144 research outputs found

    Video quality evaluation in IP videoconference between fixed and mobile devices

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    The integration of the mobile network with the fixed network, by using IP, has allowed the appearance of packet-based videoconference between fixed and mobile devices. Current mobile IP networks are sized for http traffic and its behavior is best-effort. In this context, it becomes compulsory to evaluate and measure the video quality when packets are transmitted through these networks. By doing this, results obtained could be used to size future networks and/or define different Quality of Service politics in future IMS networks. The objective of this final career project is to evaluate possible video quality degradation in videoconference applications through IP integrated network (fixed + mobile). A study of the currently available video quality evaluation tools will be made and, as well, a specific system for the video quality evaluation in communications between the IP fixed network and the 3.5G IP mobile network, using own methodology, will be developed. Several evaluation scenarios will be defined, with different mobile – fixed network configurations in order to identify the elements susceptible of degradate the quality of the video. The developed system must be able to process the video sequences in origin and in reception, so it will be a referential system

    Quality of service optimization of multimedia traffic in mobile networks

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    Mobile communication systems have continued to evolve beyond the currently deployed Third Generation (3G) systems with the main goal of providing higher capacity. Systems beyond 3G are expected to cater for a wide variety of services such as speech, data, image transmission, video, as well as multimedia services consisting of a combination of these. With the air interface being the bottleneck in mobile networks, recent enhancing technologies such as the High Speed Downlink Packet Access (HSDPA), incorporate major changes to the radio access segment of 3G Universal Mobile Telecommunications System (UMTS). HSDPA introduces new features such as fast link adaptation mechanisms, fast packet scheduling, and physical layer retransmissions in the base stations, necessitating buffering of data at the air interface which presents a bottleneck to end-to-end communication. Hence, in order to provide end-to-end Quality of Service (QoS) guarantees to multimedia services in wireless networks such as HSDPA, efficient buffer management schemes are required at the air interface. The main objective of this thesis is to propose and evaluate solutions that will address the QoS optimization of multimedia traffic at the radio link interface of HSDPA systems. In the thesis, a novel queuing system known as the Time-Space Priority (TSP) scheme is proposed for multimedia traffic QoS control. TSP provides customized preferential treatment to the constituent flows in the multimedia traffic to suit their diverse QoS requirements. With TSP queuing, the real-time component of the multimedia traffic, being delay sensitive and loss tolerant, is given transmission priority; while the non-real-time component, being loss sensitive and delay tolerant, enjoys space priority. Hence, based on the TSP queuing paradigm, new buffer managementalgorithms are designed for joint QoS control of the diverse components in a multimedia session of the same HSDPA user. In the thesis, a TSP based buffer management algorithm known as the Enhanced Time Space Priority (E-TSP) is proposed for HSDPA. E-TSP incorporates flow control mechanisms to mitigate congestion in the air interface buffer of a user with multimedia session comprising real-time and non-real-time flows. Thus, E-TSP is designed to provide efficient network and radio resource utilization to improve end-to-end multimedia traffic performance. In order to allow real-time optimization of the QoS control between the real-time and non-real-time flows of the HSDPA multimedia session, another TSP based buffer management algorithm known as the Dynamic Time Space Priority (D-TSP) is proposed. D-TSP incorporates dynamic priority switching between the real-time and non-real-time flows. D-TSP is designed to allow optimum QoS trade-off between the flows whilst still guaranteeing the stringent real-time component’s QoS requirements. The thesis presents results of extensive performance studies undertaken via analytical modelling and dynamic network-level HSDPA simulations demonstrating the effectiveness of the proposed TSP queuing system and the TSP based buffer management schemes

    Improved Vertical Handoff Schemes for K-Tier Heterogeneous Wireless Network

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    The vertical hando_ schemes for heterogeneous wireless networks are presented in the thesis. A heterogeneous network consists of multiple tiers of available wireless net-works, framed as K-tier heterogeneous wireless network (KHWN). A typical KHWN adopted in the thesis consists of Global System for Mobile communication (GSM), Universal Mobile Telecommunications System (UMTS), Wireless Local Area Network (WLAN) and Long Term Evolution (LTE). The hando_ scheme considers the Receiv- ing Signal Strength (RSS)and Signal to Interference and Noise Ratio (SINR) with the tra_c cost as the key parameters for vertical hando_ decision making process. The key parameter RSS is estimated through a proposed path loss model based on local terrain and is observed to be better as compared to the earlier empirical models. With the local terrain input, the path loss model and RSS has been estimated for GSM, UMTS, WLAN and LTE networks. Following this a VHO scheme is proposed for voice and data communication. Subsequently this SINR and a KHWN consisting of multi-tier with the four types of services viz. voice call, video streaming, web brows- ing and telemetry are considered. In this multi-hierarchy decision making process the best suited Analytical and Hierarchical Process (AHP) is applied, for the decision making process in VHO. The proposed scheme of vertical hando_ provides higher QoS than the earlier algorithms of Combined SINR based Vertical Hando_ (CSVH) and Multi-dimensional SINR based vertical hando_ (MSVH). Also the unnecessary VHO are controlled by the proposed scheme. The result shows that the proposed scheme provides low cost tra_c and overall system throughput with a control of unnecessary hando_s for all kinds of services within the KHWN

    Optimizing IETF multimedia signaling protocols and architectures in 3GPP networks : an evolutionary approach

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    Signaling in Next Generation IP-based networks heavily relies in the family of multimedia signaling protocols defined by IETF. Two of these signaling protocols are RTSP and SIP, which are text-based, client-server, request-response signaling protocols aimed at enabling multimedia sessions over IP networks. RTSP was conceived to set up streaming sessions from a Content / Streaming Server to a Streaming Client, while SIP was conceived to set up media (e.g.: voice, video, chat, file sharing, …) sessions among users. However, their scope has evolved and expanded over time to cover virtually any type of content and media session. As mobile networks progressively evolved towards an IP-only (All-IP) concept, particularly in 4G and 5G networks, 3GPP had to select IP-based signaling protocols for core mobile services, as opposed to traditional SS7-based protocols used in the circuit-switched domain in use in 2G and 3G networks. In that context, rather than reinventing the wheel, 3GPP decided to leverage Internet protocols and the work carried on by the IETF. Hence, it was not surprise that when 3GPP defined the so-called Packet-switched Streaming Service (PSS) for real-time continuous media delivery, it selected RTSP as its signaling protocol and, more importantly, SIP was eventually selected as the core signaling protocol for all multimedia core services in the mobile (All-)IP domain. This 3GPP decision to use off-the-shelf IETF-standardized signaling protocols has been a key cornerstone for the future of All-IP fixed / mobile networks convergence and Next Generation Networks (NGN) in general. In this context, the main goal of our work has been analyzing how such general purpose IP multimedia signaling protocols are deployed and behave over 3GPP mobile networks. Effectively, usage of IP protocols is key to enable cross-vendor interoperability. On the other hand, due to the specific nature of the mobile domain, there are scenarios where it might be possible to leverage some additional “context” to enhance the performance of such protocols in the particular case of mobile networks. With this idea in mind, the bulk of this thesis work has consisted on analyzing and optimizing the performance of SIP and RTSP multimedia signaling protocols and defining optimized deployment architectures, with particular focus on the 3GPP PSS and the 3GPP Mission Critical Push-to-Talk (MCPTT) service. This work was preceded by a detailed analysis work of the performance of underlying IP, UDP and TCP protocol performance over 3GPP networks, which provided the best baseline for the future work around IP multimedia signaling protocols. Our contributions include the proposal of new optimizations to enhance multimedia streaming session setup procedures, detailed analysis and optimizations of a SIP-based Presence service and, finally, the definition of new use cases and optimized deployment architectures for the 3GPP MCPTT service. All this work has been published in the form of one book, three papers published in JCR cited International Journals, 5 articles published in International Conferences, one paper published in a National Conference and one awarded patent. This thesis work provides a detailed description of all contributions plus a comprehensive overview of their context, the guiding principles beneath all contributions, their applicability to different network deployment technologies (from 2.5G to 5G), a detailed overview of the related OMA and 3GPP architectures, services and design principles. Last but not least, the potential evolution of this research work into the 5G domain is also outlined as well.Els mecanismes de Senyalització en xarxes de nova generació es fonamenten en protocols de senyalització definits per IETF. En particular, SIP i RTSP són dos protocols extensibles basats en missatges de text i paradigma petició-resposta. RTSP va ser concebut per a establir sessions de streaming de continguts, mentre SIP va ser creat inicialment per a facilitar l’establiment de sessions multimèdia (veu, vídeo, xat, compartició) entre usuaris. Tot i així, el seu àmbit d’aplicació s’ha anat expandint i evolucionant fins a cobrir virtualment qualsevol tipus de contingut i sessió multimèdia. A mesura que les xarxes mòbils han anat evolucionant cap a un paradigma “All-IP”, particularment en xarxes 4G i 5G, 3GPP va seleccionar els protocols i arquitectures destinats a gestionar la senyalització dels serveis mòbils presents i futurs. En un moment determinat 3GPP decideix que, a diferència dels sistemes 2G i 3G que fan servir protocols basats en SS7, els sistemes de nova generació farien servir protocols estandarditzats per IETF. Quan 3GPP va començar a estandarditzar el servei de Streaming sobre xarxes mòbils PSS (Packet-switched Streaming Service) va escollir el protocol RTSP com a mecanisme de senyalització. Encara més significatiu, el protocol SIP va ser escollit com a mecanisme de senyalització per a IMS (IP Multimedia Subsystem), l’arquitectura de nova generació que substituirà la xarxa telefònica tradicional i permetrà el desplegament de nous serveis multimèdia. La decisió per part de 3GPP de seleccionar protocols estàndards definits per IETF ha representat una fita cabdal per a la convergència del sistemes All-IP fixes i mòbils, i per al desenvolupament de xarxes NGN (Next Generation Networks) en general. En aquest context, el nostre objectiu inicial ha estat analitzar com aquests protocols de senyalització multimèdia, dissenyats per a xarxes IP genèriques, es comporten sobre xarxes mòbils 3GPP. Efectivament, l’ús de protocols IP és fonamental de cara a facilitar la interoperabilitat de solucions diferents. Per altra banda, hi ha escenaris a on és possible aprofitar informació de “context” addicional per a millorar el comportament d’aquests protocols en al cas particular de xarxes mòbils. El cos principal del treball de la tesi ha consistit en l’anàlisi i optimització del rendiment dels protocols de senyalització multimèdia SIP i RTSP, i la definició d’arquitectures de desplegament, amb èmfasi en els serveis 3GPP PSS i 3GPP Mission Critical Push-to-Talk (MCPTT). Aquest treball ha estat precedit per una feina d’anàlisi detallada del comportament dels protocols IP, TCP i UDP sobre xarxes 3GPP, que va proporcionar els fonaments adequats per a la posterior tasca d’anàlisi de protocols de senyalització sobre xarxes mòbils. Les contribucions inclouen la proposta de noves optimitzacions per a millorar els procediments d’establiment de sessions de streaming multimèdia, l’anàlisi detallat i optimització del servei de Presència basat en SIP i la definició de nous casos d’ús i exemples de desplegament d’arquitectures optimitzades per al servei 3GPP MCPTT. Aquestes contribucions ha quedat reflectides en un llibre, tres articles publicats en Revistes Internacionals amb índex JCR, 5 articles publicats en Conferències Internacionals, un article publicat en Congrés Nacional i l’adjudicació d’una patent. La tesi proporciona una descripció detallada de totes les contribucions, així com un exhaustiu repàs del seu context, dels principis fonamentals subjacents a totes les contribucions, la seva aplicabilitat a diferents tipus de desplegaments de xarxa (des de 2.5G a 5G), així una presentació detallada de les arquitectures associades definides per organismes com OMA o 3GPP. Finalment també es presenta l’evolució potencial de la tasca de recerca cap a sistemes 5G.Postprint (published version

    Design and analysis of scheduling algorithms for next generation broadband wireless access systems

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    Efficient utilization of network resources is a key goal for emerging Broadband Wireless Access Systems (BWAS). This is a complex goal to achieve due to the heterogeneous service nature and diverse Quality of Service (QoS) requirements of various applications that BWAS support. Packet scheduling is an important activity that affects BWAS QoS outcomes. This thesis proposes a new packet scheduling mechanism that improves QoS in mobile wireless networks which exploit IP as a transport technology for data transfer between BWAS base stations and mobile users at the radio transmission layer. In order to improve BWAS QoS the new packet algorithm makes changes at both the IP and the radio layers. The new packet scheduling algorithm exploits handoff priority scheduling principles and takes into account buffer occupancy and channel conditions. The packet scheduling mechanism also incorporates the concept of fairness. The algorithm also offers an opportunity to maximize the carriers’ revenue at various traffic situations. Performance results were obtained by computer simulation and compared to the well-known algorithms. Results show that by exploiting the new packet scheduling algorithm, the transport system is able to provide a low handoff packet drop rate, low packet forwarding rate, low packet delay, ensure fairness amongst the users of different services and generates higher revenue for the telecom carriers. Furthermore this research proposes a new and novel measure named “satisfaction factor to measure the efficacy of various scheduling schemes and finally this s research also proposes four performance measurements metric for NodeB’s of Next Generation Wireless Network

    Deep Learning Technique for Power Domain Non-Orthogonal Multiple Access Using Optimised LSTM in Cooperative Networks

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    Non-orthogonal Multiple Access (NOMA) is the technique proposed for multiple accesses in the fifth-generation (5G) cellular network. In NOMA, different users are allocated different power levels and are served using the same time/frequency Resource Blocks (RBs). The main challenges in existing NOMA systems are the limited channel feedback and the difficulty of merging them with advanced adaptive coding and modulation schemes. The 5G system in NOMA aims to access low latency, efficiency in superior spectra, and balanced user fairness. NOMA allows multiple users with different power levels to share resources in radio frequency time. The existing Orthogonal Multiple Access (OMA) system produces high latency, high computational complexity, and throughput complexity in modifying wireless channels. To overcome these issues, this paper proposed optimising deep learning-based power domain NOMA of Long Short-Term Memory (LSTM) with particles Swarm optimisation (PSO) technique. This proposed work (LSTM-PSO) is deployed with a Cooperative network model. The advantage of LSTM-PSO in Cooperative Non-orthogonal Multiple Access (CNOMA) is that it provides high performance, better utilisation of downlink, efficiency in sharing of resources, enhancing the activity of users, capacity of the base station and improving quality of service, estimation of channel condition. LSTM-PSO got a higher accuracy rate of 92.05%, LSTM got 86.45%, PSO got 88.13%, and the accuracy rate of ANN and DNN was 83.76% and 84.70%

    EVEREST IST - 2002 - 00185 : D23 : final report

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    Deliverable públic del projecte europeu EVERESTThis deliverable constitutes the final report of the project IST-2002-001858 EVEREST. After its successful completion, the project presents this document that firstly summarizes the context, goal and the approach objective of the project. Then it presents a concise summary of the major goals and results, as well as highlights the most valuable lessons derived form the project work. A list of deliverables and publications is included in the annex.Postprint (published version
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