5,016 research outputs found

    Congestion Control using FEC for Conversational Multimedia Communication

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    In this paper, we propose a new rate control algorithm for conversational multimedia flows. In our approach, along with Real-time Transport Protocol (RTP) media packets, we propose sending redundant packets to probe for available bandwidth. These redundant packets are Forward Error Correction (FEC) encoded RTP packets. A straightforward interpretation is that if no losses occur, the sender can increase the sending rate to include the FEC bit rate, and in the case of losses due to congestion the redundant packets help in recovering the lost packets. We also show that by varying the FEC bit rate, the sender is able to conservatively or aggressively probe for available bandwidth. We evaluate our FEC-based Rate Adaptation (FBRA) algorithm in a network simulator and in the real-world and compare it to other congestion control algorithms

    Enhancement of Adaptive Forward Error Correction Mechanism for Video Transmission Over Wireless Local Area Network

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    Video transmission over the wireless network faces many challenges. The most critical challenge is related to packet loss. To overcome the problem of packet loss, Forward Error Correction is used by adding extra packets known as redundant packet or parity packet. Currently, FEC mechanisms have been adopted together with Automatic Repeat reQuest (ARQ) mechanism to overcome packet losses and avoid network congestion in various wireless network conditions. The number of FEC packets need to be generated effectively because wireless network usually has varying network conditions. In the current Adaptive FEC mechanism, the FEC packets are decided by the average queue length and average packet retransmission times. The Adaptive FEC mechanisms have been proposed to suit the network condition by generating FEC packets adaptively in the wireless network. However, the current Adaptive FEC mechanism has some major drawbacks such as the reduction of recovery performance which injects too many excessive FEC packets into the network. This is not flexible enough to adapt with varying wireless network condition. Therefore, the enhancement of Adaptive FEC mechanism (AFEC) known as Enhanced Adaptive FEC (EnAFEC) has been proposed. The aim is to improve recovery performance on the current Adaptive FEC mechanism by injecting FEC packets dynamically based on varying wireless network conditions. The EnAFEC mechanism is implemented in the simulation environment using Network Simulator 2 (NS-2). Performance evaluations are also carried out. The EnAFEC was tested with the random uniform error model. The results from experiments and performance analyses showed that EnAFEC mechanism outperformed the other Adaptive FEC mechanism in terms of recovery efficiency. Based on the findings, the optimal amount of FEC generated by EnAFEC mechanism can recover high packet loss and produce good video quality

    Reflections on security options for the real-time transport protocol framework

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    The Real-time Transport Protocol (RTP) supports a range of video conferencing, telephony, and streaming video ap- plications, but offers few native security features. We discuss the problem of securing RTP, considering the range of applications. We outline why this makes RTP a difficult protocol to secure, and describe the approach we have recently proposed in the IETF to provide security for RTP applications. This approach treats RTP as a framework with a set of extensible security building blocks, and prescribes mandatory-to-implement security at the level of different application classes, rather than at the level of the media transport protocol

    A two-level Markov model for packet loss in UDP/IP-based real-time video applications targeting residential users

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    The packet loss characteristics of Internet paths that include residential broadband links are not well understood, and there are no good models for their behaviour. This compli- cates the design of real-time video applications targeting home users, since it is difficult to choose appropriate error correction and concealment algorithms without a good model for the types of loss observed. Using measurements of residential broadband networks in the UK and Finland, we show that existing models for packet loss, such as the Gilbert model and simple hidden Markov models, do not effectively model the loss patterns seen in this environment. We present a new two-level Markov model for packet loss that can more accurately describe the characteristics of these links, and quantify the effectiveness of this model. We demonstrate that our new packet loss model allows for improved application design, by using it to model the performance of forward error correction on such links

    Mobile Service Clouds: A self-managing infrastructure for autonomic mobile computing services

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    Abstract. We recently introduced Service Clouds, a distributed infrastructure designed to facilitate rapid prototyping and deployment of autonomic communication services. In this paper, we propose a model that extends Service Clouds to the wireless edge of the Internet. This model, called Mobile Service Clouds, enables dynamic instantiation, composition, configuration, and reconfiguration of services on an overlay network to support mobile computing. We have implemented a prototype of this model and applied it to the problem of dynamically instantiating and migrating proxy services for mobile hosts. We conducted a case study involving data streaming across a combination of PlanetLab nodes, local proxies, and wireless hosts. Results are presented demonstrating the effectiveness of the prototype in establishing new proxies and migrating their functionality in response to node failures.

    Adaptive end-to-end optimization of mobile video streaming using QoS negotiation

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    Video streaming over wireless links is a non-trivial problem due to the large and frequent changes in the quality of the underlying radio channel combined with latency constraints. We believe that every layer in a mobile system must be prepared to adapt its behavior to its environment. Thus layers must be capable of operating in multiple modes; each mode will show a different quality and resource usage. Selecting the right mode of operation requires exchange of information between interacting layers. For example, selecting the best channel coding requires information about the quality of the channel (capacity, bit-error-rate) as well as the requirements (latency, reliability) of the compressed video stream generated by the source encoder. In this paper we study the application of our generic QoS negotiation scheme to a specific configuration for mobile video transmission. We describe the results of experiments studying the overall effectiveness, stability, and dynamics of adaptation of our distributed optimization approach

    Joint On-the-Fly Network Coding/Video Quality Adaptation for Real-Time Delivery

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    This paper introduces a redundancy adaptation algorithm for an on-the-fly erasure network coding scheme called Tetrys in the context of real-time video transmission. The algorithm exploits the relationship between the redundancy ratio used by Tetrys and the gain or loss in encoding bit rate from changing a video quality parameter called the Quantization Parameter (QP). Our evaluations show that with equal or less bandwidth occupation, the video protected by Tetrys with redundancy adaptation algorithm obtains a PSNR gain up to or more 4 dB compared to the video without Tetrys protection. We demonstrate that the Tetrys redundancy adaptation algorithm performs well with the variations of both loss pattern and delay induced by the networks. We also show that Tetrys with the redundancy adaptation algorithm outperforms FEC with and without redundancy adaptation
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