477 research outputs found

    Neural Natural Language Inference Models Enhanced with External Knowledge

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    Modeling natural language inference is a very challenging task. With the availability of large annotated data, it has recently become feasible to train complex models such as neural-network-based inference models, which have shown to achieve the state-of-the-art performance. Although there exist relatively large annotated data, can machines learn all knowledge needed to perform natural language inference (NLI) from these data? If not, how can neural-network-based NLI models benefit from external knowledge and how to build NLI models to leverage it? In this paper, we enrich the state-of-the-art neural natural language inference models with external knowledge. We demonstrate that the proposed models improve neural NLI models to achieve the state-of-the-art performance on the SNLI and MultiNLI datasets.Comment: Accepted by ACL 201

    Enabling scalable stochastic gradient-based inference for Gaussian processes by employing the Unbiased LInear System SolvEr (ULISSE)

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    In applications of Gaussian processes where quantification of uncertainty is of primary interest, it is necessary to accurately characterize the posterior distribution over covariance parameters. This paper proposes an adaptation of the Stochastic Gradient Langevin Dynamics algorithm to draw samples from the posterior distribution over covariance parameters with negligible bias and without the need to compute the marginal likelihood. In Gaussian process regression, this has the enormous advantage that stochastic gradients can be computed by solving linear systems only. A novel unbiased linear systems solver based on parallelizable covariance matrix-vector products is developed to accelerate the unbiased estimation of gradients. The results demonstrate the possibility to enable scalable and exact (in a Monte Carlo sense) quantification of uncertainty in Gaussian processes without imposing any special structure on the covariance or reducing the number of input vectors.Comment: 10 pages - paper accepted at ICML 201

    End-to-End Differentiable Proving

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    We introduce neural networks for end-to-end differentiable proving of queries to knowledge bases by operating on dense vector representations of symbols. These neural networks are constructed recursively by taking inspiration from the backward chaining algorithm as used in Prolog. Specifically, we replace symbolic unification with a differentiable computation on vector representations of symbols using a radial basis function kernel, thereby combining symbolic reasoning with learning subsymbolic vector representations. By using gradient descent, the resulting neural network can be trained to infer facts from a given incomplete knowledge base. It learns to (i) place representations of similar symbols in close proximity in a vector space, (ii) make use of such similarities to prove queries, (iii) induce logical rules, and (iv) use provided and induced logical rules for multi-hop reasoning. We demonstrate that this architecture outperforms ComplEx, a state-of-the-art neural link prediction model, on three out of four benchmark knowledge bases while at the same time inducing interpretable function-free first-order logic rules.Comment: NIPS 2017 camera-ready, NIPS 201

    Bridging Symbolic and Sub-Symbolic AI: Towards Cooperative Transfer Learning in Multi-Agent Systems

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    Cooperation and knowledge sharing are of paramount importance in the evolution of an intelligent species. Knowledge sharing requires a set of symbols with a shared interpretation, enabling effective communication supporting cooperation. The engineering of intelligent systems may then benefit from the distribution of knowledge among multiple components capable of cooperation and symbolic knowledge sharing. Accordingly, in this paper, we propose a roadmap for the exploitation of knowledge representation and sharing to foster higher degrees of artificial intelligence. We do so by envisioning intelligent systems as composed by multiple agents, capable of cooperative (transfer) learning—Co(T)L for short. In CoL, agents can improve their local (sub-symbolic) knowledge by exchanging (symbolic) information among each others. In CoTL, agents can also learn new tasks autonomously by sharing information about similar tasks. Along this line, we motivate the introduction of Co(T)L and discuss benefits and feasibility

    Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes

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    I argue that data becomes temporarily interesting by itself to some self-improving, but computationally limited, subjective observer once he learns to predict or compress the data in a better way, thus making it subjectively simpler and more beautiful. Curiosity is the desire to create or discover more non-random, non-arbitrary, regular data that is novel and surprising not in the traditional sense of Boltzmann and Shannon but in the sense that it allows for compression progress because its regularity was not yet known. This drive maximizes interestingness, the first derivative of subjective beauty or compressibility, that is, the steepness of the learning curve. It motivates exploring infants, pure mathematicians, composers, artists, dancers, comedians, yourself, and (since 1990) artificial systems.Comment: 35 pages, 3 figures, based on KES 2008 keynote and ALT 2007 / DS 2007 joint invited lectur

    Better Exploration with Optimistic Actor-Critic

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    Actor-critic methods, a type of model-free Reinforcement Learning, have been successfully applied to challenging tasks in continuous control, often achieving state-of-the art performance. However, wide-scale adoption of these methods in real-world domains is made difficult by their poor sample efficiency. We address this problem both theoretically and empirically. On the theoretical side, we identify two phenomena preventing efficient exploration in existing state-of-the-art algorithms such as Soft Actor Critic. First, combining a greedy actor update with a pessimistic estimate of the critic leads to the avoidance of actions that the agent does not know about, a phenomenon we call pessimistic underexploration. Second, current algorithms are directionally uninformed, sampling actions with equal probability in opposite directions from the current mean. This is wasteful, since we typically need actions taken along certain directions much more than others. To address both of these phenomena, we introduce a new algorithm, Optimistic Actor Critic, which approximates a lower and upper confidence bound on the state-action value function. This allows us to apply the principle of optimism in the face of uncertainty to perform directed exploration using the upper bound while still using the lower bound to avoid overestimation. We evaluate OAC in several challenging continuous control tasks, achieving state-of the art sample efficiency.Comment: 20 pages (including supplement

    On learning history based policies for controlling Markov decision processes

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    Reinforcementlearning(RL)folkloresuggeststhathistory-basedfunctionapproximationmethods,suchas recurrent neural nets or history-based state abstraction, perform better than their memory-less counterparts, due to the fact that function approximation in Markov decision processes (MDP) can be viewed as inducing a Partially observable MDP. However, there has been little formal analysis of such history-based algorithms, as most existing frameworks focus exclusively on memory-less features. In this paper, we introduce a theoretical framework for studying the behaviour of RL algorithms that learn to control an MDP using history-based feature abstraction mappings. Furthermore, we use this framework to design a practical RL algorithm and we numerically evaluate its effectiveness on a set of continuous control tasks

    Exploring the Promise and Limits of Real-Time Recurrent Learning

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    Real-time recurrent learning (RTRL) for sequence-processing recurrent neural networks (RNNs) offers certain conceptual advantages over backpropagation through time (BPTT). RTRL requires neither caching past activations nor truncating context, and enables online learning. However, RTRL's time and space complexity make it impractical. To overcome this problem, most recent work on RTRL focuses on approximation theories, while experiments are often limited to diagnostic settings. Here we explore the practical promise of RTRL in more realistic settings. We study actor-critic methods that combine RTRL and policy gradients, and test them in several subsets of DMLab-30, ProcGen, and Atari-2600 environments. On DMLab memory tasks, our system trained on fewer than 1.2 B environmental frames is competitive with or outperforms well-known IMPALA and R2D2 baselines trained on 10 B frames. To scale to such challenging tasks, we focus on certain well-known neural architectures with element-wise recurrence, allowing for tractable RTRL without approximation. We also discuss rarely addressed limitations of RTRL in real-world applications, such as its complexity in the multi-layer case
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