99 research outputs found
Stack-run adaptive wavelet image compression
We report on the development of an adaptive wavelet image coder based on stack-run representation of the quantized coefficients. The coder works by selecting an optimal wavelet packet basis for the given image and encoding the quantization indices for significant coefficients and zero runs between coefficients using a 4-ary arithmetic coder. Due to the fact that our coder exploits the redundancies present within individual subbands, its addressing complexity is much lower than that of the wavelet zerotree coding algorithms. Experimental results show coding gains of up to 1:4dB over the benchmark wavelet coding algorithm
Hyperspectral image compression : adapting SPIHT and EZW to Anisotropic 3-D Wavelet Coding
Hyperspectral images present some specific characteristics that should be used by an efficient compression system. In compression, wavelets have shown a good adaptability to a wide range of data, while being of reasonable complexity. Some wavelet-based compression algorithms have been successfully used for some hyperspectral space missions. This paper focuses on the optimization of a full wavelet compression system for hyperspectral images. Each step of the compression algorithm is studied and optimized. First, an algorithm to find the optimal 3-D wavelet decomposition in a rate-distortion sense is defined. Then, it is shown that a specific fixed decomposition has almost the same performance, while being more useful in terms of complexity issues. It is shown that this decomposition significantly improves the classical isotropic decomposition. One of the most useful properties of this fixed decomposition is that it allows the use of zero tree algorithms. Various tree structures, creating a relationship between coefficients, are compared. Two efficient compression methods based on zerotree coding (EZW and SPIHT) are adapted on this near-optimal decomposition with the best tree structure found. Performances are compared with the adaptation of JPEG 2000 for hyperspectral images on six different areas presenting different statistical properties
Distributed video coding for wireless video sensor networks: a review of the state-of-the-art architectures
Distributed video coding (DVC) is a relatively new video coding architecture originated from two fundamental theorems namely, Slepian–Wolf and Wyner–Ziv. Recent research developments have made DVC attractive for applications in the emerging domain of wireless video sensor networks (WVSNs). This paper reviews the state-of-the-art DVC architectures with a focus on understanding their opportunities and gaps in addressing the operational requirements and application needs of WVSNs
Selection of Wavelet Basis Function for Image Compression : a Review
Wavelets are being suggested as a platform for various tasks in image processing. The advantage of wavelets lie in its time frequency resolution. The use of different basis functions in the form of different wavelets made the wavelet analysis as a destination for many applications. The performance of a particular technique depends on the wavelet coefficients arrived after applying the wavelet transform. The coefficients for a specific input signal depends on the basis functions used in the wavelet transform. Hence in this paper toward this end, different basis functions and their features are presented. As the image compression task depends on wavelet transform to large extent from few decades, the selection of basis function for image compression should be taken with care. In this paper, the factors influencing the performance of image compression are presented
Wavelet Based Image Coding Schemes : A Recent Survey
A variety of new and powerful algorithms have been developed for image
compression over the years. Among them the wavelet-based image compression
schemes have gained much popularity due to their overlapping nature which
reduces the blocking artifacts that are common phenomena in JPEG compression
and multiresolution character which leads to superior energy compaction with
high quality reconstructed images. This paper provides a detailed survey on
some of the popular wavelet coding techniques such as the Embedded Zerotree
Wavelet (EZW) coding, Set Partitioning in Hierarchical Tree (SPIHT) coding, the
Set Partitioned Embedded Block (SPECK) Coder, and the Embedded Block Coding
with Optimized Truncation (EBCOT) algorithm. Other wavelet-based coding
techniques like the Wavelet Difference Reduction (WDR) and the Adaptive Scanned
Wavelet Difference Reduction (ASWDR) algorithms, the Space Frequency
Quantization (SFQ) algorithm, the Embedded Predictive Wavelet Image Coder
(EPWIC), Compression with Reversible Embedded Wavelet (CREW), the Stack-Run
(SR) coding and the recent Geometric Wavelet (GW) coding are also discussed.
Based on the review, recommendations and discussions are presented for
algorithm development and implementation.Comment: 18 pages, 7 figures, journa
Exploiting parallelism within multidimensional multirate digital signal processing systems
The intense requirements for high processing rates of multidimensional Digital Signal Processing systems in practical applications justify the Application Specific Integrated Circuits designs and parallel processing implementations. In this dissertation, we propose novel theories, methodologies and architectures in designing high-performance VLSI implementations for general multidimensional multirate Digital Signal Processing systems by exploiting the parallelism within those applications. To systematically exploit the parallelism within the multidimensional multirate DSP algorithms, we develop novel transformations including (1) nonlinear I/O data space transforms, (2) intercalation transforms, and (3) multidimensional multirate unfolding transforms. These transformations are applied to the algorithms leading to systematic methodologies in high-performance architectural designs. With the novel design methodologies, we develop several architectures with parallel and distributed processing features for implementing multidimensional multirate applications. Experimental results have shown that those architectures are much more efficient in terms of execution time and/or hardware cost compared with existing hardware implementations
Combined Industry, Space and Earth Science Data Compression Workshop
The sixth annual Space and Earth Science Data Compression Workshop and the third annual Data Compression Industry Workshop were held as a single combined workshop. The workshop was held April 4, 1996 in Snowbird, Utah in conjunction with the 1996 IEEE Data Compression Conference, which was held at the same location March 31 - April 3, 1996. The Space and Earth Science Data Compression sessions seek to explore opportunities for data compression to enhance the collection, analysis, and retrieval of space and earth science data. Of particular interest is data compression research that is integrated into, or has the potential to be integrated into, a particular space or earth science data information system. Preference is given to data compression research that takes into account the scien- tist's data requirements, and the constraints imposed by the data collection, transmission, distribution and archival systems
Wavelet-Based Audio Embedding & Audio/Video Compression
With the decline in military spending, the United States relies heavily on state side support. Communications has never been more important. High-quality audio and video capabilities are a must. Watermarking, traditionally used for copyright protection, is used in a new and exciting way. An efficient wavelet-based watermarking technique embeds audio information into a video signal. Several highly effective compression techniques are applied to compress the resulting audio/video signal in an embedded fashion. This wavelet-based compression algorithm incorporates bit plane coding, first difference coding, and Huffman coding. To demonstrate the potential of this audio embedding audio/video compression system, an audio signal is embedded into a video signal and the combined signal is compressed. Results show that overall compression rates of 15:1 can be achieved. The video signal is reconstructed with a median PSNR of nearly 33dB. Finally, the audio signal is extracted with out error
Wavelet based image compression integrating error protection via arithmetic coding with forbidden symbol and map metric sequential decoding with ARQ retransmission
The phenomenal growth of digital multimedia applications has forced the communication
High ratio wavelet video compression through real-time rate-distortion estimation.
Thesis (M.Sc.Eng.)-University of Natal, Durban, 2003.The success of the wavelet transform in the compression of still images has prompted an
expanding effort to exercise this transform in the compression of video. Most existing video
compression methods incorporate techniques from still image compression, such techniques
being abundant, well defined and successful. This dissertation commences with a thorough
review and comparison of wavelet still image compression techniques. Thereafter an
examination of wavelet video compression techniques is presented. Currently, the most
effective video compression system is the DCT based framework, thus a comparison between
these and the wavelet techniques is also given.
Based on this review, this dissertation then presents a new, low-complexity, wavelet video
compression scheme. Noting from a complexity study that the generation of temporally
decorrelated, residual frames represents a significant computational burden, this scheme uses
the simplest such technique; difference frames. In the case of local motion, these difference
frames exhibit strong spatial clustering of significant coefficients. A simple spatial syntax is
created by splitting the difference frame into tiles. Advantage of the spatial clustering may then
be taken by adaptive bit allocation between the tiles. This is the central idea of the method.
In order to minimize the total distortion of the frame, the scheme uses the new p-domain rate-distortion
estimation scheme with global numerical optimization to predict the optimal
distribution of bits between tiles. Thereafter each tile is independently wavelet transformed and
compressed using the SPIHT technique.
Throughout the design process computational efficiency was the design imperative, thus leading
to a real-time, software only, video compression scheme. The scheme is finally compared to
both the current video compression standards and the leading wavelet schemes from the
literature in terms of computational complexity visual quality. It is found that for local motion
scenes the proposed algorithm executes approximately an order of magnitude faster than these
methods, and presents output of similar quality. This algorithm is found to be suitable for
implementation in mobile and embedded devices due to its moderate memory and
computational requirements
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