194 research outputs found

    A Hierarchical Bayesian Model for Frame Representation

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    In many signal processing problems, it may be fruitful to represent the signal under study in a frame. If a probabilistic approach is adopted, it becomes then necessary to estimate the hyper-parameters characterizing the probability distribution of the frame coefficients. This problem is difficult since in general the frame synthesis operator is not bijective. Consequently, the frame coefficients are not directly observable. This paper introduces a hierarchical Bayesian model for frame representation. The posterior distribution of the frame coefficients and model hyper-parameters is derived. Hybrid Markov Chain Monte Carlo algorithms are subsequently proposed to sample from this posterior distribution. The generated samples are then exploited to estimate the hyper-parameters and the frame coefficients of the target signal. Validation experiments show that the proposed algorithms provide an accurate estimation of the frame coefficients and hyper-parameters. Application to practical problems of image denoising show the impact of the resulting Bayesian estimation on the recovered signal quality

    Poisson Denoising on the Sphere

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    International audienceIn the scope of the Fermi mission, Poisson noise removal should improve data quality and make source detection easier. This paper presents a method for Poisson data denoising on sphere, called Multi-Scale Variance Stabilizing Transform on Sphere (MS-VSTS). This method is based on a Variance Stabilizing Transform (VST), a transform which aims to stabilize a Poisson data set such that each stabilized sample has an (asymptotically) constant variance. In addition, for the VST used in the method, the transformed data are asymptotically Gaussian. Thus, MS-VSTS consists in decomposing the data into a sparse multi-scale dictionary (wavelets, curvelets, ridgelets...), and then applying a VST on the coefficients in order to get quasi-Gaussian stabilized coefficients. In this present article, the used multi-scale transform is the Isotropic Undecimated Wavelet Transform. Then, hypothesis tests are made to detect significant coefficients, and the denoised image is reconstructed with an iterative method based on Hybrid Steepest Descent (HST). The method is tested on simulated Fermi data

    Fast Dictionary Learning for Sparse Representations of Speech Signals

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    © 2011 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. Published version: IEEE Journal of Selected Topics in Signal Processing 5(5): 1025-1031, Sep 2011. DOI: 10.1109/JSTSP.2011.2157892

    Robust Estimation and Wavelet Thresholding in Partial Linear Models

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    This paper is concerned with a semiparametric partially linear regression model with unknown regression coefficients, an unknown nonparametric function for the non-linear component, and unobservable Gaussian distributed random errors. We present a wavelet thresholding based estimation procedure to estimate the components of the partial linear model by establishing a connection between an l1l_1-penalty based wavelet estimator of the nonparametric component and Huber's M-estimation of a standard linear model with outliers. Some general results on the large sample properties of the estimates of both the parametric and the nonparametric part of the model are established. Simulations and a real example are used to illustrate the general results and to compare the proposed methodology with other methods available in the recent literature

    Curvelets and Ridgelets

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    International audienceDespite the fact that wavelets have had a wide impact in image processing, they fail to efficiently represent objects with highly anisotropic elements such as lines or curvilinear structures (e.g. edges). The reason is that wavelets are non-geometrical and do not exploit the regularity of the edge curve. The Ridgelet and the Curvelet [3, 4] transforms were developed as an answer to the weakness of the separable wavelet transform in sparsely representing what appears to be simple building atoms in an image, that is lines, curves and edges. Curvelets and ridgelets take the form of basis elements which exhibit high directional sensitivity and are highly anisotropic [5, 6, 7, 8]. These very recent geometric image representations are built upon ideas of multiscale analysis and geometry. They have had an important success in a wide range of image processing applications including denoising [8, 9, 10], deconvolution [11, 12], contrast enhancement [13], texture analysis [14, 15], detection [16], watermarking [17], component separation [18], inpainting [19, 20] or blind source separation[21, 22]. Curvelets have also proven useful in diverse fields beyond the traditional image processing application. Let’s cite for example seismic imaging [10, 23, 24], astronomical imaging [25, 26, 27], scientific computing and analysis of partial differential equations [28, 29]. Another reason for the success of ridgelets and curvelets is the availability of fast transform algorithms which are available in non-commercial software packages following the philosophy of reproducible research, see [30, 31]

    Graph Spectral Image Processing

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    Recent advent of graph signal processing (GSP) has spurred intensive studies of signals that live naturally on irregular data kernels described by graphs (e.g., social networks, wireless sensor networks). Though a digital image contains pixels that reside on a regularly sampled 2D grid, if one can design an appropriate underlying graph connecting pixels with weights that reflect the image structure, then one can interpret the image (or image patch) as a signal on a graph, and apply GSP tools for processing and analysis of the signal in graph spectral domain. In this article, we overview recent graph spectral techniques in GSP specifically for image / video processing. The topics covered include image compression, image restoration, image filtering and image segmentation

    Color Image Processing based on Graph Theory

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    [ES] La visión artificial es uno de los campos en mayor crecimiento en la actualidad que, junto con otras tecnologías como la Biometría o el Big Data, se ha convertido en el foco de interés de numerosas investigaciones y es considerada como una de las tecnologías del futuro. Este amplio campo abarca diversos métodos entre los que se encuentra el procesamiento y análisis de imágenes digitales. El éxito del análisis de imágenes y otras tareas de procesamiento de alto nivel, como pueden ser el reconocimiento de patrones o la visión 3D, dependerá en gran medida de la buena calidad de las imágenes de partida. Hoy en día existen multitud de factores que dañan las imágenes dificultando la obtención de imágenes de calidad óptima, esto ha convertido el (pre-) procesamiento digital de imágenes en un paso fundamental previo a la aplicación de cualquier otra tarea de procesado. Los factores más comunes son el ruido y las malas condiciones de adquisición: los artefactos provocados por el ruido dificultan la interpretación adecuada de la imagen y la adquisición en condiciones de iluminación o exposición deficientes, como escenas dinámicas, causan pérdida de información de la imagen que puede ser clave para ciertas tareas de procesamiento. Los pasos de (pre-)procesamiento de imágenes conocidos como suavizado y realce se aplican comúnmente para solventar estos problemas: El suavizado tiene por objeto reducir el ruido mientras que el realce se centra en mejorar o recuperar la información imprecisa o dañada. Con estos métodos conseguimos reparar información de los detalles y bordes de la imagen con una nitidez insuficiente o un contenido borroso que impide el (post-)procesamiento óptimo de la imagen. Existen numerosos métodos que suavizan el ruido de una imagen, sin embargo, en muchos casos el proceso de filtrado provoca emborronamiento en los bordes y detalles de la imagen. De igual manera podemos encontrar una enorme cantidad de técnicas de realce que intentan combatir las pérdidas de información, sin embargo, estas técnicas no contemplan la existencia de ruido en la imagen que procesan: ante una imagen ruidosa, cualquier técnica de realce provocará también un aumento del ruido. Aunque la idea intuitiva para solucionar este último caso será el previo filtrado y posterior realce, este enfoque ha demostrado no ser óptimo: el filtrado podrá eliminar información que, a su vez, podría no ser recuperable en el siguiente paso de realce. En la presente tesis doctoral se propone un modelo basado en teoría de grafos para el procesamiento de imágenes en color. En este modelo, se construye un grafo para cada píxel de tal manera que sus propiedades permiten caracterizar y clasificar dicho pixel. Como veremos, el modelo propuesto es robusto y capaz de adaptarse a una gran variedad de aplicaciones. En particular, aplicamos el modelo para crear nuevas soluciones a los dos problemas fundamentales del procesamiento de imágenes: suavizado y realce. Se ha estudiado el modelo en profundidad en función del umbral, parámetro clave que asegura la correcta clasificación de los píxeles de la imagen. Además, también se han estudiado las posibles características y posibilidades del modelo que nos han permitido sacarle el máximo partido en cada una de las posibles aplicaciones. Basado en este modelo se ha diseñado un filtro adaptativo capaz de eliminar ruido gaussiano de una imagen sin difuminar los bordes ni perder información de los detalles. Además, también ha permitido desarrollar un método capaz de realzar los bordes y detalles de una imagen al mismo tiempo que se suaviza el ruido presente en la misma. Esta aplicación simultánea consigue combinar dos operaciones opuestas por definición y superar así los inconvenientes presentados por el enfoque en dos etapas.[CA] La visió artificial és un dels camps en major creixement en l'actualitat que, junt amb altres tecnlogies com la Biometria o el Big Data, s'ha convertit en el focus d'interés de nombroses investigacions i és considerada com una de les tecnologies del futur. Aquest ampli camp comprén diversos m`etodes entre els quals es troba el processament digital d'imatges i anàlisis d'imatges digitals. L'èxit de l'anàlisis d'imatges i altres tasques de processament d'alt nivell, com poden ser el reconeixement de patrons o la visió 3D, dependrà en gran manera de la bona qualitat de les imatges de partida. Avui dia existeixen multitud de factors que danyen les imatges dificultant l'obtenció d'imatges de qualitat òptima, açò ha convertit el (pre-) processament digital d'imatges en un pas fonamental previa la l'aplicació de qualsevol altra tasca de processament. Els factors més comuns són el soroll i les males condicions d'adquisició: els artefactes provocats pel soroll dificulten la inter- pretació adequada de la imatge i l'adquisició en condicions d'il·luminació o exposició deficients, com a escenes dinàmiques, causen pèrdua d'informació de la imatge que pot ser clau per a certes tasques de processament. Els passos de (pre-) processament d'imatges coneguts com suavitzat i realç s'apliquen comunament per a resoldre aquests problemes: El suavitzat té com a objecte reduir el soroll mentres que el real se centra a millorar o recuperar la informació imprecisa o danyada. Amb aquests mètodes aconseguim reparar informació dels detalls i bords de la imatge amb una nitidesa insuficient o un contingut borrós que impedeix el (post-)processament òptim de la imatge. Existeixen nombrosos mètodes que suavitzen el soroll d'una imatge, no obstant això, en molts casos el procés de filtrat provoca emborronamiento en els bords i detalls de la imatge. De la mateixa manera podem trobar una enorme quantitat de tècniques de realç que intenten combatre les pèrdues d'informació, no obstant això, aquestes tècniques no contemplen l'existència de soroll en la imatge que processen: davant d'una image sorollosa, qualsevol tècnica de realç provocarà també un augment del soroll. Encara que la idea intuïtiva per a solucionar aquest últim cas seria el previ filtrat i posterior realç, aquest enfocament ha demostrat no ser òptim: el filtrat podria eliminar informació que, al seu torn, podria no ser recuperable en el seguënt pas de realç. En la present Tesi doctoral es proposa un model basat en teoria de grafs per al processament d'imatges en color. En aquest model, es construïx un graf per a cada píxel de tal manera que les seues propietats permeten caracteritzar i classificar el píxel en quëstió. Com veurem, el model proposat és robust i capaç d'adaptar-se a una gran varietat d'aplicacions. En particular, apliquem el model per a crear noves solucions als dos problemes fonamentals del processament d'imatges: suavitzat i realç. S'ha estudiat el model en profunditat en funció del llindar, paràmetre clau que assegura la correcta classificació dels píxels de la imatge. A més, també s'han estudiat les possibles característiques i possibilitats del model que ens han permés traure-li el màxim partit en cadascuna de les possibles aplicacions. Basat en aquest model s'ha dissenyat un filtre adaptatiu capaç d'eliminar soroll gaussià d'una imatge sense difuminar els bords ni perdre informació dels detalls. A més, també ha permés desenvolupar un mètode capaç de realçar els bords i detalls d'una imatge al mateix temps que se suavitza el soroll present en la mateixa. Aquesta aplicació simultània aconseguix combinar dues operacions oposades per definició i superar així els inconvenients presentats per l'enfocament en dues etapes.[EN] Computer vision is one of the fastest growing fields at present which, along with other technologies such as Biometrics or Big Data, has become the focus of interest of many research projects and it is considered one of the technologies of the future. This broad field includes a plethora of digital image processing and analysis tasks. To guarantee the success of image analysis and other high-level processing tasks as 3D imaging or pattern recognition, it is critical to improve the quality of the raw images acquired. Nowadays all images are affected by different factors that hinder the achievement of optimal image quality, making digital image processing a fundamental step prior to the application of any other practical application. The most common of these factors are noise and poor acquisition conditions: noise artefacts hamper proper image interpretation of the image; and acquisition in poor lighting or exposure conditions, such as dynamic scenes, causes loss of image information that can be key for certain processing tasks. Image (pre-) processing steps known as smoothing and sharpening are commonly applied to overcome these inconveniences: Smoothing is aimed at reducing noise and sharpening at improving or recovering imprecise or damaged information of image details and edges with insufficient sharpness or blurred content that prevents optimal image (post-)processing. There are many methods for smoothing the noise in an image, however in many cases the filtering process causes blurring at the edges and details of the image. Besides, there are also many sharpening techniques, which try to combat the loss of information due to blurring of image texture and need to contemplate the existence of noise in the image they process. When dealing with a noisy image, any sharpening technique may amplify the noise. Although the intuitive idea to solve this last case would be the previous filtering and later sharpening, this approach has proved not to be optimal: the filtering could remove information that, in turn, may not be recoverable in the later sharpening step. In the present PhD dissertation we propose a model based on graph theory for color image processing from a vector approach. In this model, a graph is built for each pixel in such a way that its features allow to characterize and classify the pixel. As we will show, the model we proposed is robust and versatile: potentially able to adapt to a variety of applications. In particular, we apply the model to create new solutions for the two fundamentals problems in image processing: smoothing and sharpening. To approach high performance image smoothing we use the proposed model to determine if a pixel belongs to a at region or not, taking into account the need to achieve a high-precision classification even in the presence of noise. Thus, we build an adaptive soft-switching filter by employing the pixel classification to combine the outputs from a filter with high smoothing capability and a softer one to smooth edge/detail regions. Further, another application of our model allows to use pixels characterization to successfully perform a simultaneous smoothing and sharpening of color images. In this way, we address one of the classical challenges within the image processing field. We compare all the image processing techniques proposed with other state-of-the-art methods to show that they are competitive both from an objective (numerical) and visual evaluation point of view.Pérez Benito, C. (2019). Color Image Processing based on Graph Theory [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/123955TESI

    Realtime image noise reduction FPGA implementation with edge detection

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    The purpose of this dissertation was to develop and implement, in a Field Programmable Gate Array (FPGA), a noise reduction algorithm for real-time sensor acquired images. A Moving Average filter was chosen due to its fulfillment of a low demanding computational expenditure nature, speed, good precision and low to medium hardware resources utilization. The technique is simple to implement, however, if all pixels are indiscriminately filtered, the result will be a blurry image which is undesirable. Since human eye is more sensitive to contrasts, a technique was introduced to preserve sharp contour transitions which, in the author’s opinion, is the dissertation contribution. Synthetic and real images were tested. Synthetic, composed both with sharp and soft tone transitions, were generated with a developed algorithm, while real images were captured with an 8-kbit (8192 shades) high resolution sensor scaled up to 10 × 103 shades. A least-squares polynomial data smoothing filter, Savitzky-Golay, was used as comparison. It can be adjusted using 3 degrees of freedom ─ the window frame length which varies the filtering relation size between pixels’ neighborhood, the derivative order, which varies the curviness and the polynomial coefficients which change the adaptability of the curve. Moving Average filter only permits one degree of freedom, the window frame length. Tests revealed promising results with 2 and 4ℎ polynomial orders. Higher qualitative results were achieved with Savitzky-Golay’s better signal characteristics preservation, especially at high frequencies. FPGA algorithms were implemented in 64-bit integer registers serving two purposes: increase precision, hence, reducing the error comparatively as if it were done in floating-point registers; accommodate the registers’ growing cumulative multiplications. Results were then compared with MATLAB’s double precision 64-bit floating-point computations to verify the error difference between both. Used comparison parameters were Mean Squared Error, Signalto-Noise Ratio and Similarity coefficient.O objetivo desta dissertação foi desenvolver e implementar, em FPGA, um algoritmo de redução de ruído para imagens adquiridas em tempo real. Optou-se por um filtro de Média Deslizante por não exigir uma elevada complexidade computacional, ser rápido, ter boa precisão e requerer moderada utilização de recursos. A técnica é simples, mas se abordada como filtragem monotónica, o resultado é uma indesejável imagem desfocada. Dado o olho humano ser mais sensível ao contraste, introduziu-se uma técnica para preservar os contornos que, na opinião do autor, é a sua principal contribuição. Utilizaram-se imagens sintéticas e reais nos testes. As sintéticas, compostas por fortes e suaves contrastes foram geradas por um algoritmo desenvolvido. As reais foram capturadas com um sensor de alta resolução de 8-kbit (8192 tons) e escalonadas a 10 × 103 tons. Um filtro com suavização polinomial de mínimos quadrados, SavitzkyGolay, foi usado como comparação. Possui 3 graus de liberdade: o tamanho da janela, que varia o tamanho da relação de filtragem entre os pixels vizinhos; a ordem da derivada, que varia a curvatura do filtro e os coeficientes polinomiais, que variam a adaptabilidade da curva aos pontos a suavizar. O filtro de Média Deslizante é apenas ajustável no tamanho da janela. Os testes revelaram-se promissores nas 2ª e 4ª ordens polinomiais. Obtiveram-se resultados qualitativos com o filtro Savitzky-Golay que detém melhores características na preservação do sinal, especialmente em altas frequências. Os algoritmos em FPGA foram implementados em registos de vírgula fixa de 64-bits, servindo dois propósitos: aumentar a precisão, reduzindo o erro comparativamente ao terem sido em vírgula flutuante; acomodar o efeito cumulativo das multiplicações. Os resultados foram comparados com os cálculos de 64-bits obtidos pelo MATLAB para verificar a diferença de erro entre ambos. Os parâmetros de medida foram MSE, SNR e coeficiente de Semelhança

    Sunyaev-Zel'dovich clusters reconstruction in multiband bolometer camera surveys

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    We present a new method for the reconstruction of Sunyaev-Zel'dovich (SZ) galaxy clusters in future SZ-survey experiments using multiband bolometer cameras such as Olimpo, APEX, or Planck. Our goal is to optimise SZ-Cluster extraction from our observed noisy maps. We wish to emphasize that none of the algorithms used in the detection chain is tuned on prior knowledge on the SZ -Cluster signal, or other astrophysical sources (Optical Spectrum, Noise Covariance Matrix, or covariance of SZ Cluster wavelet coefficients). First, a blind separation of the different astrophysical components which contribute to the observations is conducted using an Independent Component Analysis (ICA) method. Then, a recent non linear filtering technique in the wavelet domain, based on multiscale entropy and the False Discovery Rate (FDR) method, is used to detect and reconstruct the galaxy clusters. Finally, we use the Source Extractor software to identify the detected clusters. The proposed method was applied on realistic simulations of observations. As for global detection efficiency, this new method is impressive as it provides comparable results to Pierpaoli et al. method being however a blind algorithm. Preprint with full resolution figures is available at the URL: w10-dapnia.saclay.cea.fr/Phocea/Vie_des_labos/Ast/ast_visu.php?id_ast=728Comment: Submitted to A&A. 32 Pages, text onl

    Speckle Noise Reduction in Medical Ultrasound Images

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    Ultrasound imaging is an incontestable vital tool for diagnosis, it provides in non-invasive manner the internal structure of the body to detect eventually diseases or abnormalities tissues. Unfortunately, the presence of speckle noise in these images affects edges and fine details which limit the contrast resolution and make diagnostic more difficult. In this paper, we propose a denoising approach which combines logarithmic transformation and a non linear diffusion tensor. Since speckle noise is multiplicative and nonwhite process, the logarithmic transformation is a reasonable choice to convert signaldependent or pure multiplicative noise to an additive one. The key idea from using diffusion tensor is to adapt the flow diffusion towards the local orientation by applying anisotropic diffusion along the coherent structure direction of interesting features in the image. To illustrate the effective performance of our algorithm, we present some experimental results on synthetically and real echographic images
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