12,943 research outputs found

    Towards Securing Peer-to-peer SIP in the MANET Context: Existing Work and Perspectives

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    The Session Initiation Protocol (SIP) is a key building block of many social applications, including VoIP communication and instant messaging. In its original architecture, SIP heavily relies on servers such as proxies and registrars. Mobile Ad hoc NETworks (MANETs) are networks comprised of mobile devices that communicate over wireless links, such as tactical radio networks or vehicular networks. In such networks, no fixed infrastructure exists and server-based solutions need to be redesigned to work in a peer-to-peer fashion. We survey existing proposals for the implementation of SIP over such MANETs and analyze their security issues. We then discuss potential solutions and their suitability in the MANET context

    The New Grid

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    The New Grid seeks to provide mobile users with an additional method for off-grid communication, or communication without connection to Internet infrastructure. The motivation for this project was to find another alternative to Internet-dependent communication. Current Internet infrastructure is antiquated; it is expensive to maintain and expand, it has numerous vulnerabilities and high-impact points of failure, and can be rendered unusable for lengthy periods of time by natural disasters or other catastrophes. This current grid will eventually need to be replaced by a more modern, scalable, and adaptive infrastructure. The results of the projects research showed that implementing a library to allow for the creation of mobile peer-to-peer mesh networks could serve as a starting point for a transition from current Internet infrastructure to a more scalable, adaptive, and reliable Internet- independent network grid. Development of The New Grid largely followed the Rational Unified Process, in which the development process is split into four phases: requirements gathering, system design, implementation, and testing. Most of fall quarter was spent outlining functional requirements for the system, designing possible methods of implementation, and researching similar solutions that seek to transition mass mobile communication to a newer, more modern network grid. The New Grid differs from similar solutions because it has been implemented as a modular library. Current systems that allow for off-grid mobile connection exist as independent applications with a defined context and predetermined usability scope. We, the design team, found that implementing the system in the form of a modular library has multiple benefits. Primarily, this implementation would allow The New Grid to be deployed as widely as possible. Developers can both write applications around our library as well as include specific modules into existing applications without impacting other modules or introducing additional overhead into a system. Another benefit of deploying the system as a modular library is adaptability. The current, initial stable build of The New Grid uses Bluetooth Low Energy as its backbone for facilitating communication within large networks of mobile devices; however, this library could use any existing or future communication protocol to facilitate connection as long as a hook is written to allow The New Grid to interface with that protocol. Thus, The New Grid is not limited by which connection protocols currently exist, a property that other similar systems do not possess. The New Grid can be used in any application that requires connection between users. The most common applications would likely be messaging, file sharing, or social networking. While developers may find a variety of uses for The New Grid, its primary purpose is to facilitate reliable connection and secure data transfer in an environment with a large user base. Achieving this goal was proven feasible through research and testing the library with a small cluster of Android devices communicating solely with Bluetooth Low Energy. Expanding this group of a few phones to a larger mesh network of hundreds of devices was shown to be feasible through testing the librarys algorithms and protocols on a large network of virtual devices. As long as developers seek to create applications that allow users to communicate independent of Internet infrastructure, The New Grid will allow smartphone users to communicate off-grid and hopefully spur a switch from infrastructure-dependent mobile communication to user-centric, adaptive, and flexible connection

    Experimentation with MANETs of Smartphones

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    Mobile AdHoc NETworks (MANETs) have been identified as a key emerging technology for scenarios in which IEEE 802.11 or cellular communications are either infeasible, inefficient, or cost-ineffective. Smartphones are the most adequate network nodes in many of these scenarios, but it is not straightforward to build a network with them. We extensively survey existing possibilities to build applications on top of ad-hoc smartphone networks for experimentation purposes, and introduce a taxonomy to classify them. We present AdHocDroid, an Android package that creates an IP-level MANET of (rooted) Android smartphones, and make it publicly available to the community. AdHocDroid supports standard TCP/IP applications, providing real smartphone IEEE 802.11 MANET and the capability to easily change the routing protocol. We tested our framework on several smartphones and a laptop. We validate the MANET running off-the-shelf applications, and reporting on experimental performance evaluation, including network metrics and battery discharge rate.Comment: 6 pages, 7 figures, 1 tabl

    GRIDKIT: Pluggable overlay networks for Grid computing

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    A `second generation' approach to the provision of Grid middleware is now emerging which is built on service-oriented architecture and web services standards and technologies. However, advanced Grid applications have significant demands that are not addressed by present-day web services platforms. As one prime example, current platforms do not support the rich diversity of communication `interaction types' that are demanded by advanced applications (e.g. publish-subscribe, media streaming, peer-to-peer interaction). In the paper we describe the Gridkit middleware which augments the basic service-oriented architecture to address this particular deficiency. We particularly focus on the communications infrastructure support required to support multiple interaction types in a unified, principled and extensible manner-which we present in terms of the novel concept of pluggable overlay networks

    Three applications for mobile epidemic algorithms

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    This paper presents a framework for the pervasive sharing of data using wireless networks. 'FarCry' uses the mobility of users to carry files between separated networks. Through a mix of ad-hoc and infrastructure-based wireless networking, files are transferred between users without their direct involvement. As users move to different locations, files are then transmitted on to other users, spreading and sharing information. We examine three applications of this framework. Each of these exploits the physically proximate nature of social gatherings. As people group together in, for example, business meetings and cafés, this can be taken as an indication of similar interests, e.g. in the same presentation or in a type of music. MediaNet affords sharing of media files between strangers or friends, MeetingNet shares business documents in meetings, and NewsNet shares RSS feeds between mobile users. NewsNet also develops the use of pre-emptive caching: collecting information from others not for oneself, but for the predicted later sharing with others. We offer observations on developing this system for a mobile, multi-user, multi-device environment

    Systematizing Decentralization and Privacy: Lessons from 15 Years of Research and Deployments

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    Decentralized systems are a subset of distributed systems where multiple authorities control different components and no authority is fully trusted by all. This implies that any component in a decentralized system is potentially adversarial. We revise fifteen years of research on decentralization and privacy, and provide an overview of key systems, as well as key insights for designers of future systems. We show that decentralized designs can enhance privacy, integrity, and availability but also require careful trade-offs in terms of system complexity, properties provided, and degree of decentralization. These trade-offs need to be understood and navigated by designers. We argue that a combination of insights from cryptography, distributed systems, and mechanism design, aligned with the development of adequate incentives, are necessary to build scalable and successful privacy-preserving decentralized systems

    Addressing information flow in lean production management and control in construction

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    Traditionally, production control on construction sites has been a challenging area, where the ad-hoc production control methods foster uncertainty - one of the biggest enemies of efficiency and smooth production flow. Lean construction methods such as the Last Planner System have partially tackled this problem by addressing the flow aspect through means such as constraints analysis and commitment planning. However, such systems have relatively long planning cycles to respond to the dynamic production requirements of construction, where almost daily if not hourly control is needed. New solutions have been designed by researchers to improve this aspect such as VisiLean, but again these types of software systems require the proximity and availability of computer devices to workers. Given this observation, there is a need for a communication system between the field and site office that is highly interoperable and provides real-time task status information. A High-level communication framework (using VisiLean) is presented in this paper, which aims to overcome the problems of system integration and improve the flow of information within the production system. The framework provides, among other things, generic and standardized interfaces to simplify the “push” and “pull” of the right (production) information, whenever needed, wherever needed, by whoever needs it. Overall, it is anticipated that the reliability of the production control will be improve
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