and include significant adaptation capabilities. These environments are related to problems where multiple users and devices may interact, and where simple and local solutions could possibly generate good results, but may not be effective with regards to use and interaction. There are many techniques that can be employed to face this kind of problems, from CORBA to multi-agent systems, passing by web-services and SOA, among others. All those methodologies have their advantages and disadvantages that are properly analyzed in this documents, to finally explain the new architecture presented as a solution for distributed environment problems. The new architecture for solving complex solutions in distributed environments presented here is called OBaMADE: Organization Based Multiagent Architecture for Distributed Environments. It is a multiagent architecture based on the organizations of agents paradigm, where the agents in the architecture are structured into organizations to improve their organizational capabilities. The reasoning power of the architecture is based on the Case-Based Reasoning methology, being implemented in a internal organization that uses agents to create services to solve the external request made by the users. The OBaMADE architecture has been successfully applied to two different case studies where its prediction capabilities have been properly checked. Those case studies have showed optimistic results and, being complex systems, have demonstrated the abstraction and generalizations capabilities of the architecture. Nevertheless OBaMADE is intended to be able to solve much other kind of problems in distributed environments scenarios. It should be applied to other varieties of situations and to other knowledge fields to fully develop its potencial.[ES]Los entornos distribuidos representan un campo de conocimiento complejo en el que las soluciones a aplicar deben ser flexibles y deben contar con gran capacidad de adaptación. Este tipo de entornos está normalmente relacionado con problemas donde varios usuarios y dispositivos entran en juego. Para solucionar dichos problemas, pueden utilizarse sistemas locales que, aunque ofrezcan buenos resultados en términos de calidad de los mismos, no son tan efectivos en cuanto a la interacción y posibilidades de uso. Existen múltiples técnicas que pueden ser empleadas para resolver este tipo de problemas, desde CORBA a sistemas multiagente, pasando por servicios web y SOA, entre otros. Todas estas mitologías tienen sus ventajas e inconvenientes, que se analizan en este documento, para explicar, finalmente, la nueva arquitectura presentada como una solución para los problemas generados en entornos distribuidos. La nueva arquitectura aquí se llama OBaMADE, que es el acrónimo del inglés Organization Based Multiagent Architecture for Distributed Environments (Arquitectura Multiagente Basada en Organizaciones para Entornos Distribuidos). Se trata de una arquitectura multiagente basasa en el paradigma de las organizaciones de agente, donde los agentes que forman parte de la arquitectura se estructuran en organizaciones para mejorar sus capacidades organizativas. La capacidad de razonamiento de la arquitectura está basada en la metodología de razonamiento basado en casos, que se ha implementado en una de las organizaciones internas de la arquitectura por medio de agentes que crean servicios que responden a las solicitudes externas de los usuarios. La arquitectura OBaMADE se ha aplicado de forma exitosa a dos casos de estudio diferentes, en los que se han demostrado sus capacidades predictivas. Aplicando OBaMADE a estos casos de estudio se han obtenido resultados esperanzadores y, al ser sistemas complejos, se han demostrado las capacidades tanto de abstracción como de generalización de la arquitectura presentada. Sin embargo, esta arquitectura está diseñada para poder ser aplicada a más tipo de problemas de entornos distribuidos. Debe ser aplicada a más variadas situaciones y a otros campos de conocimiento para desarrollar completamente el potencial de esta arquitectura

    Coordination in software agent systems

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