3,625 research outputs found
Deep Learning for Audio Signal Processing
Given the recent surge in developments of deep learning, this article
provides a review of the state-of-the-art deep learning techniques for audio
signal processing. Speech, music, and environmental sound processing are
considered side-by-side, in order to point out similarities and differences
between the domains, highlighting general methods, problems, key references,
and potential for cross-fertilization between areas. The dominant feature
representations (in particular, log-mel spectra and raw waveform) and deep
learning models are reviewed, including convolutional neural networks, variants
of the long short-term memory architecture, as well as more audio-specific
neural network models. Subsequently, prominent deep learning application areas
are covered, i.e. audio recognition (automatic speech recognition, music
information retrieval, environmental sound detection, localization and
tracking) and synthesis and transformation (source separation, audio
enhancement, generative models for speech, sound, and music synthesis).
Finally, key issues and future questions regarding deep learning applied to
audio signal processing are identified.Comment: 15 pages, 2 pdf figure
Weakly supervised deep learning for the detection of domain generation algorithms
Domain generation algorithms (DGAs) have become commonplace in malware that seeks to establish command and control communication between an infected machine and the botmaster. DGAs dynamically and consistently generate large volumes of malicious domain names, only a few of which are registered by the botmaster, within a short time window around their generation time, and subsequently resolved when the malware on the infected machine tries to access them. Deep neural networks that can classify domain names as benign or malicious are of great interest in the real-time defense against DGAs. In contrast with traditional machine learning models, deep networks do not rely on human engineered features. Instead, they can learn features automatically from data, provided that they are supplied with sufficiently large amounts of suitable training data. Obtaining cleanly labeled ground truth data is difficult and time consuming. Heuristically labeled data could potentially provide a source of training data for weakly supervised training of DGA detectors. We propose a set of heuristics for automatically labeling domain names monitored in real traffic, and then train and evaluate classifiers with the proposed heuristically labeled dataset. We show through experiments on a dataset with 50 million domain names that such heuristically labeled data is very useful in practice to improve the predictive accuracy of deep learning-based DGA classifiers, and that these deep neural networks significantly outperform a random forest classifier with human engineered features
Informative sample generation using class aware generative adversarial networks for classification of chest Xrays
Training robust deep learning (DL) systems for disease detection from medical
images is challenging due to limited images covering different disease types
and severity. The problem is especially acute, where there is a severe class
imbalance. We propose an active learning (AL) framework to select most
informative samples for training our model using a Bayesian neural network.
Informative samples are then used within a novel class aware generative
adversarial network (CAGAN) to generate realistic chest xray images for data
augmentation by transferring characteristics from one class label to another.
Experiments show our proposed AL framework is able to achieve state-of-the-art
performance by using about of the full dataset, thus saving significant
time and effort over conventional methods
The Many Moods of Emotion
This paper presents a novel approach to the facial expression generation
problem. Building upon the assumption of the psychological community that
emotion is intrinsically continuous, we first design our own continuous emotion
representation with a 3-dimensional latent space issued from a neural network
trained on discrete emotion classification. The so-obtained representation can
be used to annotate large in the wild datasets and later used to trained a
Generative Adversarial Network. We first show that our model is able to map
back to discrete emotion classes with a objectively and subjectively better
quality of the images than usual discrete approaches. But also that we are able
to pave the larger space of possible facial expressions, generating the many
moods of emotion. Moreover, two axis in this space may be found to generate
similar expression changes as in traditional continuous representations such as
arousal-valence. Finally we show from visual interpretation, that the third
remaining dimension is highly related to the well-known dominance dimension
from psychology
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