5,396 research outputs found

    Error and Congestion Resilient Video Streaming over Broadband Wireless

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    In this paper, error resilience is achieved by adaptive, application-layer rateless channel coding, which is used to protect H.264/Advanced Video Coding (AVC) codec data-partitioned videos. A packetization strategy is an effective tool to control error rates and, in the paper, source-coded data partitioning serves to allocate smaller packets to more important compressed video data. The scheme for doing this is applied to real-time streaming across a broadband wireless link. The advantages of rateless code rate adaptivity are then demonstrated in the paper. Because the data partitions of a video slice are each assigned to different network packets, in congestion-prone wireless networks the increased number of packets per slice and their size disparity may increase the packet loss rate from buffer overflows. As a form of congestion resilience, this paper recommends packet-size dependent scheduling as a relatively simple way of alleviating the buffer-overflow problem arising from data-partitioned packets. The paper also contributes an analysis of data partitioning and packet sizes as a prelude to considering scheduling regimes. The combination of adaptive channel coding and prioritized packetization for error resilience with packet-size dependent packet scheduling results in a robust streaming scheme specialized for broadband wireless and real-time streaming applications such as video conferencing, video telephony, and telemedicine

    An autonomic delivery framework for HTTP adaptive streaming in multicast-enabled multimedia access networks

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    The consumption of multimedia services over HTTP-based delivery mechanisms has recently gained popularity due to their increased flexibility and reliability. Traditional broadcast TV channels are now offered over the Internet, in order to support Live TV for a broad range of consumer devices. Moreover, service providers can greatly benefit from offering external live content (e. g., YouTube, Hulu) in a managed way. Recently, HTTP Adaptive Streaming (HAS) techniques have been proposed in which video clients dynamically adapt their requested video quality level based on the current network and device state. Unlike linear TV, traditional HTTP- and HAS-based video streaming services depend on unicast sessions, leading to a network traffic load proportional to the number of multimedia consumers. In this paper we propose a novel HAS-based video delivery architecture, which features intelligent multicasting and caching in order to decrease the required bandwidth considerably in a Live TV scenario. Furthermore we discuss the autonomic selection of multicasted content to support Video on Demand (VoD) sessions. Experiments were conducted on a large scale and realistic emulation environment and compared with a traditional HAS-based media delivery setup using only unicast connections

    Intra-Refresh Provision for WiMAX Data-Partitioned Video Streaming

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    Mobile, broadband wireless access is increasingly being used for video streaming. This paper is a study of the impact of intra-refresh provision upon a robust video streaming scheme intended for WiMAX. The paper demonstrates the use of intra-refresh macroblocks within inter-coded video frames as an alternative to periodic intra-refresh video frames. In fact, the proposed scheme combines intra-refresh macroblocks with data-partitioned video compression, both error resilience tools from the H.264 video codec. Redundant video packets along with adaptive channel coding are also used to protect video streams. In harsh wireless channel conditions, it is found that all the proposed measures are necessary. This is because error bursts, arising from both slow and fast fading, as well as other channel impairments, are possible. The main conclusions from a detailed analysis are that: because of the effect on packet size it is important to select a moderate quantization parameter; and because of the higher overhead from cyclic intra macroblock line update it is better to select a low percentage per frame of intra-refresh macroblocks. The proposed video streaming scheme will be applicable to other 4G wireless technologies such as LTE

    Loss-resilient Coding of Texture and Depth for Free-viewpoint Video Conferencing

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    Free-viewpoint video conferencing allows a participant to observe the remote 3D scene from any freely chosen viewpoint. An intermediate virtual viewpoint image is commonly synthesized using two pairs of transmitted texture and depth maps from two neighboring captured viewpoints via depth-image-based rendering (DIBR). To maintain high quality of synthesized images, it is imperative to contain the adverse effects of network packet losses that may arise during texture and depth video transmission. Towards this end, we develop an integrated approach that exploits the representation redundancy inherent in the multiple streamed videos a voxel in the 3D scene visible to two captured views is sampled and coded twice in the two views. In particular, at the receiver we first develop an error concealment strategy that adaptively blends corresponding pixels in the two captured views during DIBR, so that pixels from the more reliable transmitted view are weighted more heavily. We then couple it with a sender-side optimization of reference picture selection (RPS) during real-time video coding, so that blocks containing samples of voxels that are visible in both views are more error-resiliently coded in one view only, given adaptive blending will erase errors in the other view. Further, synthesized view distortion sensitivities to texture versus depth errors are analyzed, so that relative importance of texture and depth code blocks can be computed for system-wide RPS optimization. Experimental results show that the proposed scheme can outperform the use of a traditional feedback channel by up to 0.82 dB on average at 8% packet loss rate, and by as much as 3 dB for particular frames

    Overlay networks for smart grids

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    Error Resilient Video Coding Using Bitstream Syntax And Iterative Microscopy Image Segmentation

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    There has been a dramatic increase in the amount of video traffic over the Internet in past several years. For applications like real-time video streaming and video conferencing, retransmission of lost packets is often not permitted. Popular video coding standards such as H.26x and VPx make use of spatial-temporal correlations for compression, typically making compressed bitstreams vulnerable to errors. We propose several adaptive spatial-temporal error concealment approaches for subsampling-based multiple description video coding. These adaptive methods are based on motion and mode information extracted from the H.26x video bitstreams. We also present an error resilience method using data duplication in VPx video bitstreams. A recent challenge in image processing is the analysis of biomedical images acquired using optical microscopy. Due to the size and complexity of the images, automated segmentation methods are required to obtain quantitative, objective and reproducible measurements of biological entities. In this thesis, we present two techniques for microscopy image analysis. Our first method, “Jelly Filling” is intended to provide 3D segmentation of biological images that contain incompleteness in dye labeling. Intuitively, this method is based on filling disjoint regions of an image with jelly-like fluids to iteratively refine segments that represent separable biological entities. Our second method selectively uses a shape-based function optimization approach and a 2D marked point process simulation, to quantify nuclei by their locations and sizes. Experimental results exhibit that our proposed methods are effective in addressing the aforementioned challenges

    Fuzzy Logic Control of Adaptive ARQ for Video Distribution over a Bluetooth Wireless Link

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    Bluetooth's default automatic repeat request (ARQ) scheme is not suited to video distribution resulting in missed display and decoded deadlines. Adaptive ARQ with active discard of expired packets from the send buffer is an alternative approach. However, even with the addition of cross-layer adaptation to picture-type packet importance, ARQ is not ideal in conditions of a deteriorating RF channel. The paper presents fuzzy logic control of ARQ, based on send buffer fullness and the head-of-line packet's deadline. The advantage of the fuzzy logic approach, which also scales its output according to picture type importance, is that the impact of delay can be directly introduced to the model, causing retransmissions to be reduced compared to all other schemes. The scheme considers both the delay constraints of the video stream and at the same time avoids send buffer overflow. Tests explore a variety of Bluetooth send buffer sizes and channel conditions. For adverse channel conditions and buffer size, the tests show an improvement of at least 4 dB in video quality compared to nonfuzzy schemes. The scheme can be applied to any codec with I-, P-, and (possibly) B-slices by inspection of packet headers without the need for encoder intervention.</jats:p

    Congestion Control using FEC for Conversational Multimedia Communication

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    In this paper, we propose a new rate control algorithm for conversational multimedia flows. In our approach, along with Real-time Transport Protocol (RTP) media packets, we propose sending redundant packets to probe for available bandwidth. These redundant packets are Forward Error Correction (FEC) encoded RTP packets. A straightforward interpretation is that if no losses occur, the sender can increase the sending rate to include the FEC bit rate, and in the case of losses due to congestion the redundant packets help in recovering the lost packets. We also show that by varying the FEC bit rate, the sender is able to conservatively or aggressively probe for available bandwidth. We evaluate our FEC-based Rate Adaptation (FBRA) algorithm in a network simulator and in the real-world and compare it to other congestion control algorithms

    Joint On-the-Fly Network Coding/Video Quality Adaptation for Real-Time Delivery

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    This paper introduces a redundancy adaptation algorithm for an on-the-fly erasure network coding scheme called Tetrys in the context of real-time video transmission. The algorithm exploits the relationship between the redundancy ratio used by Tetrys and the gain or loss in encoding bit rate from changing a video quality parameter called the Quantization Parameter (QP). Our evaluations show that with equal or less bandwidth occupation, the video protected by Tetrys with redundancy adaptation algorithm obtains a PSNR gain up to or more 4 dB compared to the video without Tetrys protection. We demonstrate that the Tetrys redundancy adaptation algorithm performs well with the variations of both loss pattern and delay induced by the networks. We also show that Tetrys with the redundancy adaptation algorithm outperforms FEC with and without redundancy adaptation
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