33,997 research outputs found

    Mesh-based video coding for low bit-rate communications

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    In this paper, a new method for low bit-rate content-adaptive mesh-based video coding is proposed. Intra-frame coding of this method employs feature map extraction for node distribution at specific threshold levels to achieve higher density placement of initial nodes for regions that contain high frequency features and conversely sparse placement of initial nodes for smooth regions. Insignificant nodes are largely removed using a subsequent node elimination scheme. The Hilbert scan is then applied before quantization and entropy coding to reduce amount of transmitted information. For moving images, both node position and color parameters of only a subset of nodes may change from frame to frame. It is sufficient to transmit only these changed parameters. The proposed method is well-suited for video coding at very low bit rates, as processing results demonstrate that it provides good subjective and objective image quality at a lower number of required bits

    Data compression techniques applied to high resolution high frame rate video technology

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    An investigation is presented of video data compression applied to microgravity space experiments using High Resolution High Frame Rate Video Technology (HHVT). An extensive survey of methods of video data compression, described in the open literature, was conducted. The survey examines compression methods employing digital computing. The results of the survey are presented. They include a description of each method and assessment of image degradation and video data parameters. An assessment is made of present and near term future technology for implementation of video data compression in high speed imaging system. Results of the assessment are discussed and summarized. The results of a study of a baseline HHVT video system, and approaches for implementation of video data compression, are presented. Case studies of three microgravity experiments are presented and specific compression techniques and implementations are recommended

    Perceptually optimised sign language video coding

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    TOFEC: Achieving Optimal Throughput-Delay Trade-off of Cloud Storage Using Erasure Codes

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    Our paper presents solutions using erasure coding, parallel connections to storage cloud and limited chunking (i.e., dividing the object into a few smaller segments) together to significantly improve the delay performance of uploading and downloading data in and out of cloud storage. TOFEC is a strategy that helps front-end proxy adapt to level of workload by treating scalable cloud storage (e.g. Amazon S3) as a shared resource requiring admission control. Under light workloads, TOFEC creates more smaller chunks and uses more parallel connections per file, minimizing service delay. Under heavy workloads, TOFEC automatically reduces the level of chunking (fewer chunks with increased size) and uses fewer parallel connections to reduce overhead, resulting in higher throughput and preventing queueing delay. Our trace-driven simulation results show that TOFEC's adaptation mechanism converges to an appropriate code that provides the optimal delay-throughput trade-off without reducing system capacity. Compared to a non-adaptive strategy optimized for throughput, TOFEC delivers 2.5x lower latency under light workloads; compared to a non-adaptive strategy optimized for latency, TOFEC can scale to support over 3x as many requests

    A study of data coding technology developments in the 1980-1985 time frame, volume 2

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    The source parameters of digitized analog data are discussed. Different data compression schemes are outlined and analysis of their implementation are presented. Finally, bandwidth compression techniques are given for video signals

    Vector Quantization Video Encoder Using Hierarchical Cache Memory Scheme

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    A system compresses image blocks via successive hierarchical stages and motion encoders which employ caches updated by stack replacement algorithms. Initially, a background detector compares the present image block with a corresponding previously encoded image block and if similar, the background detector terminates the encoding procedure by setting a flag bit. Otherwise, the image block is decomposed into smaller present image subblocks. The smaller present image subblocks are each compared with a corresponding previously encoded image subblock of comparable size within the present image block. When a present image subblock is similar to a corresponding previously encoded image subblock, then the procedure is terminated by setting a flag bit. Alternatively, the present image subblock is forwarded to a motion encoder where it is compared with displaced image subblocks, which are formed by displacing previously encoded image subblocks by motion vectors that are stored in a cache, to derive a first distortion vector. When the first distortion vector is below a first threshold TM, the procedure is terminated and the present image subblock is encoded by setting flag bit and a cache index corresponding to the first distortion vector. Alternatively, the present image subblock is passed to a block matching encoder where it is compared with other previously encoded image subblocks to derive a second distortion vector. When the second distortion vector is below a second threshold Tm, the procedure is terminated by setting a flag bit, by generating the second distortion vector, and by updating the cache.Georgia Tech Research Corporatio
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