7,094 research outputs found
B2B Infrastructures in the Process of Drug Discovery and Healthcare
In this paper we describe a demonstration of an innovative B2B infrastructure which can be used to support collaborations in the pharmaceutical industry to achieve the drug discovery goal. Based on experience gained in a wide range of collaborative projects in the areas of grid technology, semantics and data management we show future work and new topics in B2B infrastructures which arise when considering the use of patient records in the process of drug discovery and in healthcare applications
Elastic Business Process Management: State of the Art and Open Challenges for BPM in the Cloud
With the advent of cloud computing, organizations are nowadays able to react
rapidly to changing demands for computational resources. Not only individual
applications can be hosted on virtual cloud infrastructures, but also complete
business processes. This allows the realization of so-called elastic processes,
i.e., processes which are carried out using elastic cloud resources. Despite
the manifold benefits of elastic processes, there is still a lack of solutions
supporting them.
In this paper, we identify the state of the art of elastic Business Process
Management with a focus on infrastructural challenges. We conceptualize an
architecture for an elastic Business Process Management System and discuss
existing work on scheduling, resource allocation, monitoring, decentralized
coordination, and state management for elastic processes. Furthermore, we
present two representative elastic Business Process Management Systems which
are intended to counter these challenges. Based on our findings, we identify
open issues and outline possible research directions for the realization of
elastic processes and elastic Business Process Management.Comment: Please cite as: S. Schulte, C. Janiesch, S. Venugopal, I. Weber, and
P. Hoenisch (2015). Elastic Business Process Management: State of the Art and
Open Challenges for BPM in the Cloud. Future Generation Computer Systems,
Volume NN, Number N, NN-NN., http://dx.doi.org/10.1016/j.future.2014.09.00
Self-Learning Cloud Controllers: Fuzzy Q-Learning for Knowledge Evolution
Cloud controllers aim at responding to application demands by automatically
scaling the compute resources at runtime to meet performance guarantees and
minimize resource costs. Existing cloud controllers often resort to scaling
strategies that are codified as a set of adaptation rules. However, for a cloud
provider, applications running on top of the cloud infrastructure are more or
less black-boxes, making it difficult at design time to define optimal or
pre-emptive adaptation rules. Thus, the burden of taking adaptation decisions
often is delegated to the cloud application. Yet, in most cases, application
developers in turn have limited knowledge of the cloud infrastructure. In this
paper, we propose learning adaptation rules during runtime. To this end, we
introduce FQL4KE, a self-learning fuzzy cloud controller. In particular, FQL4KE
learns and modifies fuzzy rules at runtime. The benefit is that for designing
cloud controllers, we do not have to rely solely on precise design-time
knowledge, which may be difficult to acquire. FQL4KE empowers users to specify
cloud controllers by simply adjusting weights representing priorities in system
goals instead of specifying complex adaptation rules. The applicability of
FQL4KE has been experimentally assessed as part of the cloud application
framework ElasticBench. The experimental results indicate that FQL4KE
outperforms our previously developed fuzzy controller without learning
mechanisms and the native Azure auto-scaling
Self-Adaptive Communication for Collaborative Mobile Entities in ERCMS
International audienceAdaptation of communication is required for maintaining the connectivity and the quality of communication in group-wide collaborative activities. This becomes challenging to handle when considering mobile entities in a wireless environment, requiring responsiveness and availability of the communication system. We address these challenges in the context of the ROSACE project where mobile ground and flying robots have to collaborate with each other and with remote human and artificial actors to save and rescue in case of disasters such as forest fires. This paper aims to expose a communication component architecture allowing to manage a cooperative adaptation which is aware of the activity and resource context into pervasive environment. This allows to provide the appropriate adaptation of the activity in response to evolutions of the activity requirements and the changes in relation with the communication resource constraints. In this paper, we present a simulation of a ROSACE use case. The results show how ROSACE entities collaborate to maintain the connectivity and to enhance the quality of communications
The Internet-of-Things Meets Business Process Management: Mutual Benefits and Challenges
The Internet of Things (IoT) refers to a network of connected devices
collecting and exchanging data over the Internet. These things can be
artificial or natural, and interact as autonomous agents forming a complex
system. In turn, Business Process Management (BPM) was established to analyze,
discover, design, implement, execute, monitor and evolve collaborative business
processes within and across organizations. While the IoT and BPM have been
regarded as separate topics in research and practice, we strongly believe that
the management of IoT applications will strongly benefit from BPM concepts,
methods and technologies on the one hand; on the other one, the IoT poses
challenges that will require enhancements and extensions of the current
state-of-the-art in the BPM field. In this paper, we question to what extent
these two paradigms can be combined and we discuss the emerging challenges
Creative Gardens: Towards Digital Commons
date-added: 2015-03-04 03:12:21 +0000 date-modified: 2015-04-01 06:49:53 +0000date-added: 2015-03-04 03:12:21 +0000 date-modified: 2015-04-01 06:49:53 +0000This work was supported by the Arts and Humanities Research Council, CreativeWorks London Hub, grant AH/J005142/1, and the European Regional Development Fund, London Creative and Digital Fusion
- âŠ