361 research outputs found

    Design And Analysis Of Memory Management Techniques For Next-Generation Gpus

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    Graphics Processing Unit (GPU)-based architectures have become the default accelerator choice for a large number of data-parallel applications because they are able to provide high compute throughput at a competitive power budget. Unlike CPUs which typically have limited multi-threading capability, GPUs execute large numbers of threads concurrently to achieve high thread-level parallelism (TLP). While the computation of each thread requires its corresponding data to be loaded from or stored to the memory, the key to supporting the high TLP of GPUs lies in the high bandwidth provided by the GPU memory system. However, with the continuous scaling of GPUs, the challenges of designing an efficient GPU memory system have become two-fold. On one hand, to keep the growing compute and memory resources highly utilized, co-locating two or more kernels in the GPU has become an inevitable trend. One of the major roadblocks in achieving the maximum benefits of multi-application execution is the difficulty to design mechanisms that can efficiently and fairly manage the application interference in the shared caches and the main memory. On the other hand, to maintain the continuous scaling of GPU performance, the increasing energy consumption of the memory system has become a major problem because of its limited power budget. This limitation of the GPU memory energy restricts its maximum theoretical bandwidth and in turn limits the overall throughput. To address the aforementioned challenges, this dissertation proposes three different approaches. First, this dissertation shows that high efficiency and fairness can be achieved for GPU multi-programming with novel TLP management techniques. We propose a new metric, effective bandwidth (EB), to accurately estimate the shared resources in the GPU memory hierarchy. Meanwhile, we propose pattern-based searching scheme (PBS) that can quickly and accurately achieve efficiency or fairness via managing the TLP of each application. Second, to reduce data movement and improve GPU throughput, this dissertation develops Address-Stride Assisted Approximate Value Predictor (ASAP) for GPUs. We show that by utilizing address stride and value stride correlation present in GPGPU applications, significant data movement reduction and throughput improvement can be achieved at a much lower application quality loss and hardware overhead. ASAP achieves this by predicting load values if it detects strides in their corresponding addresses. Third, this dissertation shows that GPU memory energy can be significantly reduced by utilizing novel memory scheduling techniques. We propose a lazy memory scheduler which significantly improves the row buffer locality of GPU memory by leveraging the latency and error tolerance of GPGPU applications. Finally, our new work targets data movement reduction with flexible data precisions. We present initial results to motivate novel data types and architectural support to dynamically reduce the data size transferred per each memory operation. Altogether, this dissertation develops several innovative techniques to improve the GPU memory system efficiency, which are necessary for enabling the development of next-generation GPUs

    Runtime-assisted optimizations in the on-chip memory hierarchy

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    Following Moore's Law, the number of transistors on chip has been increasing exponentially, which has led to the increasing complexity of modern processors. As a result, the efficient programming of such systems has become more difficult. Many programming models have been developed to answer this issue. Of particular interest are task-based programming models that employ simple annotations to define parallel work in an application. The information available at the level of the runtime systems associated with these programming models offers great potential for improving hardware design. Moreover, due to technological limitations, Moore's Law is predicted to eventually come to an end, so novel paradigms are necessary to maintain the current performance improvement trends. The main goal of this thesis is to exploit the knowledge about a parallel application available at the runtime system level to improve the design of the on-chip memory hierarchy. The coupling of the runtime system and the microprocessor enables a better hardware design without hurting the programmability. The first contribution is a set of insertion policies for shared last-level caches that exploit information about tasks and task data dependencies. The intuition behind this proposal revolves around the observation that parallel threads exhibit different memory access patterns. Even within the same thread, accesses to different variables often follow distinct patterns. The proposed policies insert cache lines into different logical positions depending on the dependency type and task type to which the corresponding memory request belongs. The second proposal optimizes the execution of reductions, defined as a programming pattern that combines input data to form the resulting reduction variable. This is achieved with a runtime-assisted technique for performing reductions in the processor's cache hierarchy. The proposal's goal is to be a universally applicable solution regardless of the reduction variable type, size and access pattern. On the software level, the programming model is extended to let a programmer specify the reduction variables for tasks, as well as the desired cache level where a certain reduction will be performed. The source-to-source compiler and the runtime system are extended to translate and forward this information to the underlying hardware. On the hardware level, private and shared caches are equipped with functional units and the accompanying logic to perform reductions at the cache level. This design avoids unnecessary data movements to the core and back as the data is operated at the place where it resides. The third contribution is a runtime-assisted prioritization scheme for memory requests inside the on-chip memory hierarchy. The proposal is based on the notion of a critical path in the context of parallel codes and a known fact that accelerating critical tasks reduces the execution time of the whole application. In the context of this work, task criticality is observed at a level of a task type as it enables simple annotation by the programmer. The acceleration of critical tasks is achieved by the prioritization of corresponding memory requests in the microprocessor.Siguiendo la ley de Moore, el número de transistores en los chips ha crecido exponencialmente, lo que ha comportado una mayor complejidad en los procesadores modernos y, como resultado, de la dificultad de la programación eficiente de estos sistemas. Se han desarrollado muchos modelos de programación para resolver este problema; un ejemplo particular son los modelos de programación basados en tareas, que emplean anotaciones sencillas para definir los Trabajos paralelos de una aplicación. La información de que disponen los sistemas en tiempo de ejecución (runtime systems) asociada con estos modelos de programación ofrece un enorme potencial para la mejora del diseño del hardware. Por otro lado, las limitaciones tecnológicas hacen que la ley de Moore pueda dejar de cumplirse próximamente, por lo que se necesitan paradigmas nuevos para mantener las tendencias actuales de mejora de rendimiento. El objetivo principal de esta tesis es aprovechar el conocimiento de las aplicaciones paral·leles de que dispone el runtime system para mejorar el diseño de la jerarquía de memoria del chip. El acoplamiento del runtime system junto con el microprocesador permite realizar mejores diseños hardware sin afectar Negativamente en la programabilidad de dichos sistemas. La primera contribución de esta tesis consiste en un conjunto de políticas de inserción para las memorias caché compartidas de último nivel que aprovecha la información de las tareas y las dependencias de datos entre estas. La intuición tras esta propuesta se basa en la observación de que los hilos de ejecución paralelos muestran distintos patrones de acceso a memoria e, incluso dentro del mismo hilo, los accesos a diferentes variables a menudo siguen patrones distintos. Las políticas que se proponen insertan líneas de caché en posiciones lógicas diferentes en función de los tipos de dependencia y tarea a los que corresponde la petición de memoria. La segunda propuesta optimiza la ejecución de las reducciones, que se definen como un patrón de programación que combina datos de entrada para conseguir la variable de reducción como resultado. Esto se consigue mediante una técnica asistida por el runtime system para la realización de reducciones en la jerarquía de la caché del procesador, con el objetivo de ser una solución aplicable de forma universal sin depender del tipo de la variable de la reducción, su tamaño o el patrón de acceso. A nivel de software, el modelo de programación se extiende para que el programador especifique las variables de reducción de las tareas, así como el nivel de caché escogido para que se realice una determinada reducción. El compilador fuente a Fuente (compilador source-to-source) y el runtime ssytem se modifican para que traduzcan y pasen esta información al hardware subyacente, evitando así movimientos de datos innecesarios hacia y desde el núcleo del procesador, al realizarse la operación donde se encuentran los datos de la misma. La tercera contribución proporciona un esquema de priorización asistido por el runtime system para peticiones de memoria dentro de la jerarquía de memoria del chip. La propuesta se basa en la noción de camino crítico en el contexto de los códigos paralelos y en el hecho conocido de que acelerar tareas críticas reduce el tiempo de ejecución de la aplicación completa. En el contexto de este trabajo, la criticidad de las tareas se considera a nivel del tipo de tarea ya que permite que el programador las indique mediante anotaciones sencillas. La aceleración de las tareas críticas se consigue priorizando las correspondientes peticiones de memoria en el microprocesador.Seguint la llei de Moore, el nombre de transistors que contenen els xips ha patit un creixement exponencial, fet que ha provocat un augment de la complexitat dels processadors moderns i, per tant, de la dificultat de la programació eficient d’aquests sistemes. Per intentar solucionar-ho, s’han desenvolupat diversos models de programació; un exemple particular en són els models basats en tasques, que fan servir anotacions senzilles per definir treballs paral·lels dins d’una aplicació. La informació que hi ha al nivell dels sistemes en temps d’execució (runtime systems) associada amb aquests models de programació ofereix un gran potencial a l’hora de millorar el disseny del maquinari. D’altra banda, les limitacions tecnològiques fan que la llei de Moore pugui deixar de complir-se properament, per la qual cosa calen nous paradigmes per mantenir les tendències actuals en la millora de rendiment. L’objectiu principal d’aquesta tesi és aprofitar els coneixements que el runtime System té d’una aplicació paral·lela per millorar el disseny de la jerarquia de memòria dins el xip. L’acoblament del runtime system i el microprocessador permet millorar el disseny del maquinari sense malmetre la programabilitat d’aquests sistemes. La primera contribució d’aquesta tesi consisteix en un conjunt de polítiques d’inserció a les memòries cau (cache memories) compartides d’últim nivell que aprofita informació sobre tasques i les dependències de dades entre aquestes. La intuïció que hi ha al darrere d’aquesta proposta es basa en el fet que els fils d’execució paral·lels mostren diferents patrons d’accés a la memòria; fins i tot dins el mateix fil, els accessos a variables diferents sovint segueixen patrons diferents. Les polítiques que s’hi proposen insereixen línies de la memòria cau a diferents ubicacions lògiques en funció dels tipus de dependència i de tasca als quals correspon la petició de memòria. La segona proposta optimitza l’execució de les reduccions, que es defineixen com un patró de programació que combina dades d’entrada per aconseguir la variable de reducció com a resultat. Això s’aconsegueix mitjançant una tècnica assistida pel runtime system per dur a terme reduccions en la jerarquia de la memòria cau del processador, amb l’objectiu que la proposta sigui aplicable de manera universal, sense dependre del tipus de la variable a la qual es realitza la reducció, la seva mida o el patró d’accés. A nivell de programari, es realitza una extensió del model de programació per facilitar que el programador especifiqui les variables de les reduccions que usaran les tasques, així com el nivell de memòria cau desitjat on s’hauria de realitzar una certa reducció. El compilador font a font (compilador source-to-source) i el runtime system s’amplien per traduir i passar aquesta informació al maquinari subjacent. A nivell de maquinari, les memòries cau privades i compartides s’equipen amb unitats funcionals i la lògica corresponent per poder dur a terme les reduccions a la pròpia memòria cau, evitant així moviments de dades innecessaris entre el nucli del processador i la jerarquia de memòria. La tercera contribució proporciona un esquema de priorització assistit pel runtime System per peticions de memòria dins de la jerarquia de memòria del xip. La proposta es basa en la noció de camí crític en el context dels codis paral·lels i en el fet conegut que l’acceleració de les tasques que formen part del camí crític redueix el temps d’execució de l’aplicació sencera. En el context d’aquest treball, la criticitat de les tasques s’observa al nivell del seu tipus ja que permet que el programador les indiqui mitjançant anotacions senzilles. L’acceleració de les tasques crítiques s’aconsegueix prioritzant les corresponents peticions de memòria dins el microprocessador

    Memory hierarchies for future HPC architectures

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    Efficiently managing the memory subsystem of modern multi/manycore architectures is increasingly becoming a challenge as systems grow in complexity and heterogeneity. In the field of high performance computing (HPC) in particular, where massively parallel architectures are used and input sets of several terabytes are common, careful management of the memory hierarchy is crucial to exploit the full computing power of these systems. The goal of this thesis is to provide computer architects with valuable information to guide the design of future systems, and in particular of those more widely used in the field of HPC, i.e., symmetric multicore processors (SMPs) and GPUs. With that aim, we present an analysis of some of the inefficiencies and shortcomings of current memory management techniques and propose two novel schemes leveraging the opportunities that arise from the use of new and emerging programming models and computing paradigms. The first contribution of this thesis is a block prefetching mechanism for task-based programming models. Using a task-based programming model simplifies parallel programming and allows for better resource utilization in the supercomputers used in the field of HPC, while enabling sophisticated memory management techniques. The scheme proposed relies on a memory-aware runtime system to guide prefetching while avoiding the main drawbacks of traditional prefetching mechanisms, i.e., cache pollution and lack of timeliness. It leverages the information provided by the user about tasks¿ input data to prefetch contiguous blocks of memory that are certain to be useful. The proposed scheme targets SMPs with large cache hierarchies and uses heuristics to dynamically decide the best cache level to prefetch into without evicting useful data. The focus of this thesis then turns to heterogeneous architectures combining GPUs and traditional multicore processors. The current trend towards tighter coupling of GPU and CPU enables new collaborative computations that tax the memory subsystem in a different manner than previous heterogeneous computations did, and requires careful analysis to understand the trade-offs that are to be expected when designing future memory organizations. The second contribution is an in-depth analysis on the impact of sharing the last-level cache between GPU and CPU cores on a system where the GPU is integrated on the same die as the CPU. The analysis focuses on the effect that a shared cache can have on collaborative computations where GPU and CPU threads concurrently work on a problem and share data at fine granularities. The results presented here show that sharing the last-level cache is largely beneficial as it allows for better resource utilization. In addition, the evaluation shows that collaborative computations benefit significantly from the faster CPU-GPU communication and higher cache hit rates that a shared cache level provides. The final contribution of this thesis analyzes the inefficiencies and drawbacks of demand paging as currently implemented in discrete GPUs by NVIDIA. Then, it proposes a novel memory organization and dynamic migration scheme that allows for efficient data sharing between GPU and CPU, specially when executing collaborative computations where data is migrated back and forth between the two separate memories. This scheme migrates data at cache line granularities transparently to the user and operating system, avoiding false sharing and the unnecessary data transfers that occur with demand paging. The results show that the proposed scheme is able to outperform the baseline system by reducing the migration latency of data that is copied multiple times between the two memories. In addition, analysis of different interconnect latencies shows that fine-grained data sharing between GPU and CPU is feasible as long as future interconnect technologies achieve four to five times lower round-trip times than PCI-Express 3.0.La gestión eficiente del subsistema de memoria se ha convertido en un problema complejo a la vez que los sistemas crecen en complejidad y heterogeneidad. En el campo de la computación de altas prestaciones (HPC) en particular, donde arquitecturas masivamente paralelas son usadas y entradas de varios terabytes son comunes, una gestión cuidadosa de la jerarquía de memoria es crucial para conseguir explotar todo el potencial de estas arquitecturas. El objetivo de esta tesis es proporcionar a los arquitectos de computadores información valiosa para el diseño de los sistemas del futuro, y en concreto de los más comúnmente usados en el campo de HPC, los procesadores multinúcleo simétricos (SMP) y las tarjetas gráficas (GPU). Para ello, presentamos un análisis de las ineficiencias y los inconvenientes de los sistemas de gestión de memoria actuales, y proponemos dos técnicas nuevas que aprovechan las oportunidades surgidas del uso de nuevos y emergentes modelos de programación y paradigmas de computación. La primera contribución de esta tesis es un mecanismo de prefetch de bloques para modelos de programación basados en tareas. Usando modelos de programación orientados a tareas simplifica la programación paralela y permite hacer un mejor uso de los recursos en los supercomputadores usados en HPC, mientras permiten el uso de sofisticados mecanismos de gestión de memoria. La técnica propuesta se basa en un sistema de runtime para guiar el prefetch de datos mientras evita los principales inconvenientes tradicionalmente asociados con prefetching, la polución de cache y la medida incorrecta de los tiempos. El mecanismo utiliza la información sobre las entradas de las tareas proporcionada por el usuario para prefetchear bloques contiguos de memoria sobre los que hay certeza que serán utilizados. El mecanismo está dirigido a arquitecturas SMP con amplias jerarquías de cache, y usa heurísticas para decidir dinámicamente en qué nivel de caché colocar los datos sin desplazar datos útiles. El focus de la tesis gira luego a arquitecturas heterogéneas que combinan GPUs con procesadores multinúcleo tradicionales. La actual tendencia a unir GPU y CPU permite el uso de una nueva serie de computaciones colaborativas que afectan al subsistema de memoria de forma diferente que las computaciones heterogéneas anteriores, y requiere de un cuidadoso análisis para entender las consecuencias que esto tiene en el diseño de las organizaciones de memoria futuras. La segunda contribución de la tesis es un análisis detallado del impacto que supone compartir el último nivel de cache entre núcleos de GPU y CPU en sistemas donde la GPU está integrada en el mismo chip que la CPU. El análisis se centra en el efecto que la cache compartida tiene en colaboraciones colaborativas donde hilos de GPU y CPU trabajan concurrentemente en un problema y comparten datos a grano fino. Los resultados presentados en esta tesis muestran que compartir el último nivel de cache es mayormente beneficioso ya que permite un mejor uso de los recursos. Además, la evaluación muestra que las computaciones colaborativas se benefician en gran medida de la comunicación más rápida entre GPU y CPU y las mayores tasas de acierto de cache que un nivel de cache compartido proporcionan

    DAMOV: A New Methodology and Benchmark Suite for Evaluating Data Movement Bottlenecks

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    Data movement between the CPU and main memory is a first-order obstacle against improving performance, scalability, and energy efficiency in modern systems. Computer systems employ a range of techniques to reduce overheads tied to data movement, spanning from traditional mechanisms (e.g., deep multi-level cache hierarchies, aggressive hardware prefetchers) to emerging techniques such as Near-Data Processing (NDP), where some computation is moved close to memory. Our goal is to methodically identify potential sources of data movement over a broad set of applications and to comprehensively compare traditional compute-centric data movement mitigation techniques to more memory-centric techniques, thereby developing a rigorous understanding of the best techniques to mitigate each source of data movement. With this goal in mind, we perform the first large-scale characterization of a wide variety of applications, across a wide range of application domains, to identify fundamental program properties that lead to data movement to/from main memory. We develop the first systematic methodology to classify applications based on the sources contributing to data movement bottlenecks. From our large-scale characterization of 77K functions across 345 applications, we select 144 functions to form the first open-source benchmark suite (DAMOV) for main memory data movement studies. We select a diverse range of functions that (1) represent different types of data movement bottlenecks, and (2) come from a wide range of application domains. Using NDP as a case study, we identify new insights about the different data movement bottlenecks and use these insights to determine the most suitable data movement mitigation mechanism for a particular application. We open-source DAMOV and the complete source code for our new characterization methodology at https://github.com/CMU-SAFARI/DAMOV.Comment: Our open source software is available at https://github.com/CMU-SAFARI/DAMO

    Un framework pour l'exécution efficace d'applications sur GPU et CPU+GPU

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    Technological limitations faced by the semi-conductor manufacturers in the early 2000's restricted the increase in performance of the sequential computation units. Nowadays, the trend is to increase the number of processor cores per socket and to progressively use the GPU cards for highly parallel computations. Complexity of the recent architectures makes it difficult to statically predict the performance of a program. We describe a reliable and accurate parallel loop nests execution time prediction method on GPUs based on three stages: static code generation, offline profiling, and online prediction. In addition, we present two techniques to fully exploit the computing resources at disposal on a system. The first technique consists in jointly using CPU and GPU for executing a code. In order to achieve higher performance, it is mandatory to consider load balance, in particular by predicting execution time. The runtime uses the profiling results and the scheduler computes the execution times and adjusts the load distributed to the processors. The second technique, puts CPU and GPU in a competition: instances of the considered code are simultaneously executed on CPU and GPU. The winner of the competition notifies its completion to the other instance, implying the termination of the latter.Les verrous technologiques rencontrés par les fabricants de semi-conducteurs au début des années deux-mille ont abrogé la flambée des performances des unités de calculs séquentielles. La tendance actuelle est à la multiplication du nombre de cœurs de processeur par socket et à l'utilisation progressive des cartes GPU pour des calculs hautement parallèles. La complexité des architectures récentes rend difficile l'estimation statique des performances d'un programme. Nous décrivons une méthode fiable et précise de prédiction du temps d'exécution de nids de boucles parallèles sur GPU basée sur trois étapes : la génération de code, le profilage offline et la prédiction online. En outre, nous présentons deux techniques pour exploiter l'ensemble des ressources disponibles d'un système pour la performance. La première consiste en l'utilisation conjointe des CPUs et GPUs pour l'exécution d'un code. Afin de préserver les performances il est nécessaire de considérer la répartition de charge, notamment en prédisant les temps d'exécution. Le runtime utilise les résultats du profilage et un ordonnanceur calcule des temps d'exécution et ajuste la charge distribuée aux processeurs. La seconde technique présentée met le CPU et le GPU en compétition : des instances du code cible sont exécutées simultanément sur CPU et GPU. Le vainqueur de la compétition notifie sa complétion à l'autre instance, impliquant son arrêt

    Piranha: A GPU Platform for Secure Computation

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    Secure multi-party computation (MPC) is an essential tool for privacy-preserving machine learning (ML). However, secure training of large-scale ML models currently requires a prohibitively long time to complete. Given that large ML inference and training tasks in the plaintext setting are significantly accelerated by Graphical Processing Units (GPUs), this raises the natural question: can secure MPC leverage GPU acceleration? A few recent works have studied this question in the context of accelerating specific components or protocols, but do not provide a general-purpose solution. Consequently, MPC developers must be both experts in cryptographic protocol design and proficient at low-level GPU kernel development to achieve good performance on any new protocol implementation. We present Piranha, a general-purpose, modular platform for accelerating secret sharing-based MPC protocols using GPUs. Piranha allows the MPC community to easily leverage the benefits of a GPU without requiring GPU expertise. Piranha contributes a three-layer architecture: (1) a device layer that can independently accelerate secret-sharing protocols by providing integer-based kernels absent in current general-purpose GPU libraries, (2) a modular protocol layer that allows developers to maximize utility of limited GPU memory with in-place computation and iterator-based support for non-standard memory access patterns, and (3) an application layer that allows applications to remain completely agnostic to the underlying protocols they use. To demonstrate the benefits of Piranha, we implement 3 state-of-the-art linear secret sharing MPC protocols for secure NN training: 2-party SecureML (IEEE S&P ’17), 3-party Falcon (PETS ’21), and 4-party FantasticFour (USENIX Security ’21). Compared to their CPU-based implementations, the same protocols implemented on top of Piranha’s protocol-agnostic acceleration exhibit a 16−48× decrease in training time. For the first time, Piranha demonstrates the feasibility of training a realistic neural network (e.g. VGG), end-to-end, using MPC in a little over one day. Piranha is open source and available at https://github.com/ucbrise/piranha

    Memory Subsystem Optimization Techniques for Modern High-Performance General-Purpose Processors

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    abstract: General-purpose processors propel the advances and innovations that are the subject of humanity’s many endeavors. Catering to this demand, chip-multiprocessors (CMPs) and general-purpose graphics processing units (GPGPUs) have seen many high-performance innovations in their architectures. With these advances, the memory subsystem has become the performance- and energy-limiting aspect of CMPs and GPGPUs alike. This dissertation identifies and mitigates the key performance and energy-efficiency bottlenecks in the memory subsystem of general-purpose processors via novel, practical, microarchitecture and system-architecture solutions. Addressing the important Last Level Cache (LLC) management problem in CMPs, I observe that LLC management decisions made in isolation, as in prior proposals, often lead to sub-optimal system performance. I demonstrate that in order to maximize system performance, it is essential to manage the LLCs while being cognizant of its interaction with the system main memory. I propose ReMAP, which reduces the net memory access cost by evicting cache lines that either have no reuse, or have low memory access cost. ReMAP improves the performance of the CMP system by as much as 13%, and by an average of 6.5%. Rather than the LLC, the L1 data cache has a pronounced impact on GPGPU performance by acting as the bandwidth filter for the rest of the memory subsystem. Prior work has shown that the severely constrained data cache capacity in GPGPUs leads to sub-optimal performance. In this thesis, I propose two novel techniques that address the GPGPU data cache capacity problem. I propose ID-Cache that performs effective cache bypassing and cache line size selection to improve cache capacity utilization. Next, I propose LATTE-CC that considers the GPU’s latency tolerance feature and adaptively compresses the data stored in the data cache, thereby increasing its effective capacity. ID-Cache and LATTE-CC are shown to achieve 71% and 19.2% speedup, respectively, over a wide variety of GPGPU applications. Complementing the aforementioned microarchitecture techniques, I identify the need for system architecture innovations to sustain performance scalability of GPG- PUs in the face of slowing Moore’s Law. I propose a novel GPU architecture called the Multi-Chip-Module GPU (MCM-GPU) that integrates multiple GPU modules to form a single logical GPU. With intelligent memory subsystem optimizations tailored for MCM-GPUs, it can achieve within 7% of the performance of a similar but hypothetical monolithic die GPU. Taking a step further, I present an in-depth study of the energy-efficiency characteristics of future MCM-GPUs. I demonstrate that the inherent non-uniform memory access side-effects form the key energy-efficiency bottleneck in the future. In summary, this thesis offers key insights into the performance and energy-efficiency bottlenecks in CMPs and GPGPUs, which can guide future architects towards developing high-performance and energy-efficient general-purpose processors.Dissertation/ThesisDoctoral Dissertation Computer Science 201
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