210,877 research outputs found

    Building a Common Ground – The Use of Design Representation Cards for Enhancing Collaboration between Industrial Designers and Engineering Designers

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    To achieve success in today’s commercial environment, manufacturers have progressively adopted collaboration strategies. Industrial design has been increasingly used with engineering design to enhance competitiveness. Research between the two fields has been limited and existing collaboration methods have not achieved desired results. This PhD research project investigated the level of collaboration between industrial designers and engineering designers. The aim is to develop an integration tool for enhanced collaboration, where a common language would improve communication and create shared knowledge. An empirical research using questionnaires and observations identified 61 issues between industrial designers and engineering designers. The results were grouped and coded based on recurrence and importance, outlining 3 distinct problem categories in collaborative activity: conflicts in values and principles, differences in design representation, and education differences. A taxonomy further helped categorise design representations into sketches, drawings, models and prototypes. This knowledge was indexed into cards to provide uniform definition of design representations with key information. They should benefit practitioners and educators by serving as a decision-making guide and support a collaborative working environment. A pilot study first refined the layout and improved information access. The final validation involving interviews with practitioners revealed most respondents to be convinced that the tool would provide a common ground in design representations, contributing to enhanced collaboration. Additional interviews were sought from groups of final-year industrial design and engineering design students working together. Following their inter-disciplinary experience, nearly all respondents were certain that the cards would provide mutual understanding for greater product success. Lastly, a case study approach tested the cards in an industry-based project. A design diary captured and analysed the researchers’ activities and observations on a daily basis. It revealed positive feedback, reinforcing the benefits of the cards for successful collaboration in a multi-disciplinary environment. Keywords Industrial Design, Engineering Design, Collaboration, Design Representation, New Product Development.</p

    Identity principles in the digital age: a closer view

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    Identity and its management is now an integral part of web-based services and applications. It is also a live political issue that has captured the interest of organisations, businesses and society generally. As identity management systems assume functionally equivalent roles, their significance for privacy cannot be underestimated. The Centre for Democracy and Technology has recently released a draft version of what it regards as key privacy principles for identity management in the digital age. This paper will provide an overview of the key benchmarks identified by the CDT. The focus of this paper is to explore how best the Data Protection legislation can be said to provide a framework which best maintains a proper balance between 'identity' conscious technology and an individual's expectation of privacy to personal and sensitive data. The central argument will be that increased compliance with the key principles is not only appropriate for a distributed privacy environment but will go some way towards creating a space for various stakeholders to reach consensus applicable to existing and new information communication technologies. The conclusion is that securing compliance with the legislation will prove to be the biggest governance challenge. Standard setting and norms will go some way to ease the need for centralised regulatory oversight

    Implementing a resource list management system in an academic library

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    Purpose – The purpose of this paper is to review the key components of the introduction of a new resource list management system (RLMS) at Nottingham Trent University (NTU) using the Aspire application from Talis Education. It explains the key service goals; the implementation milestones; the main technical challenges which needed to be addressed; and the dynamic relationship between the rollout of the RLMS and existing selection, acquisition and resource delivery processes

    Designing a smooth service experience: Finding the balance between online and offline service

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    Tutkimuksen tavoitteena on selvittÀÀ, kuinka digitaalisen ja analogisen palvelun voi paremmin yhdistÀÀ kokonaispalveluksi niin, ettĂ€ asiakas saa mahdollisimman sujuvan palvelukokemuksen. Tutkimuksen aihe nousee Tunteesta arvoa palvelulle –hankkeesta, jossa toteutettiin palvelumuotoilun kehitysprojekteja yhdessĂ€ viiden yrityksen kanssa. NiistĂ€ useammassa konseptien osana oli digitaalinen palvelu, mutta haasteeksi nousi digitaalisen kanavan yhdistĂ€minen analogiseen, eli fyysisessĂ€ tilassa tapahtuvaan palveluun. NykypĂ€ivĂ€nĂ€ digitaalisten palveluiden yleisyys on kasvanut ja ihmiset ovat yhĂ€ tottuneempia kĂ€yttĂ€mÀÀn digitaalisia kanavia osana palvelukokonaisuutta. Toisaalta kĂ€yttĂ€jĂ€t ovat myös tietoisia digitaalisten kanavien tarjoamista mahdollisuuksista ja siten heidĂ€n odotuksensa ja vaatimuksensa palvelua kohtaan kasvavat. Eri palvelukanavien vĂ€lillĂ€ on kuitenkin havaittavissa eroavaisuuksia ja siten yhtenĂ€isen ja sujuvan palvelukokemuksen syntyminen asiakkaalle on vaikeaa. Asiakkaan tarpeiden ja odotusten sekĂ€ yrityksen tavoitteiden huomioiden palvelupolun luomisessa mahdollistavat palvelun sujuvan etenemisen palvelukanavien vĂ€lillĂ€. TĂ€ssĂ€ on laadullisessa tutkimuksessa tutkimusaineisto on kerĂ€tty puolistrukturoituina teemahaastatteluina. Tutkimusaineisto on analysoitu teemoittelemalla ja tutkimuksen löydökset vastaavat kysymyksiin, miten sujuva palvelukokemus muotoillaan palvelumuotoilun menetelmin, ja miten digitaalisia ja analogisia palvelukanavia tasapainotetaan palvelupolussa. Tutkimuksen tuloksen muodostaa seitsemĂ€stĂ€ osasta koostuva työkalu, jonka tarkoituksena on toimia palvelun muotoilun ja kehittĂ€misen tukena.While working as a research assistant in Value through Emotion research project at University of Lapland and doing service design projects with several companies, I noticed that there is a challenge in designing a service that combines online and offline service channels. Nowadays the trend is to have an online service, such as service application, as a part of the overall service path, but there is often a gap between the online and offline elements of the service in regards of the communication and the quality of service delivery. The customers are more and more used to digital service channels and they are aware of the possibilities that online channels can provide. Therefore the customers have high expectations about the service delivery. Designing a service that keeps the continuity throughout the service despite the form of delivery channel would be a solution for providing the customer a smooth service experience. In this research I study how a smooth service experience can be built using service design methods. I also study how the balance between online and offline service channels can be found in the overall service path. The research data of partly structured theme interviews are analysed by qualitative research methods. As a result for this case study I present a toolkit with seven templates that can be used as a guideline and support in the service design process when combining online and offline service elements as a smooth service experience

    Using Users' Expectations to Adapt Business Intelligence Systems

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    This paper takes a look at the general characteristics of business or economic intelligence system. The role of the user within this type of system is emphasized. We propose two models which we consider important in order to adapt this system to the user. The first model is based on the definition of decisional problem and the second on the four cognitive phases of human learning. We also describe the application domain we are using to test these models in this type of system

    Transparent Face Recognition in the Home Environment

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    The BASIS project is about the secure application of transparent biometrics in the home environment. Due to transparency and home-setting requirements there is variance in appearance of the subject. An other problem which needs attention is the extraction of features. The quality of the extracted features is not only depending on the proper preprocessing of the input data but also on the suitability of the extraction algorithm for this problem. Possible approaches to address problems due to transparency requirements are the use of active appearance models in face recognition, smart segmentation, multi-camera solutions and tracking. In this paper an inventory of problems and possible solution will be give

    Information Outlook, October 2003

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    Volume 7, Issue 10https://scholarworks.sjsu.edu/sla_io_2003/1009/thumbnail.jp

    Development of STEP-NC based machining system for machining process information flow

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    To realize the STEP-NC based machining system, it is necessary to perform machining feature extraction, generating machine-specific information, and creating a relationship between STEP-NC entities. A process planning system of a STEP-NC information flow that starts with constructing a machining feature from a CAD model will be developed. In this paper, a further in depth study of the implementation and adaptation of STEP-NC in manufacturing is studied. This study will help to understand how the data from CAD/CAM can be converted into STEP-NC codes and the machining process will be based on the STEP-NC codes generated
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