13,856 research outputs found
MGSim - Simulation tools for multi-core processor architectures
MGSim is an open source discrete event simulator for on-chip hardware
components, developed at the University of Amsterdam. It is intended to be a
research and teaching vehicle to study the fine-grained hardware/software
interactions on many-core and hardware multithreaded processors. It includes
support for core models with different instruction sets, a configurable
multi-core interconnect, multiple configurable cache and memory models, a
dedicated I/O subsystem, and comprehensive monitoring and interaction
facilities. The default model configuration shipped with MGSim implements
Microgrids, a many-core architecture with hardware concurrency management.
MGSim is furthermore written mostly in C++ and uses object classes to represent
chip components. It is optimized for architecture models that can be described
as process networks.Comment: 33 pages, 22 figures, 4 listings, 2 table
Memory and information processing in neuromorphic systems
A striking difference between brain-inspired neuromorphic processors and
current von Neumann processors architectures is the way in which memory and
processing is organized. As Information and Communication Technologies continue
to address the need for increased computational power through the increase of
cores within a digital processor, neuromorphic engineers and scientists can
complement this need by building processor architectures where memory is
distributed with the processing. In this paper we present a survey of
brain-inspired processor architectures that support models of cortical networks
and deep neural networks. These architectures range from serial clocked
implementations of multi-neuron systems to massively parallel asynchronous ones
and from purely digital systems to mixed analog/digital systems which implement
more biological-like models of neurons and synapses together with a suite of
adaptation and learning mechanisms analogous to the ones found in biological
nervous systems. We describe the advantages of the different approaches being
pursued and present the challenges that need to be addressed for building
artificial neural processing systems that can display the richness of behaviors
seen in biological systems.Comment: Submitted to Proceedings of IEEE, review of recently proposed
neuromorphic computing platforms and system
A Many-Core Overlay for High-Performance Embedded Computing on FPGAs
In this work, we propose a configurable many-core overlay for
high-performance embedded computing. The size of internal memory, supported
operations and number of ports can be configured independently for each core of
the overlay. The overlay was evaluated with matrix multiplication, LU
decomposition and Fast-Fourier Transform (FFT) on a ZYNQ-7020 FPGA platform.
The results show that using a system-level many-core overlay avoids complex
hardware design and still provides good performance results.Comment: Presented at First International Workshop on FPGAs for Software
Programmers (FSP 2014) (arXiv:1408.4423
A novel system architecture for real-time low-level vision
A novel system architecture that exploits the spatial locality in memory access that is found in most low-level vision algorithms is presented. A real-time feature selection system is used to exemplify the underlying ideas, and an implementation based on commercially available Field Programmable Gate Arrays (FPGA’s) and synchronous SRAM memory devices is proposed. The peak memory access rate of a system based on this architecture is estimated at 2.88 G-Bytes/s, which represents a four to five times improvement with respect to existing reconfigurable computers
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