15,556 research outputs found

    A spatially distributed model for foreground segmentation

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    Foreground segmentation is a fundamental first processing stage for vision systems which monitor real-world activity. In this paper we consider the problem of achieving robust segmentation in scenes where the appearance of the background varies unpredictably over time. Variations may be caused by processes such as moving water, or foliage moved by wind, and typically degrade the performance of standard per-pixel background models. Our proposed approach addresses this problem by modeling homogeneous regions of scene pixels as an adaptive mixture of Gaussians in color and space. Model components are used to represent both the scene background and moving foreground objects. Newly observed pixel values are probabilistically classified, such that the spatial variance of the model components supports correct classification even when the background appearance is significantly distorted. We evaluate our method over several challenging video sequences, and compare our results with both per-pixel and Markov Random Field based models. Our results show the effectiveness of our approach in reducing incorrect classifications

    Scene modelling using an adaptive mixture of Gaussians in colour and space

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    We present an integrated pixel segmentation and region tracking algorithm, designed for indoor environments. Visual monitoring systems often use frame differencing techniques to independently classify each image pixel as either foreground or background. Typically, this level of processing does not take account of the global image structure, resulting in frequent misclassification. We use an adaptive Gaussian mixture model in colour and space to represent background and foreground regions of the scene. This model is used to probabilistically classify observed pixel values, incorporating the global scene structure into pixel-level segmentation. We evaluate our system over 4 sequences and show that it successfully segments foreground pixels and tracks major foreground regions as they move through the scene

    Detecting shadows and low-lying objects in indoor and outdoor scenes using homographies

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    Many computer vision applications apply background suppression techniques for the detection and segmentation of moving objects in a scene. While these algorithms tend to work well in controlled conditions they often fail when applied to unconstrained real-world environments. This paper describes a system that detects and removes erroneously segmented foreground regions that are close to a ground plane. These regions include shadows, changing background objects and other low-lying objects such as leaves and rubbish. The system uses a set-up of two or more cameras and requires no 3D reconstruction or depth analysis of the regions. Therefore, a strong camera calibration of the set-up is not necessary. A geometric constraint called a homography is exploited to determine if foreground points are on or above the ground plane. The system takes advantage of the fact that regions in images off the homography plane will not correspond after a homography transformation. Experimental results using real world scenes from a pedestrian tracking application illustrate the effectiveness of the proposed approach
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