4,040 research outputs found

    A layered fuzzy logic controller for nonholonomic car-like robot

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    A system for real time navigation of a nonholonomic car-like robot in a dynamic environment consists of two layers is described: a Sugeno-type fuzzy motion planner; and a modified proportional navigation based fuzzy controller. The system philosophy is inspired by human routing when moving between obstacles based on visual information including right and left views to identify the next step to the goal. A Sugeno-type fuzzy motion planner of four inputs one output is introduced to give a clear direction to the robot controller. The second stage is a modified proportional navigation based fuzzy controller based on the proportional navigation guidance law and able to optimize the robot's behavior in real time, i.e. to avoid stationary and moving obstacles in its local environment obeying kinematics constraints. The system has an intelligent combination of two behaviors to cope with obstacle avoidance as well as approaching a target using a proportional navigation path. The system was simulated and tested on different environments with various obstacle distributions. The simulation reveals that the system gives good results for various simple environments

    Review article: locomotion systems for ground mobile robots in unstructured environments

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    Abstract. The world market of mobile robotics is expected to increase substantially in the next 20 yr, surpassing the market of industrial robotics in terms of units and sales. Important fields of application are homeland security, surveillance, demining, reconnaissance in dangerous situations, and agriculture. The design of the locomotion systems of mobile robots for unstructured environments is generally complex, particularly when they are required to move on uneven or soft terrains, or to climb obstacles. This paper sets out to analyse the state-of-the-art of locomotion mechanisms for ground mobile robots, focussing on solutions for unstructured environments, in order to help designers to select the optimal solution for specific operating requirements. The three main categories of locomotion systems (wheeled - W, tracked - T and legged - L) and the four hybrid categories that can be derived by combining these main locomotion systems are discussed with reference to maximum speed, obstacle-crossing capability, step/stair climbing capability, slope climbing capability, walking capability on soft terrains, walking capability on uneven terrains, energy efficiency, mechanical complexity, control complexity and technology readiness. The current and future trends of mobile robotics are also outlined

    Dynamical Modelling and a Decentralized Adaptive Controller for a 12-Tetrahedral Rolling Robot

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    The 12-tetrahedral robot is an addressable reconfigurable technology (ART)-based variable geometry truss mechanism with twenty-six extensible struts and nine nodes arranged in a tetrahedral mesh. The robot has the capability of reconfiguring shape and dimension for environment sensing requirements, which makes it suitable for space exploration and environmental perception. In this paper, we have derived a dynamics model and presented a decentralized adaptive controller for a 12-tetrahedral robot. First, the robot is divided into the node and the strut subsystems, and the kinetic and the potential energy are calculated for the two subsystems. Then, the dynamics model is achieved by applying the Lagrangian formalism on the total energy of the robot. Since the dynamics is too complicated for implementing model-based controllers, a two-layer controller is presented to control the robot, in which the planning layer determines gait and trajectory of the robot, and the executive layer adopts the decentralized adaptive control strategy and consists of twenty-six strut controllers. Each strut controller regulates the movement of the corresponding strut without information exchange with other struts. Co-simulations based on ADAMS and Matlab have been conducted to verify the feasibility and effectiveness of the proposed controller

    Uncertainty Minimization in Robotic 3D Mapping Systems Operating in Dynamic Large-Scale Environments

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    This dissertation research is motivated by the potential and promise of 3D sensing technologies in safety and security applications. With specific focus on unmanned robotic mapping to aid clean-up of hazardous environments, under-vehicle inspection, automatic runway/pavement inspection and modeling of urban environments, we develop modular, multi-sensor, multi-modality robotic 3D imaging prototypes using localization/navigation hardware, laser range scanners and video cameras. While deploying our multi-modality complementary approach to pose and structure recovery in dynamic real-world operating conditions, we observe several data fusion issues that state-of-the-art methodologies are not able to handle. Different bounds on the noise model of heterogeneous sensors, the dynamism of the operating conditions and the interaction of the sensing mechanisms with the environment introduce situations where sensors can intermittently degenerate to accuracy levels lower than their design specification. This observation necessitates the derivation of methods to integrate multi-sensor data considering sensor conflict, performance degradation and potential failure during operation. Our work in this dissertation contributes the derivation of a fault-diagnosis framework inspired by information complexity theory to the data fusion literature. We implement the framework as opportunistic sensing intelligence that is able to evolve a belief policy on the sensors within the multi-agent 3D mapping systems to survive and counter concerns of failure in challenging operating conditions. The implementation of the information-theoretic framework, in addition to eliminating failed/non-functional sensors and avoiding catastrophic fusion, is able to minimize uncertainty during autonomous operation by adaptively deciding to fuse or choose believable sensors. We demonstrate our framework through experiments in multi-sensor robot state localization in large scale dynamic environments and vision-based 3D inference. Our modular hardware and software design of robotic imaging prototypes along with the opportunistic sensing intelligence provides significant improvements towards autonomous accurate photo-realistic 3D mapping and remote visualization of scenes for the motivating applications

    Computational intelligence approaches to robotics, automation, and control [Volume guest editors]

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    An Intelligent Architecture for Legged Robot Terrain Classification Using Proprioceptive and Exteroceptive Data

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    In this thesis, we introduce a novel architecture called Intelligent Architecture for Legged Robot Terrain Classification Using Proprioceptive and Exteroceptive Data (iARTEC ) . The proposed architecture integrates different terrain characterization and classification with other robotic system components. Within iARTEC , we consider the problem of having a legged robot autonomously learn to identify different terrains. Robust terrain identification can be used to enhance the capabilities of legged robot systems, both in terms of locomotion and navigation. For example, a robot that has learned to differentiate sand from gravel can autonomously modify (or even select a different) path in favor of traversing over a better terrain. The same knowledge of the terrain type can also be used to guide a robot in order to avoid specific terrains. To tackle this problem, we developed four approaches for terrain characterization, classification, path planning, and control for a mobile legged robot. We developed a particle system inspired approach to estimate the robot footâ ground contact interaction forces. The approach is derived from the well known Bekkerâ s theory to estimate the contact forces based on its point contact model concepts. It is realistically model real-time 3-dimensional contact behaviors between rigid body objects and the soil. For a real-time capable implementation of this approach, its reformulated to use a lookup table generated from simple contact experiments of the robot foot with the terrain. Also, we introduced a short-range terrain classifier using the robot embodied data. The classifier is based on a supervised machine learning approach to optimize the classifier parameters and terrain it using proprioceptive sensor measurements. The learning framework preprocesses sensor data through channel reduction and filtering such that the classifier is trained on the feature vectors that are closely associated with terrain class. For the long-range terrain type prediction using the robot exteroceptive data, we present an online visual terrain classification system. It uses only a monocular camera with a feature-based terrain classification algorithm which is robust to changes in illumination and view points. For this algorithm, we extract local features of terrains using Speed Up Robust Feature (SURF). We encode the features using the Bag of Words (BoW) technique, and then classify the words using Support Vector Machines (SVMs). In addition, we described a terrain dependent navigation and path planning approach that is based on E* planer and employs a proposed metric that specifies the navigation costs associated terrain types. This generated path naturally avoids obstacles and favors terrains with lower values of the metric. At the low level, a proportional input-scaling controller is designed and implemented to autonomously steer the robot to follow the desired path in a stable manner. iARTEC performance was tested and validated experimentally using several different sensing modalities (proprioceptive and exteroceptive) and on the six legged robotic platform CREX. The results show that the proposed architecture integrating the aforementioned approaches with the robotic system allowed the robot to learn both robot-terrain interaction and remote terrain perception models, as well as the relations linking those models. This learning mechanism is performed according to the robot own embodied data. Based on the knowledge available, the approach makes use of the detected remote terrain classes to predict the most probable navigation behavior. With the assigned metric, the performance of the robot on a given terrain is predicted. This allows the navigation of the robot to be influenced by the learned models. Finally, we believe that iARTEC and the methods proposed in this thesis can likely also be implemented on other robot types (such as wheeled robots), although we did not test this option in our work
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