5,155 research outputs found
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
A Survey on Communication Networks for Electric System Automation
Published in Computer Networks 50 (2006) 877–897, an Elsevier journal. The definitive version of this publication is available from Science Direct. Digital Object Identifier:10.1016/j.comnet.2006.01.005In today’s competitive electric utility marketplace, reliable and real-time information become the key factor for reliable delivery of power to the end-users, profitability of the electric utility and customer satisfaction. The operational and commercial demands of electric utilities require a high-performance data communication network that supports both existing functionalities and future operational requirements. In this respect, since such a communication network constitutes the core of the electric system automation applications, the design of a cost-effective and reliable network architecture is crucial.
In this paper, the opportunities and challenges of a hybrid network architecture are discussed for electric system automation.
More specifically, Internet based Virtual Private Networks, power line communications, satellite communications and wireless communications (wireless sensor networks, WiMAX and wireless mesh networks) are described in detail. The motivation of this paper is to provide a better understanding of the hybrid network architecture that can provide heterogeneous electric system automation application requirements. In this regard, our aim is to present a structured framework for electric utilities who plan to utilize new communication technologies for automation and hence, to make the decision making process more effective and direct.This work was supported by NEETRAC under
Project #04-157
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A survey on online monitoring approaches of computer-based systems
This report surveys forms of online data collection that are in current use (as well as being the subject of research to adapt them to changing technology and demands), and can be used as inputs to assessment of dependability and resilience, although they are not primarily meant for this use
Internet of Things-aided Smart Grid: Technologies, Architectures, Applications, Prototypes, and Future Research Directions
Traditional power grids are being transformed into Smart Grids (SGs) to
address the issues in existing power system due to uni-directional information
flow, energy wastage, growing energy demand, reliability and security. SGs
offer bi-directional energy flow between service providers and consumers,
involving power generation, transmission, distribution and utilization systems.
SGs employ various devices for the monitoring, analysis and control of the
grid, deployed at power plants, distribution centers and in consumers' premises
in a very large number. Hence, an SG requires connectivity, automation and the
tracking of such devices. This is achieved with the help of Internet of Things
(IoT). IoT helps SG systems to support various network functions throughout the
generation, transmission, distribution and consumption of energy by
incorporating IoT devices (such as sensors, actuators and smart meters), as
well as by providing the connectivity, automation and tracking for such
devices. In this paper, we provide a comprehensive survey on IoT-aided SG
systems, which includes the existing architectures, applications and prototypes
of IoT-aided SG systems. This survey also highlights the open issues,
challenges and future research directions for IoT-aided SG systems
Mobile agent based distributed network management : modeling, methodologies and applications
The explosive growth of the Internet and the continued dramatic increase for all wireless services are fueling the demand for increased capacity, data rates, support of multimedia services, and support for different Quality of Services (QoS) requirements for different classes of services. Furthermore future communication networks will be strongly characterized by heterogeneity. In order to meet the objectives of instant adaptability to the users\u27 requirements and of interoperability and seamless operation within the heterogeneous networking environments, flexibility in terms of network and resource management will be a key design issue. The new emerging technology of mobile agent (MA) has arisen in the distributed programming field as a potential flexible way of managing resources of a distributed system, and is a challenging opportunity for delivering more flexible services and dealing with network programmability.
This dissertation mainly focuses on: a) the design of models that provide a generic framework for the evaluation and analysis of the performance and tradeoffs of the mobile agent management paradigm; b) the development of MA based resource and network management applications. First, in order to demonstrate the use and benefits of the mobile agent based management paradigm in the network and resource management process, a commercial application of a multioperator network is introduced, and the use of agents to provide the underlying framework and structure for its implementation and deployment is investigated. Then, a general analytical model and framework for the evaluation of various network management paradigms is introduced and discussed. It is also illustrated how the developed analytical framework can be used to quantitatively evaluate the performances and tradeoffs in the various computing paradigms. Furthermore, the design tradeoffs for choosing the MA based management paradigm to develop a flexible resource management scheme in wireless networks is discussed and evaluated. The integration of an advanced bandwidth reservation mechanism with a bandwidth reconfiguration based call admission control strategy is also proposed. A framework based on the technology of mobile agents, is introduced for the efficient implementation of the proposed integrated resource and QoS management, while the achievable performance of the overall proposed management scheme is evaluated via modeling and simulation. Finally the use of a distributed cooperative scheme among the mobile agents that can be applied in the future wireless networks is proposed and demonstrated, to improve the energy consumption for the routine management processes of mobile terminals, by adopting the peer-to-peer communication concept of wireless ad-hoc networks. The performance evaluation process and the corresponding numerical results demonstrate the significant system energy savings, while several design issues and tradeoffs of the proposed scheme, such as the fairness of the mobile agents involved in the management activity, are discussed and evaluated
Advanced visual rendering, gesture-based interaction and distributed delivery for immersive and interactive media services
The media industry is currently being pulled in the often-opposing directions of increased realism (high resolution, stereoscopic, large screen) and personalisation (selection and control of content, availability on many devices). A capture, production, delivery and rendering system capable of supporting both these trends is being developed by a consortium of European organisations including partners from the broadcast, film, telecoms and academic sectors, in the EU-funded FascinatE project. This paper reports on the latest project developments in the delivery network and end-user device domains, including advanced audiovisual rendering, computer analysis and scripting, content-aware distributed delivery and gesture-based interaction. The paper includes an overview of existing immersive media services and concludes with initial service concept descriptions and their market potential.Peer ReviewedPreprin
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