16,223 research outputs found

    Dynamically variable step search motion estimation algorithm and a dynamically reconfigurable hardware for its implementation

    Get PDF
    Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. For the recently available High Definition (HD) video formats, the computational complexity of De full search (FS) ME algorithm is prohibitively high, whereas the PSNR obtained by fast search ME algorithms is low. Therefore, ill this paper, we present Dynamically Variable Step Search (DVSS) ME algorithm for Processing high definition video formats and a dynamically reconfigurable hardware efficiently implementing DVSS algorithm. The architecture for efficiently implementing DVSS algorithm. The simulation results showed that DVSS algorithm performs very close to FS algorithm by searching much fewer search locations than FS algorithm and it outperforms successful past search ME algorithms by searching more search locations than these algorithms. The proposed hardware is implemented in VHDL and is capable, of processing high definition video formats in real time. Therefore, it can be used in consumer electronics products for video compression, frame rate up-conversion and de-interlacing(1)

    A high performance hardware architecture for one bit transform based motion estimation

    Get PDF
    Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. One bit transform (IBT) based ME algorithms have low computational complexity. Therefore, in this paper, we propose a high performance systolic hardware architecture for IBT based ME. The proposed hardware performs full search ME for 4 Macroblocks in parallel and it is the fastest IBT based ME hardware reported in the literature. In addition, it uses less on-chip memory than the previous IBT based ME hardware by using a novel data reuse scheme and memory organization. The proposed hardware is implemented in Verilog HDL. It consumes %34 of the slices in a Xilinx XC2VP30-7 FPGA. It works at 115 MHz in the same FPGA and is capable of processing 50 1920x1080 full High Definition frames per second. Therefore, it can be used in consumer electronics products that require real-time video processing or compression

    Adaptive Multi-Pattern Fast Block-Matching Algorithm Based on Motion Classification Techniques

    Get PDF
    Motion estimation is the most time-consuming subsystem in a video codec. Thus, more efficient methods of motion estimation should be investigated. Real video sequences usually exhibit a wide-range of motion content as well as different degrees of detail, which become particularly difficult to manage by typical block-matching algorithms. Recent developments in the area of motion estimation have focused on the adaptation to video contents. Adaptive thresholds and multi-pattern search algorithms have shown to achieve good performance when they success to adjust to motion characteristics. This paper proposes an adaptive algorithm, called MCS, that makes use of an especially tailored classifier that detects some motion cues and chooses the search pattern that best fits to them. Specifically, a hierarchical structure of binary linear classifiers is proposed. Our experimental results show that MCS notably reduces the computational cost with respect to an state-of-the-art method while maintaining the qualityPublicad

    Precise motion descriptors extraction from stereoscopic footage using DaVinci DM6446

    Get PDF
    A novel approach to extract target motion descriptors in multi-camera video surveillance systems is presented. Using two static surveillance cameras with partially overlapped field of view (FOV), control points (unique points from each camera) are identified in regions of interest (ROI) from both cameras footage. The control points within the ROI are matched for correspondence and a meshed Euclidean distance based signature is computed. A depth map is estimated using disparity of each control pair and the ROI is graded into number of regions with the help of relative depth information of the control points. The graded regions of different depths will help calculate accurately the pace of the moving target and also its 3D location. The advantage of estimating a depth map for background static control points over depth map of the target itself is its accuracy and robustness to outliers. The performance of the algorithm is evaluated in the paper using several test sequences. Implementation issues of the algorithm onto the TI DaVinci DM6446 platform are considered in the paper

    A Review Paper On Motion Estimation Techniques

    Get PDF
    Motion estimation (ME) is a primary action for video compression. Actually, it leads to heavily to the compression efficiency by eliminating temporal redundancies. This approach is one among the critical part in a video encoder and can take itself greater than half of the coding complexity or computational coding time. Several fast ME algorithms were proposed as well as realized. In this paper, we offers a brief review on various motion estimation techniques mainly block matching motion estimation techniques. The paper additionally presents a very brief introduction to the whole flow of video motion vector calculation

    Complexity Analysis Of Next-Generation VVC Encoding and Decoding

    Full text link
    While the next generation video compression standard, Versatile Video Coding (VVC), provides a superior compression efficiency, its computational complexity dramatically increases. This paper thoroughly analyzes this complexity for both encoder and decoder of VVC Test Model 6, by quantifying the complexity break-down for each coding tool and measuring the complexity and memory requirements for VVC encoding/decoding. These extensive analyses are performed for six video sequences of 720p, 1080p, and 2160p, under Low-Delay (LD), Random-Access (RA), and All-Intra (AI) conditions (a total of 320 encoding/decoding). Results indicate that the VVC encoder and decoder are 5x and 1.5x more complex compared to HEVC in LD, and 31x and 1.8x in AI, respectively. Detailed analysis of coding tools reveals that in LD on average, motion estimation tools with 53%, transformation and quantization with 22%, and entropy coding with 7% dominate the encoding complexity. In decoding, loop filters with 30%, motion compensation with 20%, and entropy decoding with 16%, are the most complex modules. Moreover, the required memory bandwidth for VVC encoding/decoding are measured through memory profiling, which are 30x and 3x of HEVC. The reported results and insights are a guide for future research and implementations of energy-efficient VVC encoder/decoder.Comment: IEEE ICIP 202

    Coarse-to-Fine Adaptive People Detection for Video Sequences by Maximizing Mutual Information

    Full text link
    Applying people detectors to unseen data is challenging since patterns distributions, such as viewpoints, motion, poses, backgrounds, occlusions and people sizes, may significantly differ from the ones of the training dataset. In this paper, we propose a coarse-to-fine framework to adapt frame by frame people detectors during runtime classification, without requiring any additional manually labeled ground truth apart from the offline training of the detection model. Such adaptation make use of multiple detectors mutual information, i.e., similarities and dissimilarities of detectors estimated and agreed by pair-wise correlating their outputs. Globally, the proposed adaptation discriminates between relevant instants in a video sequence, i.e., identifies the representative frames for an adaptation of the system. Locally, the proposed adaptation identifies the best configuration (i.e., detection threshold) of each detector under analysis, maximizing the mutual information to obtain the detection threshold of each detector. The proposed coarse-to-fine approach does not require training the detectors for each new scenario and uses standard people detector outputs, i.e., bounding boxes. The experimental results demonstrate that the proposed approach outperforms state-of-the-art detectors whose optimal threshold configurations are previously determined and fixed from offline training dataThis work has been partially supported by the Spanish government under the project TEC2014-53176-R (HAVideo

    ๋น„๋””์˜ค ํ”„๋ ˆ์ž„ ๋ณด๊ฐ„์„ ์œ„ํ•œ ๋‹ค์ค‘ ๋ฒกํ„ฐ ๊ธฐ๋ฐ˜์˜ MEMC ๋ฐ ์‹ฌ์ธต CNN

    Get PDF
    ํ•™์œ„๋…ผ๋ฌธ (๋ฐ•์‚ฌ)-- ์„œ์šธ๋Œ€ํ•™๊ต ๋Œ€ํ•™์› : ๊ณต๊ณผ๋Œ€ํ•™ ์ „๊ธฐยท์ •๋ณด๊ณตํ•™๋ถ€, 2019. 2. ์ดํ˜์žฌ.Block-based hierarchical motion estimations are widely used and are successful in generating high-quality interpolation. However, it still fails in the motion estimation of small objects when a background region moves in a different direction. This is because the motion of small objects is neglected by the down-sampling and over-smoothing operations at the top level of image pyramids in the maximum a posterior (MAP) method. Consequently, the motion vector of small objects cannot be detected at the bottom level, and therefore, the small objects often appear deformed in an interpolated frame. This thesis proposes a novel algorithm that preserves the motion vector of the small objects by adding a secondary motion vector candidate that represents the movement of the small objects. This additional candidate is always propagated from the top to the bottom layers of the image pyramid. Experimental results demonstrate that the intermediate frame interpolated by the proposed algorithm significantly improves the visual quality when compared with conventional MAP-based frame interpolation. In motion compensated frame interpolation, a repetition pattern in an image makes it difficult to derive an accurate motion vector because multiple similar local minima exist in the search space of the matching cost for motion estimation. In order to improve the accuracy of motion estimation in a repetition region, this thesis attempts a semi-global approach that exploits both local and global characteristics of a repetition region. A histogram of the motion vector candidates is built by using a voter based voting system that is more reliable than an elector based voting system. Experimental results demonstrate that the proposed method significantly outperforms the previous local approach in term of both objective peak signal-to-noise ratio (PSNR) and subjective visual quality. In video frame interpolation or motion-compensated frame rate up-conversion (MC-FRUC), motion compensation along unidirectional motion trajectories directly causes overlaps and holes issues. To solve these issues, this research presents a new algorithm for bidirectional motion compensated frame interpolation. Firstly, the proposed method generates bidirectional motion vectors from two unidirectional motion vector fields (forward and backward) obtained from the unidirectional motion estimations. It is done by projecting the forward and backward motion vectors into the interpolated frame. A comprehensive metric as an extension of the distance between a projected block and an interpolated block is proposed to compute weighted coefficients in the case when the interpolated block has multiple projected ones. Holes are filled based on vector median filter of non-hole available neighbor blocks. The proposed method outperforms existing MC-FRUC methods and removes block artifacts significantly. Video frame interpolation with a deep convolutional neural network (CNN) is also investigated in this thesis. Optical flow and video frame interpolation are considered as a chicken-egg problem such that one problem affects the other and vice versa. This thesis presents a stack of networks that are trained to estimate intermediate optical flows from the very first intermediate synthesized frame and later the very end interpolated frame is generated by the second synthesis network that is fed by stacking the very first one and two learned intermediate optical flows based warped frames. The primary benefit is that it glues two problems into one comprehensive framework that learns altogether by using both an analysis-by-synthesis technique for optical flow estimation and vice versa, CNN kernels based synthesis-by-analysis. The proposed network is the first attempt to bridge two branches of previous approaches, optical flow based synthesis and CNN kernels based synthesis into a comprehensive network. Experiments are carried out with various challenging datasets, all showing that the proposed network outperforms the state-of-the-art methods with significant margins for video frame interpolation and the estimated optical flows are accurate for challenging movements. The proposed deep video frame interpolation network to post-processing is applied to the improvement of the coding efficiency of the state-of-art video compress standard, HEVC/H.265 and experimental results prove the efficiency of the proposed network.๋ธ”๋ก ๊ธฐ๋ฐ˜ ๊ณ„์ธต์  ์›€์ง์ž„ ์ถ”์ •์€ ๊ณ ํ™”์งˆ์˜ ๋ณด๊ฐ„ ์ด๋ฏธ์ง€๋ฅผ ์ƒ์„ฑํ•  ์ˆ˜ ์žˆ์–ด ํญ๋„“๊ฒŒ ์‚ฌ์šฉ๋˜๊ณ  ์žˆ๋‹ค. ํ•˜์ง€๋งŒ, ๋ฐฐ๊ฒฝ ์˜์—ญ์ด ์›€์ง์ผ ๋•Œ, ์ž‘์€ ๋ฌผ์ฒด์— ๋Œ€ํ•œ ์›€์ง์ž„ ์ถ”์ • ์„ฑ๋Šฅ์€ ์—ฌ์ „ํžˆ ์ข‹์ง€ ์•Š๋‹ค. ์ด๋Š” maximum a posterior (MAP) ๋ฐฉ์‹์œผ๋กœ ์ด๋ฏธ์ง€ ํ”ผ๋ผ๋ฏธ๋“œ์˜ ์ตœ์ƒ์œ„ ๋ ˆ๋ฒจ์—์„œ down-sampling๊ณผ over-smoothing์œผ๋กœ ์ธํ•ด ์ž‘์€ ๋ฌผ์ฒด์˜ ์›€์ง์ž„์ด ๋ฌด์‹œ๋˜๊ธฐ ๋•Œ๋ฌธ์ด๋‹ค. ๊ฒฐ๊ณผ์ ์œผ๋กœ ์ด๋ฏธ์ง€ ํ”ผ๋ผ๋ฏธ๋“œ์˜ ์ตœํ•˜์œ„ ๋ ˆ๋ฒจ์—์„œ ์ž‘์€ ๋ฌผ์ฒด์˜ ์›€์ง์ž„ ๋ฒกํ„ฐ๋Š” ๊ฒ€์ถœ๋  ์ˆ˜ ์—†์–ด ๋ณด๊ฐ„ ์ด๋ฏธ์ง€์—์„œ ์ž‘์€ ๋ฌผ์ฒด๋Š” ์ข…์ข… ๋ณ€ํ˜•๋œ ๊ฒƒ์ฒ˜๋Ÿผ ๋ณด์ธ๋‹ค. ๋ณธ ๋…ผ๋ฌธ์—์„œ๋Š” ์ž‘์€ ๋ฌผ์ฒด์˜ ์›€์ง์ž„์„ ๋‚˜ํƒ€๋‚ด๋Š” 2์ฐจ ์›€์ง์ž„ ๋ฒกํ„ฐ ํ›„๋ณด๋ฅผ ์ถ”๊ฐ€ํ•˜์—ฌ ์ž‘์€ ๋ฌผ์ฒด์˜ ์›€์ง์ž„ ๋ฒกํ„ฐ๋ฅผ ๋ณด์กดํ•˜๋Š” ์ƒˆ๋กœ์šด ์•Œ๊ณ ๋ฆฌ์ฆ˜์„ ์ œ์•ˆํ•œ๋‹ค. ์ถ”๊ฐ€๋œ ์›€์ง์ž„ ๋ฒกํ„ฐ ํ›„๋ณด๋Š” ํ•ญ์ƒ ์ด๋ฏธ์ง€ ํ”ผ๋ผ๋ฏธ๋“œ์˜ ์ตœ์ƒ์œ„์—์„œ ์ตœํ•˜์œ„ ๋ ˆ๋ฒจ๋กœ ์ „ํŒŒ๋œ๋‹ค. ์‹คํ—˜ ๊ฒฐ๊ณผ๋Š” ์ œ์•ˆ๋œ ์•Œ๊ณ ๋ฆฌ์ฆ˜์˜ ๋ณด๊ฐ„ ์ƒ์„ฑ ํ”„๋ ˆ์ž„์ด ๊ธฐ์กด MAP ๊ธฐ๋ฐ˜ ๋ณด๊ฐ„ ๋ฐฉ์‹์œผ๋กœ ์ƒ์„ฑ๋œ ํ”„๋ ˆ์ž„๋ณด๋‹ค ์ด๋ฏธ์ง€ ํ™”์งˆ์ด ์ƒ๋‹นํžˆ ํ–ฅ์ƒ๋จ์„ ๋ณด์—ฌ์ค€๋‹ค. ์›€์ง์ž„ ๋ณด์ƒ ํ”„๋ ˆ์ž„ ๋ณด๊ฐ„์—์„œ, ์ด๋ฏธ์ง€ ๋‚ด์˜ ๋ฐ˜๋ณต ํŒจํ„ด์€ ์›€์ง์ž„ ์ถ”์ •์„ ์œ„ํ•œ ์ •ํ•ฉ ์˜ค์ฐจ ํƒ์ƒ‰ ์‹œ ๋‹ค์ˆ˜์˜ ์œ ์‚ฌ local minima๊ฐ€ ์กด์žฌํ•˜๊ธฐ ๋•Œ๋ฌธ์— ์ •ํ™•ํ•œ ์›€์ง์ž„ ๋ฒกํ„ฐ ์œ ๋„๋ฅผ ์–ด๋ ต๊ฒŒ ํ•œ๋‹ค. ๋ณธ ๋…ผ๋ฌธ์€ ๋ฐ˜๋ณต ํŒจํ„ด์—์„œ์˜ ์›€์ง์ž„ ์ถ”์ •์˜ ์ •ํ™•๋„๋ฅผ ํ–ฅ์ƒ์‹œํ‚ค๊ธฐ ์œ„ํ•ด ๋ฐ˜๋ณต ์˜์—ญ์˜ localํ•œ ํŠน์„ฑ๊ณผ globalํ•œ ํŠน์„ฑ์„ ๋™์‹œ์— ํ™œ์šฉํ•˜๋Š” semi-globalํ•œ ์ ‘๊ทผ์„ ์‹œ๋„ํ•œ๋‹ค. ์›€์ง์ž„ ๋ฒกํ„ฐ ํ›„๋ณด์˜ ํžˆ์Šคํ† ๊ทธ๋žจ์€ ์„ ๊ฑฐ ๊ธฐ๋ฐ˜ ํˆฌํ‘œ ์‹œ์Šคํ…œ๋ณด๋‹ค ์‹ ๋ขฐํ•  ์ˆ˜ ์žˆ๋Š” ์œ ๊ถŒ์ž ๊ธฐ๋ฐ˜ ํˆฌํ‘œ ์‹œ์Šคํ…œ ๊ธฐ๋ฐ˜์œผ๋กœ ํ˜•์„ฑ๋œ๋‹ค. ์‹คํ—˜ ๊ฒฐ๊ณผ๋Š” ์ œ์•ˆ๋œ ๋ฐฉ๋ฒ•์ด ์ด์ „์˜ localํ•œ ์ ‘๊ทผ๋ฒ•๋ณด๋‹ค peak signal-to-noise ratio (PSNR)์™€ ์ฃผ๊ด€์  ํ™”์งˆ ํŒ๋‹จ ๊ด€์ ์—์„œ ์ƒ๋‹นํžˆ ์šฐ์ˆ˜ํ•จ์„ ๋ณด์—ฌ์ค€๋‹ค. ๋น„๋””์˜ค ํ”„๋ ˆ์ž„ ๋ณด๊ฐ„ ๋˜๋Š” ์›€์ง์ž„ ๋ณด์ƒ ํ”„๋ ˆ์ž„์œจ ์ƒํ–ฅ ๋ณ€ํ™˜ (MC-FRUC)์—์„œ, ๋‹จ๋ฐฉํ–ฅ ์›€์ง์ž„ ๊ถค์ ์— ๋”ฐ๋ฅธ ์›€์ง์ž„ ๋ณด์ƒ์€ overlap๊ณผ hole ๋ฌธ์ œ๋ฅผ ์ผ์œผํ‚จ๋‹ค. ๋ณธ ์—ฐ๊ตฌ์—์„œ ์ด๋Ÿฌํ•œ ๋ฌธ์ œ๋ฅผ ํ•ด๊ฒฐํ•˜๊ธฐ ์œ„ํ•ด ์–‘๋ฐฉํ–ฅ ์›€์ง์ž„ ๋ณด์ƒ ํ”„๋ ˆ์ž„ ๋ณด๊ฐ„์„ ์œ„ํ•œ ์ƒˆ๋กœ์šด ์•Œ๊ณ ๋ฆฌ์ฆ˜์„ ์ œ์‹œํ•œ๋‹ค. ๋จผ์ €, ์ œ์•ˆ๋œ ๋ฐฉ๋ฒ•์€ ๋‹จ๋ฐฉํ–ฅ ์›€์ง์ž„ ์ถ”์ •์œผ๋กœ๋ถ€ํ„ฐ ์–ป์–ด์ง„ ๋‘ ๊ฐœ์˜ ๋‹จ๋ฐฉํ–ฅ ์›€์ง์ž„ ์˜์—ญ(์ „๋ฐฉ ๋ฐ ํ›„๋ฐฉ)์œผ๋กœ๋ถ€ํ„ฐ ์–‘๋ฐฉํ–ฅ ์›€์ง์ž„ ๋ฒกํ„ฐ๋ฅผ ์ƒ์„ฑํ•œ๋‹ค. ์ด๋Š” ์ „๋ฐฉ ๋ฐ ํ›„๋ฐฉ ์›€์ง์ž„ ๋ฒกํ„ฐ๋ฅผ ๋ณด๊ฐ„ ํ”„๋ ˆ์ž„์— ํˆฌ์˜ํ•จ์œผ๋กœ์จ ์ˆ˜ํ–‰๋œ๋‹ค. ๋ณด๊ฐ„๋œ ๋ธ”๋ก์— ์—ฌ๋Ÿฌ ๊ฐœ์˜ ํˆฌ์˜๋œ ๋ธ”๋ก์ด ์žˆ๋Š” ๊ฒฝ์šฐ, ํˆฌ์˜๋œ ๋ธ”๋ก๊ณผ ๋ณด๊ฐ„๋œ ๋ธ”๋ก ์‚ฌ์ด์˜ ๊ฑฐ๋ฆฌ๋ฅผ ํ™•์žฅํ•˜๋Š” ๊ธฐ์ค€์ด ๊ฐ€์ค‘ ๊ณ„์ˆ˜๋ฅผ ๊ณ„์‚ฐํ•˜๊ธฐ ์œ„ํ•ด ์ œ์•ˆ๋œ๋‹ค. Hole์€ hole์ด ์•„๋‹Œ ์ด์›ƒ ๋ธ”๋ก์˜ vector median filter๋ฅผ ๊ธฐ๋ฐ˜์œผ๋กœ ์ฒ˜๋ฆฌ๋œ๋‹ค. ์ œ์•ˆ ๋ฐฉ๋ฒ•์€ ๊ธฐ์กด์˜ MC-FRUC๋ณด๋‹ค ์„ฑ๋Šฅ์ด ์šฐ์ˆ˜ํ•˜๋ฉฐ, ๋ธ”๋ก ์—ดํ™”๋ฅผ ์ƒ๋‹นํžˆ ์ œ๊ฑฐํ•œ๋‹ค. ๋ณธ ๋…ผ๋ฌธ์—์„œ๋Š” CNN์„ ์ด์šฉํ•œ ๋น„๋””์˜ค ํ”„๋ ˆ์ž„ ๋ณด๊ฐ„์— ๋Œ€ํ•ด์„œ๋„ ๋‹ค๋ฃฌ๋‹ค. Optical flow ๋ฐ ๋น„๋””์˜ค ํ”„๋ ˆ์ž„ ๋ณด๊ฐ„์€ ํ•œ ๊ฐ€์ง€ ๋ฌธ์ œ๊ฐ€ ๋‹ค๋ฅธ ๋ฌธ์ œ์— ์˜ํ–ฅ์„ ๋ฏธ์น˜๋Š” chicken-egg ๋ฌธ์ œ๋กœ ๊ฐ„์ฃผ๋œ๋‹ค. ๋ณธ ๋…ผ๋ฌธ์—์„œ๋Š” ์ค‘๊ฐ„ optical flow ๋ฅผ ๊ณ„์‚ฐํ•˜๋Š” ๋„คํŠธ์›Œํฌ์™€ ๋ณด๊ฐ„ ํ”„๋ ˆ์ž„์„ ํ•ฉ์„ฑ ํ•˜๋Š” ๋‘ ๊ฐ€์ง€ ๋„คํŠธ์›Œํฌ๋กœ ์ด๋ฃจ์–ด์ง„ ํ•˜๋‚˜์˜ ๋„คํŠธ์›Œํฌ ์Šคํƒ์„ ๊ตฌ์กฐ๋ฅผ ์ œ์•ˆํ•œ๋‹ค. The final ๋ณด๊ฐ„ ํ”„๋ ˆ์ž„์„ ์ƒ์„ฑํ•˜๋Š” ๋„คํŠธ์›Œํฌ์˜ ๊ฒฝ์šฐ ์ฒซ ๋ฒˆ์งธ ๋„คํŠธ์›Œํฌ์˜ ์ถœ๋ ฅ์ธ ๋ณด๊ฐ„ ํ”„๋ ˆ์ž„ ์™€ ์ค‘๊ฐ„ optical flow based warped frames์„ ์ž…๋ ฅ์œผ๋กœ ๋ฐ›์•„์„œ ํ”„๋ ˆ์ž„์„ ์ƒ์„ฑํ•œ๋‹ค. ์ œ์•ˆ๋œ ๊ตฌ์กฐ์˜ ๊ฐ€์žฅ ํฐ ํŠน์ง•์€ optical flow ๊ณ„์‚ฐ์„ ์œ„ํ•œ ํ•ฉ์„ฑ์— ์˜ํ•œ ๋ถ„์„๋ฒ•๊ณผ CNN ๊ธฐ๋ฐ˜์˜ ๋ถ„์„์— ์˜ํ•œ ํ•ฉ์„ฑ๋ฒ•์„ ๋ชจ๋‘ ์ด์šฉํ•˜์—ฌ ํ•˜๋‚˜์˜ ์ข…ํ•ฉ์ ์ธ framework๋กœ ๊ฒฐํ•ฉํ•˜์˜€๋‹ค๋Š” ๊ฒƒ์ด๋‹ค. ์ œ์•ˆ๋œ ๋„คํŠธ์›Œํฌ๋Š” ๊ธฐ์กด์˜ ๋‘ ๊ฐ€์ง€ ์—ฐ๊ตฌ์ธ optical flow ๊ธฐ๋ฐ˜ ํ”„๋ ˆ์ž„ ํ•ฉ์„ฑ๊ณผ CNN ๊ธฐ๋ฐ˜ ํ•ฉ์„ฑ ํ”„๋ ˆ์ž„ ํ•ฉ์„ฑ๋ฒ•์„ ์ฒ˜์Œ ๊ฒฐํ•ฉ์‹œํ‚จ ๋ฐฉ์‹์ด๋‹ค. ์‹คํ—˜์€ ๋‹ค์–‘ํ•˜๊ณ  ๋ณต์žกํ•œ ๋ฐ์ดํ„ฐ ์…‹์œผ๋กœ ์ด๋ฃจ์–ด์กŒ์œผ๋ฉฐ, ๋ณด๊ฐ„ ํ”„๋ ˆ์ž„ quality ์™€ optical flow ๊ณ„์‚ฐ ์ •ํ™•๋„ ์ธก๋ฉด์—์„œ ๊ธฐ์กด์˜ state-of-art ๋ฐฉ์‹์— ๋น„ํ•ด ์›”๋“ฑํžˆ ๋†’์€ ์„ฑ๋Šฅ์„ ๋ณด์˜€๋‹ค. ๋ณธ ๋…ผ๋ฌธ์˜ ํ›„ ์ฒ˜๋ฆฌ๋ฅผ ์œ„ํ•œ ์‹ฌ์ธต ๋น„๋””์˜ค ํ”„๋ ˆ์ž„ ๋ณด๊ฐ„ ๋„คํŠธ์›Œํฌ๋Š” ์ฝ”๋”ฉ ํšจ์œจ ํ–ฅ์ƒ์„ ์œ„ํ•ด ์ตœ์‹  ๋น„๋””์˜ค ์••์ถ• ํ‘œ์ค€์ธ HEVC/H.265์— ์ ์šฉํ•  ์ˆ˜ ์žˆ์œผ๋ฉฐ, ์‹คํ—˜ ๊ฒฐ๊ณผ๋Š” ์ œ์•ˆ ๋„คํŠธ์›Œํฌ์˜ ํšจ์œจ์„ฑ์„ ์ž…์ฆํ•œ๋‹ค.Abstract i Table of Contents iv List of Tables vii List of Figures viii Chapter 1. Introduction 1 1.1. Hierarchical Motion Estimation of Small Objects 2 1.2. Motion Estimation of a Repetition Pattern Region 4 1.3. Motion-Compensated Frame Interpolation 5 1.4. Video Frame Interpolation with Deep CNN 6 1.5. Outline of the Thesis 7 Chapter 2. Previous Works 9 2.1. Previous Works on Hierarchical Block-Based Motion Estimation 9 2.1.1.โ€‚Maximum a Posterior (MAP) Framework 10 2.1.2.Hierarchical Motion Estimation 12 2.2. Previous Works on Motion Estimation for a Repetition Pattern Region 13 2.3. Previous Works on Motion Compensation 14 2.4. Previous Works on Video Frame Interpolation with Deep CNN 16 Chapter 3. Hierarchical Motion Estimation for Small Objects 19 3.1. Problem Statement 19 3.2. The Alternative Motion Vector of High Cost Pixels 20 3.3. Modified Hierarchical Motion Estimation 23 3.4. Framework of the Proposed Algorithm 24 3.5. Experimental Results 25 3.5.1. Performance Analysis 26 3.5.2. Performance Evaluation 29 Chapter 4. Semi-Global Accurate Motion Estimation for a Repetition Pattern Region 32 4.1. Problem Statement 32 4.2. Objective Function and Constrains 33 4.3. Elector based Voting System 34 4.4. Voter based Voting System 36 4.5. Experimental Results 40 Chapter 5. Multiple Motion Vectors based Motion Compensation 44 5.1. Problem Statement 44 5.2. Adaptive Weighted Multiple Motion Vectors based Motion Compensation 45 5.2.1. One-to-Multiple Motion Vector Projection 45 5.2.2. A Comprehensive Metric as the Extension of Distance 48 5.3. Handling Hole Blocks 49 5.4. Framework of the Proposed Motion Compensated Frame Interpolation 50 5.5. Experimental Results 51 Chapter 6. Video Frame Interpolation with a Stack of Deep CNN 56 6.1. Problem Statement 56 6.2. The Proposed Network for Video Frame Interpolation 57 6.2.1. A Stack of Synthesis Networks 57 6.2.2. Intermediate Optical Flow Derivation Module 60 6.2.3. Warping Operations 62 6.2.4. Training and Loss Function 63 6.2.5. Network Architecture 64 6.2.6. Experimental Results 64 6.2.6.1. Frame Interpolation Evaluation 64 6.2.6.2. Ablation Experiments 77 6.3. Extension for Quality Enhancement for Compressed Videos Task 83 6.4. Extension for Improving the Coding Efficiency of HEVC based Low Bitrate Encoder 88 Chapter 7. Conclusion 94 References 97Docto
    • โ€ฆ
    corecore