7,281 research outputs found

    Dynamic Bandwidth Allocation in Heterogeneous OFDMA-PONs Featuring Intelligent LTE-A Traffic Queuing

    Get PDF
    This work was supported by the ACCORDANCE project, through the 7th ICT Framework Programme. This is an Accepted Manuscript of an article accepted for publication in Journal of Lightwave Technology following peer review. © 2014 IEEE Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.A heterogeneous, optical/wireless dynamic bandwidth allocation framework is presented, exhibiting intelligent traffic queuing for practically controlling the quality-of-service (QoS) of mobile traffic, backhauled via orthogonal frequency division multiple access–PON (OFDMA-PON) networks. A converged data link layer is presented between long term evolution-advanced (LTE-A) and next-generation passive optical network (NGPON) topologies, extending beyond NGPON2. This is achieved by incorporating in a new protocol design, consistent mapping of LTE-A QCIs and OFDMA-PON queues. Novel inter-ONU algorithms have been developed, based on the distribution of weights to allocate subcarriers to both enhanced node B/optical network units (eNB/ONUs) and residential ONUs, sharing the same infrastructure. A weighted, intra-ONU scheduling mechanism is also introduced to control further the QoS across the network load. The inter and intra-ONU algorithms are both dynamic and adaptive, providing customized solutions to bandwidth allocation for different priority queues at different network traffic loads exhibiting practical fairness in bandwidth distribution. Therefore, middle and low priority packets are not unjustifiably deprived in favor of high priority packets at low network traffic loads. Still the protocol adaptability allows the high priority queues to automatically over perform when the traffic load has increased and the available bandwidth needs to be rationally redistributed. Computer simulations have confirmed that following the application of adaptive weights the fairness index of the new scheme (representing the achieved throughput for each queue), has improved across the traffic load to above 0.9. Packet delay reduction of more than 40ms has been recorded as a result for the low priority queues, while high priories still achieve sufficiently low packet delays in the range of 20 to 30msPeer reviewe

    Energy-efficient wireless communication

    Get PDF
    In this chapter we present an energy-efficient highly adaptive network interface architecture and a novel data link layer protocol for wireless networks that provides Quality of Service (QoS) support for diverse traffic types. Due to the dynamic nature of wireless networks, adaptations in bandwidth scheduling and error control are necessary to achieve energy efficiency and an acceptable quality of service. In our approach we apply adaptability through all layers of the protocol stack, and provide feedback to the applications. In this way the applications can adapt the data streams, and the network protocols can adapt the communication parameters

    Applications of Repeated Games in Wireless Networks: A Survey

    Full text link
    A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one period, in repeated games, interactions of players repeat for multiple periods; and thus the players become aware of other players' past behaviors and their future benefits, and will adapt their behavior accordingly. In wireless networks, conflicts among wireless nodes can lead to selfish behaviors, resulting in poor network performances and detrimental individual payoffs. In this paper, we survey the applications of repeated games in different wireless networks. The main goal is to demonstrate the use of repeated games to encourage wireless nodes to cooperate, thereby improving network performances and avoiding network disruption due to selfish behaviors. Furthermore, various problems in wireless networks and variations of repeated game models together with the corresponding solutions are discussed in this survey. Finally, we outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
    • …
    corecore